Win32 API 日本語リファレンス
ホームUI.Controls › LISTVIEWPARTS

LISTVIEWPARTS

列挙型
基底型i4

メンバー 10

名前10進16進
LVP_LISTITEM10x1
LVP_LISTGROUP20x2
LVP_LISTDETAIL30x3
LVP_LISTSORTEDDETAIL40x4
LVP_EMPTYTEXT50x5
LVP_GROUPHEADER60x6
LVP_GROUPHEADERLINE70x7
LVP_EXPANDBUTTON80x8
LVP_COLLAPSEBUTTON90x9
LVP_COLUMNDETAIL100xA

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum LISTVIEWPARTS : int {
    LVP_LISTITEM = 1,
    LVP_LISTGROUP = 2,
    LVP_LISTDETAIL = 3,
    LVP_LISTSORTEDDETAIL = 4,
    LVP_EMPTYTEXT = 5,
    LVP_GROUPHEADER = 6,
    LVP_GROUPHEADERLINE = 7,
    LVP_EXPANDBUTTON = 8,
    LVP_COLLAPSEBUTTON = 9,
    LVP_COLUMNDETAIL = 10
} LISTVIEWPARTS;
public enum LISTVIEWPARTS : int
{
    LVP_LISTITEM = 1,
    LVP_LISTGROUP = 2,
    LVP_LISTDETAIL = 3,
    LVP_LISTSORTEDDETAIL = 4,
    LVP_EMPTYTEXT = 5,
    LVP_GROUPHEADER = 6,
    LVP_GROUPHEADERLINE = 7,
    LVP_EXPANDBUTTON = 8,
    LVP_COLLAPSEBUTTON = 9,
    LVP_COLUMNDETAIL = 10,
}
Public Enum LISTVIEWPARTS As Integer
    LVP_LISTITEM = 1
    LVP_LISTGROUP = 2
    LVP_LISTDETAIL = 3
    LVP_LISTSORTEDDETAIL = 4
    LVP_EMPTYTEXT = 5
    LVP_GROUPHEADER = 6
    LVP_GROUPHEADERLINE = 7
    LVP_EXPANDBUTTON = 8
    LVP_COLLAPSEBUTTON = 9
    LVP_COLUMNDETAIL = 10
End Enum
import enum

class LISTVIEWPARTS(enum.IntEnum):
    LVP_LISTITEM = 1
    LVP_LISTGROUP = 2
    LVP_LISTDETAIL = 3
    LVP_LISTSORTEDDETAIL = 4
    LVP_EMPTYTEXT = 5
    LVP_GROUPHEADER = 6
    LVP_GROUPHEADERLINE = 7
    LVP_EXPANDBUTTON = 8
    LVP_COLLAPSEBUTTON = 9
    LVP_COLUMNDETAIL = 10
// LISTVIEWPARTS
pub const LVP_LISTITEM: i32 = 1;
pub const LVP_LISTGROUP: i32 = 2;
pub const LVP_LISTDETAIL: i32 = 3;
pub const LVP_LISTSORTEDDETAIL: i32 = 4;
pub const LVP_EMPTYTEXT: i32 = 5;
pub const LVP_GROUPHEADER: i32 = 6;
pub const LVP_GROUPHEADERLINE: i32 = 7;
pub const LVP_EXPANDBUTTON: i32 = 8;
pub const LVP_COLLAPSEBUTTON: i32 = 9;
pub const LVP_COLUMNDETAIL: i32 = 10;
// LISTVIEWPARTS
const (
	LVP_LISTITEM int32 = 1
	LVP_LISTGROUP int32 = 2
	LVP_LISTDETAIL int32 = 3
	LVP_LISTSORTEDDETAIL int32 = 4
	LVP_EMPTYTEXT int32 = 5
	LVP_GROUPHEADER int32 = 6
	LVP_GROUPHEADERLINE int32 = 7
	LVP_EXPANDBUTTON int32 = 8
	LVP_COLLAPSEBUTTON int32 = 9
	LVP_COLUMNDETAIL int32 = 10
)
const
  LVP_LISTITEM = 1;
  LVP_LISTGROUP = 2;
  LVP_LISTDETAIL = 3;
  LVP_LISTSORTEDDETAIL = 4;
  LVP_EMPTYTEXT = 5;
  LVP_GROUPHEADER = 6;
  LVP_GROUPHEADERLINE = 7;
  LVP_EXPANDBUTTON = 8;
  LVP_COLLAPSEBUTTON = 9;
  LVP_COLUMNDETAIL = 10;
// LISTVIEWPARTS
pub const LVP_LISTITEM: i32 = 1;
pub const LVP_LISTGROUP: i32 = 2;
pub const LVP_LISTDETAIL: i32 = 3;
pub const LVP_LISTSORTEDDETAIL: i32 = 4;
pub const LVP_EMPTYTEXT: i32 = 5;
pub const LVP_GROUPHEADER: i32 = 6;
pub const LVP_GROUPHEADERLINE: i32 = 7;
pub const LVP_EXPANDBUTTON: i32 = 8;
pub const LVP_COLLAPSEBUTTON: i32 = 9;
pub const LVP_COLUMNDETAIL: i32 = 10;
const
  LVP_LISTITEM* = 1
  LVP_LISTGROUP* = 2
  LVP_LISTDETAIL* = 3
  LVP_LISTSORTEDDETAIL* = 4
  LVP_EMPTYTEXT* = 5
  LVP_GROUPHEADER* = 6
  LVP_GROUPHEADERLINE* = 7
  LVP_EXPANDBUTTON* = 8
  LVP_COLLAPSEBUTTON* = 9
  LVP_COLUMNDETAIL* = 10
enum LISTVIEWPARTS : int {
    LVP_LISTITEM = 1,
    LVP_LISTGROUP = 2,
    LVP_LISTDETAIL = 3,
    LVP_LISTSORTEDDETAIL = 4,
    LVP_EMPTYTEXT = 5,
    LVP_GROUPHEADER = 6,
    LVP_GROUPHEADERLINE = 7,
    LVP_EXPANDBUTTON = 8,
    LVP_COLLAPSEBUTTON = 9,
    LVP_COLUMNDETAIL = 10,
}
#define global LVP_LISTITEM         0x1
#define global LVP_LISTGROUP        0x2
#define global LVP_LISTDETAIL       0x3
#define global LVP_LISTSORTEDDETAIL 0x4
#define global LVP_EMPTYTEXT        0x5
#define global LVP_GROUPHEADER      0x6
#define global LVP_GROUPHEADERLINE  0x7
#define global LVP_EXPANDBUTTON     0x8
#define global LVP_COLLAPSEBUTTON   0x9
#define global LVP_COLUMNDETAIL     0xA