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ODS_FLAGS

列挙型
基底型u4

メンバー 11

名前10進16進
ODS_SELECTED10x1
ODS_GRAYED20x2
ODS_DISABLED40x4
ODS_CHECKED80x8
ODS_FOCUS160x10
ODS_DEFAULT320x20
ODS_COMBOBOXEDIT40960x1000
ODS_HOTLIGHT640x40
ODS_INACTIVE1280x80
ODS_NOACCEL2560x100
ODS_NOFOCUSRECT5120x200

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum ODS_FLAGS : unsigned int {
    ODS_SELECTED = 1,
    ODS_GRAYED = 2,
    ODS_DISABLED = 4,
    ODS_CHECKED = 8,
    ODS_FOCUS = 16,
    ODS_DEFAULT = 32,
    ODS_COMBOBOXEDIT = 4096,
    ODS_HOTLIGHT = 64,
    ODS_INACTIVE = 128,
    ODS_NOACCEL = 256,
    ODS_NOFOCUSRECT = 512
} ODS_FLAGS;
public enum ODS_FLAGS : uint
{
    ODS_SELECTED = 1,
    ODS_GRAYED = 2,
    ODS_DISABLED = 4,
    ODS_CHECKED = 8,
    ODS_FOCUS = 16,
    ODS_DEFAULT = 32,
    ODS_COMBOBOXEDIT = 4096,
    ODS_HOTLIGHT = 64,
    ODS_INACTIVE = 128,
    ODS_NOACCEL = 256,
    ODS_NOFOCUSRECT = 512,
}
Public Enum ODS_FLAGS As UInteger
    ODS_SELECTED = 1
    ODS_GRAYED = 2
    ODS_DISABLED = 4
    ODS_CHECKED = 8
    ODS_FOCUS = 16
    ODS_DEFAULT = 32
    ODS_COMBOBOXEDIT = 4096
    ODS_HOTLIGHT = 64
    ODS_INACTIVE = 128
    ODS_NOACCEL = 256
    ODS_NOFOCUSRECT = 512
End Enum
import enum

class ODS_FLAGS(enum.IntEnum):
    ODS_SELECTED = 1
    ODS_GRAYED = 2
    ODS_DISABLED = 4
    ODS_CHECKED = 8
    ODS_FOCUS = 16
    ODS_DEFAULT = 32
    ODS_COMBOBOXEDIT = 4096
    ODS_HOTLIGHT = 64
    ODS_INACTIVE = 128
    ODS_NOACCEL = 256
    ODS_NOFOCUSRECT = 512
// ODS_FLAGS
pub const ODS_SELECTED: u32 = 1;
pub const ODS_GRAYED: u32 = 2;
pub const ODS_DISABLED: u32 = 4;
pub const ODS_CHECKED: u32 = 8;
pub const ODS_FOCUS: u32 = 16;
pub const ODS_DEFAULT: u32 = 32;
pub const ODS_COMBOBOXEDIT: u32 = 4096;
pub const ODS_HOTLIGHT: u32 = 64;
pub const ODS_INACTIVE: u32 = 128;
pub const ODS_NOACCEL: u32 = 256;
pub const ODS_NOFOCUSRECT: u32 = 512;
// ODS_FLAGS
const (
	ODS_SELECTED uint32 = 1
	ODS_GRAYED uint32 = 2
	ODS_DISABLED uint32 = 4
	ODS_CHECKED uint32 = 8
	ODS_FOCUS uint32 = 16
	ODS_DEFAULT uint32 = 32
	ODS_COMBOBOXEDIT uint32 = 4096
	ODS_HOTLIGHT uint32 = 64
	ODS_INACTIVE uint32 = 128
	ODS_NOACCEL uint32 = 256
	ODS_NOFOCUSRECT uint32 = 512
)
const
  ODS_SELECTED = 1;
  ODS_GRAYED = 2;
  ODS_DISABLED = 4;
  ODS_CHECKED = 8;
  ODS_FOCUS = 16;
  ODS_DEFAULT = 32;
  ODS_COMBOBOXEDIT = 4096;
  ODS_HOTLIGHT = 64;
  ODS_INACTIVE = 128;
  ODS_NOACCEL = 256;
  ODS_NOFOCUSRECT = 512;
// ODS_FLAGS
pub const ODS_SELECTED: u32 = 1;
pub const ODS_GRAYED: u32 = 2;
pub const ODS_DISABLED: u32 = 4;
pub const ODS_CHECKED: u32 = 8;
pub const ODS_FOCUS: u32 = 16;
pub const ODS_DEFAULT: u32 = 32;
pub const ODS_COMBOBOXEDIT: u32 = 4096;
pub const ODS_HOTLIGHT: u32 = 64;
pub const ODS_INACTIVE: u32 = 128;
pub const ODS_NOACCEL: u32 = 256;
pub const ODS_NOFOCUSRECT: u32 = 512;
const
  ODS_SELECTED* = 1
  ODS_GRAYED* = 2
  ODS_DISABLED* = 4
  ODS_CHECKED* = 8
  ODS_FOCUS* = 16
  ODS_DEFAULT* = 32
  ODS_COMBOBOXEDIT* = 4096
  ODS_HOTLIGHT* = 64
  ODS_INACTIVE* = 128
  ODS_NOACCEL* = 256
  ODS_NOFOCUSRECT* = 512
enum ODS_FLAGS : uint {
    ODS_SELECTED = 1,
    ODS_GRAYED = 2,
    ODS_DISABLED = 4,
    ODS_CHECKED = 8,
    ODS_FOCUS = 16,
    ODS_DEFAULT = 32,
    ODS_COMBOBOXEDIT = 4096,
    ODS_HOTLIGHT = 64,
    ODS_INACTIVE = 128,
    ODS_NOACCEL = 256,
    ODS_NOFOCUSRECT = 512,
}
#define global ODS_SELECTED     0x1
#define global ODS_GRAYED       0x2
#define global ODS_DISABLED     0x4
#define global ODS_CHECKED      0x8
#define global ODS_FOCUS        0x10
#define global ODS_DEFAULT      0x20
#define global ODS_COMBOBOXEDIT 0x1000
#define global ODS_HOTLIGHT     0x40
#define global ODS_INACTIVE     0x80
#define global ODS_NOACCEL      0x100
#define global ODS_NOFOCUSRECT  0x200