ホーム › UI.Input.XboxController › XINPUT_KEYSTROKE_FLAGS
XINPUT_KEYSTROKE_FLAGS
列挙型フラグメンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| XINPUT_KEYSTROKE_KEYDOWN | 1 | 0x1 |
| XINPUT_KEYSTROKE_KEYUP | 2 | 0x2 |
| XINPUT_KEYSTROKE_REPEAT | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum XINPUT_KEYSTROKE_FLAGS : unsigned short {
XINPUT_KEYSTROKE_KEYDOWN = 1,
XINPUT_KEYSTROKE_KEYUP = 2,
XINPUT_KEYSTROKE_REPEAT = 4
} XINPUT_KEYSTROKE_FLAGS;[Flags]
public enum XINPUT_KEYSTROKE_FLAGS : ushort
{
XINPUT_KEYSTROKE_KEYDOWN = 1,
XINPUT_KEYSTROKE_KEYUP = 2,
XINPUT_KEYSTROKE_REPEAT = 4,
}<Flags>
Public Enum XINPUT_KEYSTROKE_FLAGS As UShort
XINPUT_KEYSTROKE_KEYDOWN = 1
XINPUT_KEYSTROKE_KEYUP = 2
XINPUT_KEYSTROKE_REPEAT = 4
End Enumimport enum
class XINPUT_KEYSTROKE_FLAGS(enum.IntFlag):
XINPUT_KEYSTROKE_KEYDOWN = 1
XINPUT_KEYSTROKE_KEYUP = 2
XINPUT_KEYSTROKE_REPEAT = 4// XINPUT_KEYSTROKE_FLAGS (flags)
pub const XINPUT_KEYSTROKE_KEYDOWN: u16 = 1;
pub const XINPUT_KEYSTROKE_KEYUP: u16 = 2;
pub const XINPUT_KEYSTROKE_REPEAT: u16 = 4;// XINPUT_KEYSTROKE_FLAGS
const (
XINPUT_KEYSTROKE_KEYDOWN uint16 = 1
XINPUT_KEYSTROKE_KEYUP uint16 = 2
XINPUT_KEYSTROKE_REPEAT uint16 = 4
)const
XINPUT_KEYSTROKE_KEYDOWN = 1;
XINPUT_KEYSTROKE_KEYUP = 2;
XINPUT_KEYSTROKE_REPEAT = 4;// XINPUT_KEYSTROKE_FLAGS
pub const XINPUT_KEYSTROKE_KEYDOWN: u16 = 1;
pub const XINPUT_KEYSTROKE_KEYUP: u16 = 2;
pub const XINPUT_KEYSTROKE_REPEAT: u16 = 4;const
XINPUT_KEYSTROKE_KEYDOWN* = 1
XINPUT_KEYSTROKE_KEYUP* = 2
XINPUT_KEYSTROKE_REPEAT* = 4enum XINPUT_KEYSTROKE_FLAGS : ushort {
XINPUT_KEYSTROKE_KEYDOWN = 1,
XINPUT_KEYSTROKE_KEYUP = 2,
XINPUT_KEYSTROKE_REPEAT = 4,
}#define global XINPUT_KEYSTROKE_KEYDOWN 0x1
#define global XINPUT_KEYSTROKE_KEYUP 0x2
#define global XINPUT_KEYSTROKE_REPEAT 0x4
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。