ホーム › UI.Input.GameInput › GameInputRawDeviceItemCollectionKind
GameInputRawDeviceItemCollectionKind
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| GameInputUnknownItemCollection | -1 | 0xFFFFFFFF |
| GameInputPhysicalItemCollection | 0 | 0x0 |
| GameInputApplicationItemCollection | 1 | 0x1 |
| GameInputLogicalItemCollection | 2 | 0x2 |
| GameInputReportItemCollection | 3 | 0x3 |
| GameInputNamedArrayItemCollection | 4 | 0x4 |
| GameInputUsageSwitchItemCollection | 5 | 0x5 |
| GameInputUsageModifierItemCollection | 6 | 0x6 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum GameInputRawDeviceItemCollectionKind : int {
GameInputUnknownItemCollection = -1,
GameInputPhysicalItemCollection = 0,
GameInputApplicationItemCollection = 1,
GameInputLogicalItemCollection = 2,
GameInputReportItemCollection = 3,
GameInputNamedArrayItemCollection = 4,
GameInputUsageSwitchItemCollection = 5,
GameInputUsageModifierItemCollection = 6
} GameInputRawDeviceItemCollectionKind;public enum GameInputRawDeviceItemCollectionKind : int
{
GameInputUnknownItemCollection = -1,
GameInputPhysicalItemCollection = 0,
GameInputApplicationItemCollection = 1,
GameInputLogicalItemCollection = 2,
GameInputReportItemCollection = 3,
GameInputNamedArrayItemCollection = 4,
GameInputUsageSwitchItemCollection = 5,
GameInputUsageModifierItemCollection = 6,
}Public Enum GameInputRawDeviceItemCollectionKind As Integer
GameInputUnknownItemCollection = -1
GameInputPhysicalItemCollection = 0
GameInputApplicationItemCollection = 1
GameInputLogicalItemCollection = 2
GameInputReportItemCollection = 3
GameInputNamedArrayItemCollection = 4
GameInputUsageSwitchItemCollection = 5
GameInputUsageModifierItemCollection = 6
End Enumimport enum
class GameInputRawDeviceItemCollectionKind(enum.IntEnum):
GameInputUnknownItemCollection = -1
GameInputPhysicalItemCollection = 0
GameInputApplicationItemCollection = 1
GameInputLogicalItemCollection = 2
GameInputReportItemCollection = 3
GameInputNamedArrayItemCollection = 4
GameInputUsageSwitchItemCollection = 5
GameInputUsageModifierItemCollection = 6// GameInputRawDeviceItemCollectionKind
pub const GameInputUnknownItemCollection: i32 = -1;
pub const GameInputPhysicalItemCollection: i32 = 0;
pub const GameInputApplicationItemCollection: i32 = 1;
pub const GameInputLogicalItemCollection: i32 = 2;
pub const GameInputReportItemCollection: i32 = 3;
pub const GameInputNamedArrayItemCollection: i32 = 4;
pub const GameInputUsageSwitchItemCollection: i32 = 5;
pub const GameInputUsageModifierItemCollection: i32 = 6;// GameInputRawDeviceItemCollectionKind
const (
GameInputUnknownItemCollection int32 = -1
GameInputPhysicalItemCollection int32 = 0
GameInputApplicationItemCollection int32 = 1
GameInputLogicalItemCollection int32 = 2
GameInputReportItemCollection int32 = 3
GameInputNamedArrayItemCollection int32 = 4
GameInputUsageSwitchItemCollection int32 = 5
GameInputUsageModifierItemCollection int32 = 6
)const
GameInputUnknownItemCollection = -1;
GameInputPhysicalItemCollection = 0;
GameInputApplicationItemCollection = 1;
GameInputLogicalItemCollection = 2;
GameInputReportItemCollection = 3;
GameInputNamedArrayItemCollection = 4;
GameInputUsageSwitchItemCollection = 5;
GameInputUsageModifierItemCollection = 6;// GameInputRawDeviceItemCollectionKind
pub const GameInputUnknownItemCollection: i32 = -1;
pub const GameInputPhysicalItemCollection: i32 = 0;
pub const GameInputApplicationItemCollection: i32 = 1;
pub const GameInputLogicalItemCollection: i32 = 2;
pub const GameInputReportItemCollection: i32 = 3;
pub const GameInputNamedArrayItemCollection: i32 = 4;
pub const GameInputUsageSwitchItemCollection: i32 = 5;
pub const GameInputUsageModifierItemCollection: i32 = 6;const
GameInputUnknownItemCollection* = -1
GameInputPhysicalItemCollection* = 0
GameInputApplicationItemCollection* = 1
GameInputLogicalItemCollection* = 2
GameInputReportItemCollection* = 3
GameInputNamedArrayItemCollection* = 4
GameInputUsageSwitchItemCollection* = 5
GameInputUsageModifierItemCollection* = 6enum GameInputRawDeviceItemCollectionKind : int {
GameInputUnknownItemCollection = -1,
GameInputPhysicalItemCollection = 0,
GameInputApplicationItemCollection = 1,
GameInputLogicalItemCollection = 2,
GameInputReportItemCollection = 3,
GameInputNamedArrayItemCollection = 4,
GameInputUsageSwitchItemCollection = 5,
GameInputUsageModifierItemCollection = 6,
}#define global GameInputUnknownItemCollection 0xFFFFFFFF
#define global GameInputPhysicalItemCollection 0x0
#define global GameInputApplicationItemCollection 0x1
#define global GameInputLogicalItemCollection 0x2
#define global GameInputReportItemCollection 0x3
#define global GameInputNamedArrayItemCollection 0x4
#define global GameInputUsageSwitchItemCollection 0x5
#define global GameInputUsageModifierItemCollection 0x6