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ホームUI.Controls › EXPANDBUTTONSTATES

EXPANDBUTTONSTATES

列挙型
基底型i4

メンバー 3

名前10進16進
LVEB_NORMAL10x1
LVEB_HOVER20x2
LVEB_PUSHED30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum EXPANDBUTTONSTATES : int {
    LVEB_NORMAL = 1,
    LVEB_HOVER = 2,
    LVEB_PUSHED = 3
} EXPANDBUTTONSTATES;
public enum EXPANDBUTTONSTATES : int
{
    LVEB_NORMAL = 1,
    LVEB_HOVER = 2,
    LVEB_PUSHED = 3,
}
Public Enum EXPANDBUTTONSTATES As Integer
    LVEB_NORMAL = 1
    LVEB_HOVER = 2
    LVEB_PUSHED = 3
End Enum
import enum

class EXPANDBUTTONSTATES(enum.IntEnum):
    LVEB_NORMAL = 1
    LVEB_HOVER = 2
    LVEB_PUSHED = 3
// EXPANDBUTTONSTATES
pub const LVEB_NORMAL: i32 = 1;
pub const LVEB_HOVER: i32 = 2;
pub const LVEB_PUSHED: i32 = 3;
// EXPANDBUTTONSTATES
const (
	LVEB_NORMAL int32 = 1
	LVEB_HOVER int32 = 2
	LVEB_PUSHED int32 = 3
)
const
  LVEB_NORMAL = 1;
  LVEB_HOVER = 2;
  LVEB_PUSHED = 3;
// EXPANDBUTTONSTATES
pub const LVEB_NORMAL: i32 = 1;
pub const LVEB_HOVER: i32 = 2;
pub const LVEB_PUSHED: i32 = 3;
const
  LVEB_NORMAL* = 1
  LVEB_HOVER* = 2
  LVEB_PUSHED* = 3
enum EXPANDBUTTONSTATES : int {
    LVEB_NORMAL = 1,
    LVEB_HOVER = 2,
    LVEB_PUSHED = 3,
}
#define global LVEB_NORMAL 0x1
#define global LVEB_HOVER  0x2
#define global LVEB_PUSHED 0x3