Win32 API 日本語リファレンス
ホームUI.Controls › TA_PROPERTY

TA_PROPERTY

列挙型
基底型i4

メンバー 6

名前10進16進
TAP_FLAGS00x0
TAP_TRANSFORMCOUNT10x1
TAP_STAGGERDELAY20x2
TAP_STAGGERDELAYCAP30x3
TAP_STAGGERDELAYFACTOR40x4
TAP_ZORDER50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum TA_PROPERTY : int {
    TAP_FLAGS = 0,
    TAP_TRANSFORMCOUNT = 1,
    TAP_STAGGERDELAY = 2,
    TAP_STAGGERDELAYCAP = 3,
    TAP_STAGGERDELAYFACTOR = 4,
    TAP_ZORDER = 5
} TA_PROPERTY;
public enum TA_PROPERTY : int
{
    TAP_FLAGS = 0,
    TAP_TRANSFORMCOUNT = 1,
    TAP_STAGGERDELAY = 2,
    TAP_STAGGERDELAYCAP = 3,
    TAP_STAGGERDELAYFACTOR = 4,
    TAP_ZORDER = 5,
}
Public Enum TA_PROPERTY As Integer
    TAP_FLAGS = 0
    TAP_TRANSFORMCOUNT = 1
    TAP_STAGGERDELAY = 2
    TAP_STAGGERDELAYCAP = 3
    TAP_STAGGERDELAYFACTOR = 4
    TAP_ZORDER = 5
End Enum
import enum

class TA_PROPERTY(enum.IntEnum):
    TAP_FLAGS = 0
    TAP_TRANSFORMCOUNT = 1
    TAP_STAGGERDELAY = 2
    TAP_STAGGERDELAYCAP = 3
    TAP_STAGGERDELAYFACTOR = 4
    TAP_ZORDER = 5
// TA_PROPERTY
pub const TAP_FLAGS: i32 = 0;
pub const TAP_TRANSFORMCOUNT: i32 = 1;
pub const TAP_STAGGERDELAY: i32 = 2;
pub const TAP_STAGGERDELAYCAP: i32 = 3;
pub const TAP_STAGGERDELAYFACTOR: i32 = 4;
pub const TAP_ZORDER: i32 = 5;
// TA_PROPERTY
const (
	TAP_FLAGS int32 = 0
	TAP_TRANSFORMCOUNT int32 = 1
	TAP_STAGGERDELAY int32 = 2
	TAP_STAGGERDELAYCAP int32 = 3
	TAP_STAGGERDELAYFACTOR int32 = 4
	TAP_ZORDER int32 = 5
)
const
  TAP_FLAGS = 0;
  TAP_TRANSFORMCOUNT = 1;
  TAP_STAGGERDELAY = 2;
  TAP_STAGGERDELAYCAP = 3;
  TAP_STAGGERDELAYFACTOR = 4;
  TAP_ZORDER = 5;
// TA_PROPERTY
pub const TAP_FLAGS: i32 = 0;
pub const TAP_TRANSFORMCOUNT: i32 = 1;
pub const TAP_STAGGERDELAY: i32 = 2;
pub const TAP_STAGGERDELAYCAP: i32 = 3;
pub const TAP_STAGGERDELAYFACTOR: i32 = 4;
pub const TAP_ZORDER: i32 = 5;
const
  TAP_FLAGS* = 0
  TAP_TRANSFORMCOUNT* = 1
  TAP_STAGGERDELAY* = 2
  TAP_STAGGERDELAYCAP* = 3
  TAP_STAGGERDELAYFACTOR* = 4
  TAP_ZORDER* = 5
enum TA_PROPERTY : int {
    TAP_FLAGS = 0,
    TAP_TRANSFORMCOUNT = 1,
    TAP_STAGGERDELAY = 2,
    TAP_STAGGERDELAYCAP = 3,
    TAP_STAGGERDELAYFACTOR = 4,
    TAP_ZORDER = 5,
}
#define global TAP_FLAGS              0x0
#define global TAP_TRANSFORMCOUNT     0x1
#define global TAP_STAGGERDELAY       0x2
#define global TAP_STAGGERDELAYCAP    0x3
#define global TAP_STAGGERDELAYFACTOR 0x4
#define global TAP_ZORDER             0x5