Win32 API 日本語リファレンス
ホームUI.Controls › REBARPARTS

REBARPARTS

列挙型
基底型i4

メンバー 8

名前10進16進
RP_GRIPPER10x1
RP_GRIPPERVERT20x2
RP_BAND30x3
RP_CHEVRON40x4
RP_CHEVRONVERT50x5
RP_BACKGROUND60x6
RP_SPLITTER70x7
RP_SPLITTERVERT80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum REBARPARTS : int {
    RP_GRIPPER = 1,
    RP_GRIPPERVERT = 2,
    RP_BAND = 3,
    RP_CHEVRON = 4,
    RP_CHEVRONVERT = 5,
    RP_BACKGROUND = 6,
    RP_SPLITTER = 7,
    RP_SPLITTERVERT = 8
} REBARPARTS;
public enum REBARPARTS : int
{
    RP_GRIPPER = 1,
    RP_GRIPPERVERT = 2,
    RP_BAND = 3,
    RP_CHEVRON = 4,
    RP_CHEVRONVERT = 5,
    RP_BACKGROUND = 6,
    RP_SPLITTER = 7,
    RP_SPLITTERVERT = 8,
}
Public Enum REBARPARTS As Integer
    RP_GRIPPER = 1
    RP_GRIPPERVERT = 2
    RP_BAND = 3
    RP_CHEVRON = 4
    RP_CHEVRONVERT = 5
    RP_BACKGROUND = 6
    RP_SPLITTER = 7
    RP_SPLITTERVERT = 8
End Enum
import enum

class REBARPARTS(enum.IntEnum):
    RP_GRIPPER = 1
    RP_GRIPPERVERT = 2
    RP_BAND = 3
    RP_CHEVRON = 4
    RP_CHEVRONVERT = 5
    RP_BACKGROUND = 6
    RP_SPLITTER = 7
    RP_SPLITTERVERT = 8
// REBARPARTS
pub const RP_GRIPPER: i32 = 1;
pub const RP_GRIPPERVERT: i32 = 2;
pub const RP_BAND: i32 = 3;
pub const RP_CHEVRON: i32 = 4;
pub const RP_CHEVRONVERT: i32 = 5;
pub const RP_BACKGROUND: i32 = 6;
pub const RP_SPLITTER: i32 = 7;
pub const RP_SPLITTERVERT: i32 = 8;
// REBARPARTS
const (
	RP_GRIPPER int32 = 1
	RP_GRIPPERVERT int32 = 2
	RP_BAND int32 = 3
	RP_CHEVRON int32 = 4
	RP_CHEVRONVERT int32 = 5
	RP_BACKGROUND int32 = 6
	RP_SPLITTER int32 = 7
	RP_SPLITTERVERT int32 = 8
)
const
  RP_GRIPPER = 1;
  RP_GRIPPERVERT = 2;
  RP_BAND = 3;
  RP_CHEVRON = 4;
  RP_CHEVRONVERT = 5;
  RP_BACKGROUND = 6;
  RP_SPLITTER = 7;
  RP_SPLITTERVERT = 8;
// REBARPARTS
pub const RP_GRIPPER: i32 = 1;
pub const RP_GRIPPERVERT: i32 = 2;
pub const RP_BAND: i32 = 3;
pub const RP_CHEVRON: i32 = 4;
pub const RP_CHEVRONVERT: i32 = 5;
pub const RP_BACKGROUND: i32 = 6;
pub const RP_SPLITTER: i32 = 7;
pub const RP_SPLITTERVERT: i32 = 8;
const
  RP_GRIPPER* = 1
  RP_GRIPPERVERT* = 2
  RP_BAND* = 3
  RP_CHEVRON* = 4
  RP_CHEVRONVERT* = 5
  RP_BACKGROUND* = 6
  RP_SPLITTER* = 7
  RP_SPLITTERVERT* = 8
enum REBARPARTS : int {
    RP_GRIPPER = 1,
    RP_GRIPPERVERT = 2,
    RP_BAND = 3,
    RP_CHEVRON = 4,
    RP_CHEVRONVERT = 5,
    RP_BACKGROUND = 6,
    RP_SPLITTER = 7,
    RP_SPLITTERVERT = 8,
}
#define global RP_GRIPPER      0x1
#define global RP_GRIPPERVERT  0x2
#define global RP_BAND         0x3
#define global RP_CHEVRON      0x4
#define global RP_CHEVRONVERT  0x5
#define global RP_BACKGROUND   0x6
#define global RP_SPLITTER     0x7
#define global RP_SPLITTERVERT 0x8