APPLICATION_VIEW_STATE
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| AVS_FULLSCREEN_LANDSCAPE | 0 | 0x0 |
| AVS_FILLED | 1 | 0x1 |
| AVS_SNAPPED | 2 | 0x2 |
| AVS_FULLSCREEN_PORTRAIT | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum APPLICATION_VIEW_STATE : int {
AVS_FULLSCREEN_LANDSCAPE = 0,
AVS_FILLED = 1,
AVS_SNAPPED = 2,
AVS_FULLSCREEN_PORTRAIT = 3
} APPLICATION_VIEW_STATE;public enum APPLICATION_VIEW_STATE : int
{
AVS_FULLSCREEN_LANDSCAPE = 0,
AVS_FILLED = 1,
AVS_SNAPPED = 2,
AVS_FULLSCREEN_PORTRAIT = 3,
}Public Enum APPLICATION_VIEW_STATE As Integer
AVS_FULLSCREEN_LANDSCAPE = 0
AVS_FILLED = 1
AVS_SNAPPED = 2
AVS_FULLSCREEN_PORTRAIT = 3
End Enumimport enum
class APPLICATION_VIEW_STATE(enum.IntEnum):
AVS_FULLSCREEN_LANDSCAPE = 0
AVS_FILLED = 1
AVS_SNAPPED = 2
AVS_FULLSCREEN_PORTRAIT = 3// APPLICATION_VIEW_STATE
pub const AVS_FULLSCREEN_LANDSCAPE: i32 = 0;
pub const AVS_FILLED: i32 = 1;
pub const AVS_SNAPPED: i32 = 2;
pub const AVS_FULLSCREEN_PORTRAIT: i32 = 3;// APPLICATION_VIEW_STATE
const (
AVS_FULLSCREEN_LANDSCAPE int32 = 0
AVS_FILLED int32 = 1
AVS_SNAPPED int32 = 2
AVS_FULLSCREEN_PORTRAIT int32 = 3
)const
AVS_FULLSCREEN_LANDSCAPE = 0;
AVS_FILLED = 1;
AVS_SNAPPED = 2;
AVS_FULLSCREEN_PORTRAIT = 3;// APPLICATION_VIEW_STATE
pub const AVS_FULLSCREEN_LANDSCAPE: i32 = 0;
pub const AVS_FILLED: i32 = 1;
pub const AVS_SNAPPED: i32 = 2;
pub const AVS_FULLSCREEN_PORTRAIT: i32 = 3;const
AVS_FULLSCREEN_LANDSCAPE* = 0
AVS_FILLED* = 1
AVS_SNAPPED* = 2
AVS_FULLSCREEN_PORTRAIT* = 3enum APPLICATION_VIEW_STATE : int {
AVS_FULLSCREEN_LANDSCAPE = 0,
AVS_FILLED = 1,
AVS_SNAPPED = 2,
AVS_FULLSCREEN_PORTRAIT = 3,
}#define global AVS_FULLSCREEN_LANDSCAPE 0x0
#define global AVS_FILLED 0x1
#define global AVS_SNAPPED 0x2
#define global AVS_FULLSCREEN_PORTRAIT 0x3