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APPLICATION_VIEW_STATE

列挙型
基底型i4

メンバー 4

名前10進16進
AVS_FULLSCREEN_LANDSCAPE00x0
AVS_FILLED10x1
AVS_SNAPPED20x2
AVS_FULLSCREEN_PORTRAIT30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum APPLICATION_VIEW_STATE : int {
    AVS_FULLSCREEN_LANDSCAPE = 0,
    AVS_FILLED = 1,
    AVS_SNAPPED = 2,
    AVS_FULLSCREEN_PORTRAIT = 3
} APPLICATION_VIEW_STATE;
public enum APPLICATION_VIEW_STATE : int
{
    AVS_FULLSCREEN_LANDSCAPE = 0,
    AVS_FILLED = 1,
    AVS_SNAPPED = 2,
    AVS_FULLSCREEN_PORTRAIT = 3,
}
Public Enum APPLICATION_VIEW_STATE As Integer
    AVS_FULLSCREEN_LANDSCAPE = 0
    AVS_FILLED = 1
    AVS_SNAPPED = 2
    AVS_FULLSCREEN_PORTRAIT = 3
End Enum
import enum

class APPLICATION_VIEW_STATE(enum.IntEnum):
    AVS_FULLSCREEN_LANDSCAPE = 0
    AVS_FILLED = 1
    AVS_SNAPPED = 2
    AVS_FULLSCREEN_PORTRAIT = 3
// APPLICATION_VIEW_STATE
pub const AVS_FULLSCREEN_LANDSCAPE: i32 = 0;
pub const AVS_FILLED: i32 = 1;
pub const AVS_SNAPPED: i32 = 2;
pub const AVS_FULLSCREEN_PORTRAIT: i32 = 3;
// APPLICATION_VIEW_STATE
const (
	AVS_FULLSCREEN_LANDSCAPE int32 = 0
	AVS_FILLED int32 = 1
	AVS_SNAPPED int32 = 2
	AVS_FULLSCREEN_PORTRAIT int32 = 3
)
const
  AVS_FULLSCREEN_LANDSCAPE = 0;
  AVS_FILLED = 1;
  AVS_SNAPPED = 2;
  AVS_FULLSCREEN_PORTRAIT = 3;
// APPLICATION_VIEW_STATE
pub const AVS_FULLSCREEN_LANDSCAPE: i32 = 0;
pub const AVS_FILLED: i32 = 1;
pub const AVS_SNAPPED: i32 = 2;
pub const AVS_FULLSCREEN_PORTRAIT: i32 = 3;
const
  AVS_FULLSCREEN_LANDSCAPE* = 0
  AVS_FILLED* = 1
  AVS_SNAPPED* = 2
  AVS_FULLSCREEN_PORTRAIT* = 3
enum APPLICATION_VIEW_STATE : int {
    AVS_FULLSCREEN_LANDSCAPE = 0,
    AVS_FILLED = 1,
    AVS_SNAPPED = 2,
    AVS_FULLSCREEN_PORTRAIT = 3,
}
#define global AVS_FULLSCREEN_LANDSCAPE 0x0
#define global AVS_FILLED               0x1
#define global AVS_SNAPPED              0x2
#define global AVS_FULLSCREEN_PORTRAIT  0x3