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UI_COLLECTIONCHANGE

列挙型
基底型i4

メンバー 4

名前10進16進
UI_COLLECTIONCHANGE_INSERT00x0
UI_COLLECTIONCHANGE_REMOVE10x1
UI_COLLECTIONCHANGE_REPLACE20x2
UI_COLLECTIONCHANGE_RESET30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum UI_COLLECTIONCHANGE : int {
    UI_COLLECTIONCHANGE_INSERT = 0,
    UI_COLLECTIONCHANGE_REMOVE = 1,
    UI_COLLECTIONCHANGE_REPLACE = 2,
    UI_COLLECTIONCHANGE_RESET = 3
} UI_COLLECTIONCHANGE;
public enum UI_COLLECTIONCHANGE : int
{
    UI_COLLECTIONCHANGE_INSERT = 0,
    UI_COLLECTIONCHANGE_REMOVE = 1,
    UI_COLLECTIONCHANGE_REPLACE = 2,
    UI_COLLECTIONCHANGE_RESET = 3,
}
Public Enum UI_COLLECTIONCHANGE As Integer
    UI_COLLECTIONCHANGE_INSERT = 0
    UI_COLLECTIONCHANGE_REMOVE = 1
    UI_COLLECTIONCHANGE_REPLACE = 2
    UI_COLLECTIONCHANGE_RESET = 3
End Enum
import enum

class UI_COLLECTIONCHANGE(enum.IntEnum):
    UI_COLLECTIONCHANGE_INSERT = 0
    UI_COLLECTIONCHANGE_REMOVE = 1
    UI_COLLECTIONCHANGE_REPLACE = 2
    UI_COLLECTIONCHANGE_RESET = 3
// UI_COLLECTIONCHANGE
pub const UI_COLLECTIONCHANGE_INSERT: i32 = 0;
pub const UI_COLLECTIONCHANGE_REMOVE: i32 = 1;
pub const UI_COLLECTIONCHANGE_REPLACE: i32 = 2;
pub const UI_COLLECTIONCHANGE_RESET: i32 = 3;
// UI_COLLECTIONCHANGE
const (
	UI_COLLECTIONCHANGE_INSERT int32 = 0
	UI_COLLECTIONCHANGE_REMOVE int32 = 1
	UI_COLLECTIONCHANGE_REPLACE int32 = 2
	UI_COLLECTIONCHANGE_RESET int32 = 3
)
const
  UI_COLLECTIONCHANGE_INSERT = 0;
  UI_COLLECTIONCHANGE_REMOVE = 1;
  UI_COLLECTIONCHANGE_REPLACE = 2;
  UI_COLLECTIONCHANGE_RESET = 3;
// UI_COLLECTIONCHANGE
pub const UI_COLLECTIONCHANGE_INSERT: i32 = 0;
pub const UI_COLLECTIONCHANGE_REMOVE: i32 = 1;
pub const UI_COLLECTIONCHANGE_REPLACE: i32 = 2;
pub const UI_COLLECTIONCHANGE_RESET: i32 = 3;
const
  UI_COLLECTIONCHANGE_INSERT* = 0
  UI_COLLECTIONCHANGE_REMOVE* = 1
  UI_COLLECTIONCHANGE_REPLACE* = 2
  UI_COLLECTIONCHANGE_RESET* = 3
enum UI_COLLECTIONCHANGE : int {
    UI_COLLECTIONCHANGE_INSERT = 0,
    UI_COLLECTIONCHANGE_REMOVE = 1,
    UI_COLLECTIONCHANGE_REPLACE = 2,
    UI_COLLECTIONCHANGE_RESET = 3,
}
#define global UI_COLLECTIONCHANGE_INSERT  0x0
#define global UI_COLLECTIONCHANGE_REMOVE  0x1
#define global UI_COLLECTIONCHANGE_REPLACE 0x2
#define global UI_COLLECTIONCHANGE_RESET   0x3