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LIST_VIEW_ITEM_STATE_FLAGS
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| LVIS_FOCUSED | 1 | 0x1 |
| LVIS_SELECTED | 2 | 0x2 |
| LVIS_CUT | 4 | 0x4 |
| LVIS_DROPHILITED | 8 | 0x8 |
| LVIS_GLOW | 16 | 0x10 |
| LVIS_ACTIVATING | 32 | 0x20 |
| LVIS_OVERLAYMASK | 3840 | 0xF00 |
| LVIS_STATEIMAGEMASK | 61440 | 0xF000 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum LIST_VIEW_ITEM_STATE_FLAGS : unsigned int {
LVIS_FOCUSED = 1,
LVIS_SELECTED = 2,
LVIS_CUT = 4,
LVIS_DROPHILITED = 8,
LVIS_GLOW = 16,
LVIS_ACTIVATING = 32,
LVIS_OVERLAYMASK = 3840,
LVIS_STATEIMAGEMASK = 61440
} LIST_VIEW_ITEM_STATE_FLAGS;public enum LIST_VIEW_ITEM_STATE_FLAGS : uint
{
LVIS_FOCUSED = 1,
LVIS_SELECTED = 2,
LVIS_CUT = 4,
LVIS_DROPHILITED = 8,
LVIS_GLOW = 16,
LVIS_ACTIVATING = 32,
LVIS_OVERLAYMASK = 3840,
LVIS_STATEIMAGEMASK = 61440,
}Public Enum LIST_VIEW_ITEM_STATE_FLAGS As UInteger
LVIS_FOCUSED = 1
LVIS_SELECTED = 2
LVIS_CUT = 4
LVIS_DROPHILITED = 8
LVIS_GLOW = 16
LVIS_ACTIVATING = 32
LVIS_OVERLAYMASK = 3840
LVIS_STATEIMAGEMASK = 61440
End Enumimport enum
class LIST_VIEW_ITEM_STATE_FLAGS(enum.IntEnum):
LVIS_FOCUSED = 1
LVIS_SELECTED = 2
LVIS_CUT = 4
LVIS_DROPHILITED = 8
LVIS_GLOW = 16
LVIS_ACTIVATING = 32
LVIS_OVERLAYMASK = 3840
LVIS_STATEIMAGEMASK = 61440// LIST_VIEW_ITEM_STATE_FLAGS
pub const LVIS_FOCUSED: u32 = 1;
pub const LVIS_SELECTED: u32 = 2;
pub const LVIS_CUT: u32 = 4;
pub const LVIS_DROPHILITED: u32 = 8;
pub const LVIS_GLOW: u32 = 16;
pub const LVIS_ACTIVATING: u32 = 32;
pub const LVIS_OVERLAYMASK: u32 = 3840;
pub const LVIS_STATEIMAGEMASK: u32 = 61440;// LIST_VIEW_ITEM_STATE_FLAGS
const (
LVIS_FOCUSED uint32 = 1
LVIS_SELECTED uint32 = 2
LVIS_CUT uint32 = 4
LVIS_DROPHILITED uint32 = 8
LVIS_GLOW uint32 = 16
LVIS_ACTIVATING uint32 = 32
LVIS_OVERLAYMASK uint32 = 3840
LVIS_STATEIMAGEMASK uint32 = 61440
)const
LVIS_FOCUSED = 1;
LVIS_SELECTED = 2;
LVIS_CUT = 4;
LVIS_DROPHILITED = 8;
LVIS_GLOW = 16;
LVIS_ACTIVATING = 32;
LVIS_OVERLAYMASK = 3840;
LVIS_STATEIMAGEMASK = 61440;// LIST_VIEW_ITEM_STATE_FLAGS
pub const LVIS_FOCUSED: u32 = 1;
pub const LVIS_SELECTED: u32 = 2;
pub const LVIS_CUT: u32 = 4;
pub const LVIS_DROPHILITED: u32 = 8;
pub const LVIS_GLOW: u32 = 16;
pub const LVIS_ACTIVATING: u32 = 32;
pub const LVIS_OVERLAYMASK: u32 = 3840;
pub const LVIS_STATEIMAGEMASK: u32 = 61440;const
LVIS_FOCUSED* = 1
LVIS_SELECTED* = 2
LVIS_CUT* = 4
LVIS_DROPHILITED* = 8
LVIS_GLOW* = 16
LVIS_ACTIVATING* = 32
LVIS_OVERLAYMASK* = 3840
LVIS_STATEIMAGEMASK* = 61440enum LIST_VIEW_ITEM_STATE_FLAGS : uint {
LVIS_FOCUSED = 1,
LVIS_SELECTED = 2,
LVIS_CUT = 4,
LVIS_DROPHILITED = 8,
LVIS_GLOW = 16,
LVIS_ACTIVATING = 32,
LVIS_OVERLAYMASK = 3840,
LVIS_STATEIMAGEMASK = 61440,
}#define global LVIS_FOCUSED 0x1
#define global LVIS_SELECTED 0x2
#define global LVIS_CUT 0x4
#define global LVIS_DROPHILITED 0x8
#define global LVIS_GLOW 0x10
#define global LVIS_ACTIVATING 0x20
#define global LVIS_OVERLAYMASK 0xF00
#define global LVIS_STATEIMAGEMASK 0xF000