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IMAGE_LIST_DRAW_STYLE
列挙型フラグメンバー 15
| 名前 | 10進 | 16進 |
|---|---|---|
| ILD_NORMAL | 0 | 0x0 |
| ILD_TRANSPARENT | 1 | 0x1 |
| ILD_BLEND25 | 2 | 0x2 |
| ILD_FOCUS | 2 | 0x2 |
| ILD_BLEND50 | 4 | 0x4 |
| ILD_SELECTED | 4 | 0x4 |
| ILD_BLEND | 4 | 0x4 |
| ILD_MASK | 16 | 0x10 |
| ILD_IMAGE | 32 | 0x20 |
| ILD_ROP | 64 | 0x40 |
| ILD_OVERLAYMASK | 3840 | 0xF00 |
| ILD_PRESERVEALPHA | 4096 | 0x1000 |
| ILD_SCALE | 8192 | 0x2000 |
| ILD_DPISCALE | 16384 | 0x4000 |
| ILD_ASYNC | 32768 | 0x8000 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum IMAGE_LIST_DRAW_STYLE : unsigned int {
ILD_NORMAL = 0,
ILD_TRANSPARENT = 1,
ILD_BLEND25 = 2,
ILD_FOCUS = 2,
ILD_BLEND50 = 4,
ILD_SELECTED = 4,
ILD_BLEND = 4,
ILD_MASK = 16,
ILD_IMAGE = 32,
ILD_ROP = 64,
ILD_OVERLAYMASK = 3840,
ILD_PRESERVEALPHA = 4096,
ILD_SCALE = 8192,
ILD_DPISCALE = 16384,
ILD_ASYNC = 32768
} IMAGE_LIST_DRAW_STYLE;[Flags]
public enum IMAGE_LIST_DRAW_STYLE : uint
{
ILD_NORMAL = 0,
ILD_TRANSPARENT = 1,
ILD_BLEND25 = 2,
ILD_FOCUS = 2,
ILD_BLEND50 = 4,
ILD_SELECTED = 4,
ILD_BLEND = 4,
ILD_MASK = 16,
ILD_IMAGE = 32,
ILD_ROP = 64,
ILD_OVERLAYMASK = 3840,
ILD_PRESERVEALPHA = 4096,
ILD_SCALE = 8192,
ILD_DPISCALE = 16384,
ILD_ASYNC = 32768,
}<Flags>
Public Enum IMAGE_LIST_DRAW_STYLE As UInteger
ILD_NORMAL = 0
ILD_TRANSPARENT = 1
ILD_BLEND25 = 2
ILD_FOCUS = 2
ILD_BLEND50 = 4
ILD_SELECTED = 4
ILD_BLEND = 4
ILD_MASK = 16
ILD_IMAGE = 32
ILD_ROP = 64
ILD_OVERLAYMASK = 3840
ILD_PRESERVEALPHA = 4096
ILD_SCALE = 8192
ILD_DPISCALE = 16384
ILD_ASYNC = 32768
End Enumimport enum
class IMAGE_LIST_DRAW_STYLE(enum.IntFlag):
ILD_NORMAL = 0
ILD_TRANSPARENT = 1
ILD_BLEND25 = 2
ILD_FOCUS = 2
ILD_BLEND50 = 4
ILD_SELECTED = 4
ILD_BLEND = 4
ILD_MASK = 16
ILD_IMAGE = 32
ILD_ROP = 64
ILD_OVERLAYMASK = 3840
ILD_PRESERVEALPHA = 4096
ILD_SCALE = 8192
ILD_DPISCALE = 16384
ILD_ASYNC = 32768// IMAGE_LIST_DRAW_STYLE (flags)
pub const ILD_NORMAL: u32 = 0;
pub const ILD_TRANSPARENT: u32 = 1;
pub const ILD_BLEND25: u32 = 2;
pub const ILD_FOCUS: u32 = 2;
pub const ILD_BLEND50: u32 = 4;
pub const ILD_SELECTED: u32 = 4;
pub const ILD_BLEND: u32 = 4;
pub const ILD_MASK: u32 = 16;
pub const ILD_IMAGE: u32 = 32;
pub const ILD_ROP: u32 = 64;
pub const ILD_OVERLAYMASK: u32 = 3840;
pub const ILD_PRESERVEALPHA: u32 = 4096;
pub const ILD_SCALE: u32 = 8192;
pub const ILD_DPISCALE: u32 = 16384;
pub const ILD_ASYNC: u32 = 32768;// IMAGE_LIST_DRAW_STYLE
const (
ILD_NORMAL uint32 = 0
ILD_TRANSPARENT uint32 = 1
ILD_BLEND25 uint32 = 2
ILD_FOCUS uint32 = 2
ILD_BLEND50 uint32 = 4
ILD_SELECTED uint32 = 4
ILD_BLEND uint32 = 4
ILD_MASK uint32 = 16
ILD_IMAGE uint32 = 32
ILD_ROP uint32 = 64
ILD_OVERLAYMASK uint32 = 3840
ILD_PRESERVEALPHA uint32 = 4096
ILD_SCALE uint32 = 8192
ILD_DPISCALE uint32 = 16384
ILD_ASYNC uint32 = 32768
)const
ILD_NORMAL = 0;
ILD_TRANSPARENT = 1;
ILD_BLEND25 = 2;
ILD_FOCUS = 2;
ILD_BLEND50 = 4;
ILD_SELECTED = 4;
ILD_BLEND = 4;
ILD_MASK = 16;
ILD_IMAGE = 32;
ILD_ROP = 64;
ILD_OVERLAYMASK = 3840;
ILD_PRESERVEALPHA = 4096;
ILD_SCALE = 8192;
ILD_DPISCALE = 16384;
ILD_ASYNC = 32768;// IMAGE_LIST_DRAW_STYLE
pub const ILD_NORMAL: u32 = 0;
pub const ILD_TRANSPARENT: u32 = 1;
pub const ILD_BLEND25: u32 = 2;
pub const ILD_FOCUS: u32 = 2;
pub const ILD_BLEND50: u32 = 4;
pub const ILD_SELECTED: u32 = 4;
pub const ILD_BLEND: u32 = 4;
pub const ILD_MASK: u32 = 16;
pub const ILD_IMAGE: u32 = 32;
pub const ILD_ROP: u32 = 64;
pub const ILD_OVERLAYMASK: u32 = 3840;
pub const ILD_PRESERVEALPHA: u32 = 4096;
pub const ILD_SCALE: u32 = 8192;
pub const ILD_DPISCALE: u32 = 16384;
pub const ILD_ASYNC: u32 = 32768;const
ILD_NORMAL* = 0
ILD_TRANSPARENT* = 1
ILD_BLEND25* = 2
ILD_FOCUS* = 2
ILD_BLEND50* = 4
ILD_SELECTED* = 4
ILD_BLEND* = 4
ILD_MASK* = 16
ILD_IMAGE* = 32
ILD_ROP* = 64
ILD_OVERLAYMASK* = 3840
ILD_PRESERVEALPHA* = 4096
ILD_SCALE* = 8192
ILD_DPISCALE* = 16384
ILD_ASYNC* = 32768enum IMAGE_LIST_DRAW_STYLE : uint {
ILD_NORMAL = 0,
ILD_TRANSPARENT = 1,
ILD_BLEND25 = 2,
ILD_FOCUS = 2,
ILD_BLEND50 = 4,
ILD_SELECTED = 4,
ILD_BLEND = 4,
ILD_MASK = 16,
ILD_IMAGE = 32,
ILD_ROP = 64,
ILD_OVERLAYMASK = 3840,
ILD_PRESERVEALPHA = 4096,
ILD_SCALE = 8192,
ILD_DPISCALE = 16384,
ILD_ASYNC = 32768,
}#define global ILD_NORMAL 0x0
#define global ILD_TRANSPARENT 0x1
#define global ILD_BLEND25 0x2
#define global ILD_FOCUS 0x2
#define global ILD_BLEND50 0x4
#define global ILD_SELECTED 0x4
#define global ILD_BLEND 0x4
#define global ILD_MASK 0x10
#define global ILD_IMAGE 0x20
#define global ILD_ROP 0x40
#define global ILD_OVERLAYMASK 0xF00
#define global ILD_PRESERVEALPHA 0x1000
#define global ILD_SCALE 0x2000
#define global ILD_DPISCALE 0x4000
#define global ILD_ASYNC 0x8000
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。