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ホームUI.Input.Pointer › TOUCH_FEEDBACK_MODE

TOUCH_FEEDBACK_MODE

列挙型
基底型u4

メンバー 3

名前10進16進
TOUCH_FEEDBACK_DEFAULT10x1
TOUCH_FEEDBACK_INDIRECT20x2
TOUCH_FEEDBACK_NONE30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum TOUCH_FEEDBACK_MODE : unsigned int {
    TOUCH_FEEDBACK_DEFAULT = 1,
    TOUCH_FEEDBACK_INDIRECT = 2,
    TOUCH_FEEDBACK_NONE = 3
} TOUCH_FEEDBACK_MODE;
public enum TOUCH_FEEDBACK_MODE : uint
{
    TOUCH_FEEDBACK_DEFAULT = 1,
    TOUCH_FEEDBACK_INDIRECT = 2,
    TOUCH_FEEDBACK_NONE = 3,
}
Public Enum TOUCH_FEEDBACK_MODE As UInteger
    TOUCH_FEEDBACK_DEFAULT = 1
    TOUCH_FEEDBACK_INDIRECT = 2
    TOUCH_FEEDBACK_NONE = 3
End Enum
import enum

class TOUCH_FEEDBACK_MODE(enum.IntEnum):
    TOUCH_FEEDBACK_DEFAULT = 1
    TOUCH_FEEDBACK_INDIRECT = 2
    TOUCH_FEEDBACK_NONE = 3
// TOUCH_FEEDBACK_MODE
pub const TOUCH_FEEDBACK_DEFAULT: u32 = 1;
pub const TOUCH_FEEDBACK_INDIRECT: u32 = 2;
pub const TOUCH_FEEDBACK_NONE: u32 = 3;
// TOUCH_FEEDBACK_MODE
const (
	TOUCH_FEEDBACK_DEFAULT uint32 = 1
	TOUCH_FEEDBACK_INDIRECT uint32 = 2
	TOUCH_FEEDBACK_NONE uint32 = 3
)
const
  TOUCH_FEEDBACK_DEFAULT = 1;
  TOUCH_FEEDBACK_INDIRECT = 2;
  TOUCH_FEEDBACK_NONE = 3;
// TOUCH_FEEDBACK_MODE
pub const TOUCH_FEEDBACK_DEFAULT: u32 = 1;
pub const TOUCH_FEEDBACK_INDIRECT: u32 = 2;
pub const TOUCH_FEEDBACK_NONE: u32 = 3;
const
  TOUCH_FEEDBACK_DEFAULT* = 1
  TOUCH_FEEDBACK_INDIRECT* = 2
  TOUCH_FEEDBACK_NONE* = 3
enum TOUCH_FEEDBACK_MODE : uint {
    TOUCH_FEEDBACK_DEFAULT = 1,
    TOUCH_FEEDBACK_INDIRECT = 2,
    TOUCH_FEEDBACK_NONE = 3,
}
#define global TOUCH_FEEDBACK_DEFAULT  0x1
#define global TOUCH_FEEDBACK_INDIRECT 0x2
#define global TOUCH_FEEDBACK_NONE     0x3