ホーム › UI.Shell.PropertiesSystem › _PERSIST_SPROPSTORE_FLAGS
_PERSIST_SPROPSTORE_FLAGS
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| FPSPS_DEFAULT | 0 | 0x0 |
| FPSPS_READONLY | 1 | 0x1 |
| FPSPS_TREAT_NEW_VALUES_AS_DIRTY | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum _PERSIST_SPROPSTORE_FLAGS : int {
FPSPS_DEFAULT = 0,
FPSPS_READONLY = 1,
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2
} _PERSIST_SPROPSTORE_FLAGS;public enum _PERSIST_SPROPSTORE_FLAGS : int
{
FPSPS_DEFAULT = 0,
FPSPS_READONLY = 1,
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2,
}Public Enum _PERSIST_SPROPSTORE_FLAGS As Integer
FPSPS_DEFAULT = 0
FPSPS_READONLY = 1
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2
End Enumimport enum
class _PERSIST_SPROPSTORE_FLAGS(enum.IntEnum):
FPSPS_DEFAULT = 0
FPSPS_READONLY = 1
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2// _PERSIST_SPROPSTORE_FLAGS
pub const FPSPS_DEFAULT: i32 = 0;
pub const FPSPS_READONLY: i32 = 1;
pub const FPSPS_TREAT_NEW_VALUES_AS_DIRTY: i32 = 2;// _PERSIST_SPROPSTORE_FLAGS
const (
FPSPS_DEFAULT int32 = 0
FPSPS_READONLY int32 = 1
FPSPS_TREAT_NEW_VALUES_AS_DIRTY int32 = 2
)const
FPSPS_DEFAULT = 0;
FPSPS_READONLY = 1;
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2;// _PERSIST_SPROPSTORE_FLAGS
pub const FPSPS_DEFAULT: i32 = 0;
pub const FPSPS_READONLY: i32 = 1;
pub const FPSPS_TREAT_NEW_VALUES_AS_DIRTY: i32 = 2;const
FPSPS_DEFAULT* = 0
FPSPS_READONLY* = 1
FPSPS_TREAT_NEW_VALUES_AS_DIRTY* = 2enum _PERSIST_SPROPSTORE_FLAGS : int {
FPSPS_DEFAULT = 0,
FPSPS_READONLY = 1,
FPSPS_TREAT_NEW_VALUES_AS_DIRTY = 2,
}#define global FPSPS_DEFAULT 0x0
#define global FPSPS_READONLY 0x1
#define global FPSPS_TREAT_NEW_VALUES_AS_DIRTY 0x2