ホーム › UI.Input.GameInput › GameInputDeviceCapabilities
GameInputDeviceCapabilities
列挙型フラグメンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| GameInputDeviceCapabilityNone | 0 | 0x0 |
| GameInputDeviceCapabilityAudio | 1 | 0x1 |
| GameInputDeviceCapabilityPluginModule | 2 | 0x2 |
| GameInputDeviceCapabilityPowerOff | 4 | 0x4 |
| GameInputDeviceCapabilitySynchronization | 8 | 0x8 |
| GameInputDeviceCapabilityWireless | 16 | 0x10 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum GameInputDeviceCapabilities : int {
GameInputDeviceCapabilityNone = 0,
GameInputDeviceCapabilityAudio = 1,
GameInputDeviceCapabilityPluginModule = 2,
GameInputDeviceCapabilityPowerOff = 4,
GameInputDeviceCapabilitySynchronization = 8,
GameInputDeviceCapabilityWireless = 16
} GameInputDeviceCapabilities;[Flags]
public enum GameInputDeviceCapabilities : int
{
GameInputDeviceCapabilityNone = 0,
GameInputDeviceCapabilityAudio = 1,
GameInputDeviceCapabilityPluginModule = 2,
GameInputDeviceCapabilityPowerOff = 4,
GameInputDeviceCapabilitySynchronization = 8,
GameInputDeviceCapabilityWireless = 16,
}<Flags>
Public Enum GameInputDeviceCapabilities As Integer
GameInputDeviceCapabilityNone = 0
GameInputDeviceCapabilityAudio = 1
GameInputDeviceCapabilityPluginModule = 2
GameInputDeviceCapabilityPowerOff = 4
GameInputDeviceCapabilitySynchronization = 8
GameInputDeviceCapabilityWireless = 16
End Enumimport enum
class GameInputDeviceCapabilities(enum.IntFlag):
GameInputDeviceCapabilityNone = 0
GameInputDeviceCapabilityAudio = 1
GameInputDeviceCapabilityPluginModule = 2
GameInputDeviceCapabilityPowerOff = 4
GameInputDeviceCapabilitySynchronization = 8
GameInputDeviceCapabilityWireless = 16// GameInputDeviceCapabilities (flags)
pub const GameInputDeviceCapabilityNone: i32 = 0;
pub const GameInputDeviceCapabilityAudio: i32 = 1;
pub const GameInputDeviceCapabilityPluginModule: i32 = 2;
pub const GameInputDeviceCapabilityPowerOff: i32 = 4;
pub const GameInputDeviceCapabilitySynchronization: i32 = 8;
pub const GameInputDeviceCapabilityWireless: i32 = 16;// GameInputDeviceCapabilities
const (
GameInputDeviceCapabilityNone int32 = 0
GameInputDeviceCapabilityAudio int32 = 1
GameInputDeviceCapabilityPluginModule int32 = 2
GameInputDeviceCapabilityPowerOff int32 = 4
GameInputDeviceCapabilitySynchronization int32 = 8
GameInputDeviceCapabilityWireless int32 = 16
)const
GameInputDeviceCapabilityNone = 0;
GameInputDeviceCapabilityAudio = 1;
GameInputDeviceCapabilityPluginModule = 2;
GameInputDeviceCapabilityPowerOff = 4;
GameInputDeviceCapabilitySynchronization = 8;
GameInputDeviceCapabilityWireless = 16;// GameInputDeviceCapabilities
pub const GameInputDeviceCapabilityNone: i32 = 0;
pub const GameInputDeviceCapabilityAudio: i32 = 1;
pub const GameInputDeviceCapabilityPluginModule: i32 = 2;
pub const GameInputDeviceCapabilityPowerOff: i32 = 4;
pub const GameInputDeviceCapabilitySynchronization: i32 = 8;
pub const GameInputDeviceCapabilityWireless: i32 = 16;const
GameInputDeviceCapabilityNone* = 0
GameInputDeviceCapabilityAudio* = 1
GameInputDeviceCapabilityPluginModule* = 2
GameInputDeviceCapabilityPowerOff* = 4
GameInputDeviceCapabilitySynchronization* = 8
GameInputDeviceCapabilityWireless* = 16enum GameInputDeviceCapabilities : int {
GameInputDeviceCapabilityNone = 0,
GameInputDeviceCapabilityAudio = 1,
GameInputDeviceCapabilityPluginModule = 2,
GameInputDeviceCapabilityPowerOff = 4,
GameInputDeviceCapabilitySynchronization = 8,
GameInputDeviceCapabilityWireless = 16,
}#define global GameInputDeviceCapabilityNone 0x0
#define global GameInputDeviceCapabilityAudio 0x1
#define global GameInputDeviceCapabilityPluginModule 0x2
#define global GameInputDeviceCapabilityPowerOff 0x4
#define global GameInputDeviceCapabilitySynchronization 0x8
#define global GameInputDeviceCapabilityWireless 0x10
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。