Win32 API 日本語リファレンス
ホームUI.Input › INPUT_MESSAGE_DEVICE_TYPE

INPUT_MESSAGE_DEVICE_TYPE

列挙型
基底型i4

メンバー 6

名前10進16進
IMDT_UNAVAILABLE00x0
IMDT_KEYBOARD10x1
IMDT_MOUSE20x2
IMDT_TOUCH40x4
IMDT_PEN80x8
IMDT_TOUCHPAD160x10

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum INPUT_MESSAGE_DEVICE_TYPE : int {
    IMDT_UNAVAILABLE = 0,
    IMDT_KEYBOARD = 1,
    IMDT_MOUSE = 2,
    IMDT_TOUCH = 4,
    IMDT_PEN = 8,
    IMDT_TOUCHPAD = 16
} INPUT_MESSAGE_DEVICE_TYPE;
public enum INPUT_MESSAGE_DEVICE_TYPE : int
{
    IMDT_UNAVAILABLE = 0,
    IMDT_KEYBOARD = 1,
    IMDT_MOUSE = 2,
    IMDT_TOUCH = 4,
    IMDT_PEN = 8,
    IMDT_TOUCHPAD = 16,
}
Public Enum INPUT_MESSAGE_DEVICE_TYPE As Integer
    IMDT_UNAVAILABLE = 0
    IMDT_KEYBOARD = 1
    IMDT_MOUSE = 2
    IMDT_TOUCH = 4
    IMDT_PEN = 8
    IMDT_TOUCHPAD = 16
End Enum
import enum

class INPUT_MESSAGE_DEVICE_TYPE(enum.IntEnum):
    IMDT_UNAVAILABLE = 0
    IMDT_KEYBOARD = 1
    IMDT_MOUSE = 2
    IMDT_TOUCH = 4
    IMDT_PEN = 8
    IMDT_TOUCHPAD = 16
// INPUT_MESSAGE_DEVICE_TYPE
pub const IMDT_UNAVAILABLE: i32 = 0;
pub const IMDT_KEYBOARD: i32 = 1;
pub const IMDT_MOUSE: i32 = 2;
pub const IMDT_TOUCH: i32 = 4;
pub const IMDT_PEN: i32 = 8;
pub const IMDT_TOUCHPAD: i32 = 16;
// INPUT_MESSAGE_DEVICE_TYPE
const (
	IMDT_UNAVAILABLE int32 = 0
	IMDT_KEYBOARD int32 = 1
	IMDT_MOUSE int32 = 2
	IMDT_TOUCH int32 = 4
	IMDT_PEN int32 = 8
	IMDT_TOUCHPAD int32 = 16
)
const
  IMDT_UNAVAILABLE = 0;
  IMDT_KEYBOARD = 1;
  IMDT_MOUSE = 2;
  IMDT_TOUCH = 4;
  IMDT_PEN = 8;
  IMDT_TOUCHPAD = 16;
// INPUT_MESSAGE_DEVICE_TYPE
pub const IMDT_UNAVAILABLE: i32 = 0;
pub const IMDT_KEYBOARD: i32 = 1;
pub const IMDT_MOUSE: i32 = 2;
pub const IMDT_TOUCH: i32 = 4;
pub const IMDT_PEN: i32 = 8;
pub const IMDT_TOUCHPAD: i32 = 16;
const
  IMDT_UNAVAILABLE* = 0
  IMDT_KEYBOARD* = 1
  IMDT_MOUSE* = 2
  IMDT_TOUCH* = 4
  IMDT_PEN* = 8
  IMDT_TOUCHPAD* = 16
enum INPUT_MESSAGE_DEVICE_TYPE : int {
    IMDT_UNAVAILABLE = 0,
    IMDT_KEYBOARD = 1,
    IMDT_MOUSE = 2,
    IMDT_TOUCH = 4,
    IMDT_PEN = 8,
    IMDT_TOUCHPAD = 16,
}
#define global IMDT_UNAVAILABLE 0x0
#define global IMDT_KEYBOARD    0x1
#define global IMDT_MOUSE       0x2
#define global IMDT_TOUCH       0x4
#define global IMDT_PEN         0x8
#define global IMDT_TOUCHPAD    0x10