ホーム › UI.Input.GameInput › GameInputEnumerationKind
GameInputEnumerationKind
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| GameInputNoEnumeration | 0 | 0x0 |
| GameInputAsyncEnumeration | 1 | 0x1 |
| GameInputBlockingEnumeration | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum GameInputEnumerationKind : int {
GameInputNoEnumeration = 0,
GameInputAsyncEnumeration = 1,
GameInputBlockingEnumeration = 2
} GameInputEnumerationKind;public enum GameInputEnumerationKind : int
{
GameInputNoEnumeration = 0,
GameInputAsyncEnumeration = 1,
GameInputBlockingEnumeration = 2,
}Public Enum GameInputEnumerationKind As Integer
GameInputNoEnumeration = 0
GameInputAsyncEnumeration = 1
GameInputBlockingEnumeration = 2
End Enumimport enum
class GameInputEnumerationKind(enum.IntEnum):
GameInputNoEnumeration = 0
GameInputAsyncEnumeration = 1
GameInputBlockingEnumeration = 2// GameInputEnumerationKind
pub const GameInputNoEnumeration: i32 = 0;
pub const GameInputAsyncEnumeration: i32 = 1;
pub const GameInputBlockingEnumeration: i32 = 2;// GameInputEnumerationKind
const (
GameInputNoEnumeration int32 = 0
GameInputAsyncEnumeration int32 = 1
GameInputBlockingEnumeration int32 = 2
)const
GameInputNoEnumeration = 0;
GameInputAsyncEnumeration = 1;
GameInputBlockingEnumeration = 2;// GameInputEnumerationKind
pub const GameInputNoEnumeration: i32 = 0;
pub const GameInputAsyncEnumeration: i32 = 1;
pub const GameInputBlockingEnumeration: i32 = 2;const
GameInputNoEnumeration* = 0
GameInputAsyncEnumeration* = 1
GameInputBlockingEnumeration* = 2enum GameInputEnumerationKind : int {
GameInputNoEnumeration = 0,
GameInputAsyncEnumeration = 1,
GameInputBlockingEnumeration = 2,
}#define global GameInputNoEnumeration 0x0
#define global GameInputAsyncEnumeration 0x1
#define global GameInputBlockingEnumeration 0x2