Win32 API 日本語リファレンス
ホームUI.Shell › EC_HOST_UI_MODE

EC_HOST_UI_MODE

列挙型
基底型i4

メンバー 3

名前10進16進
ECHUIM_DESKTOP00x0
ECHUIM_IMMERSIVE10x1
ECHUIM_SYSTEM_LAUNCHER20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum EC_HOST_UI_MODE : int {
    ECHUIM_DESKTOP = 0,
    ECHUIM_IMMERSIVE = 1,
    ECHUIM_SYSTEM_LAUNCHER = 2
} EC_HOST_UI_MODE;
public enum EC_HOST_UI_MODE : int
{
    ECHUIM_DESKTOP = 0,
    ECHUIM_IMMERSIVE = 1,
    ECHUIM_SYSTEM_LAUNCHER = 2,
}
Public Enum EC_HOST_UI_MODE As Integer
    ECHUIM_DESKTOP = 0
    ECHUIM_IMMERSIVE = 1
    ECHUIM_SYSTEM_LAUNCHER = 2
End Enum
import enum

class EC_HOST_UI_MODE(enum.IntEnum):
    ECHUIM_DESKTOP = 0
    ECHUIM_IMMERSIVE = 1
    ECHUIM_SYSTEM_LAUNCHER = 2
// EC_HOST_UI_MODE
pub const ECHUIM_DESKTOP: i32 = 0;
pub const ECHUIM_IMMERSIVE: i32 = 1;
pub const ECHUIM_SYSTEM_LAUNCHER: i32 = 2;
// EC_HOST_UI_MODE
const (
	ECHUIM_DESKTOP int32 = 0
	ECHUIM_IMMERSIVE int32 = 1
	ECHUIM_SYSTEM_LAUNCHER int32 = 2
)
const
  ECHUIM_DESKTOP = 0;
  ECHUIM_IMMERSIVE = 1;
  ECHUIM_SYSTEM_LAUNCHER = 2;
// EC_HOST_UI_MODE
pub const ECHUIM_DESKTOP: i32 = 0;
pub const ECHUIM_IMMERSIVE: i32 = 1;
pub const ECHUIM_SYSTEM_LAUNCHER: i32 = 2;
const
  ECHUIM_DESKTOP* = 0
  ECHUIM_IMMERSIVE* = 1
  ECHUIM_SYSTEM_LAUNCHER* = 2
enum EC_HOST_UI_MODE : int {
    ECHUIM_DESKTOP = 0,
    ECHUIM_IMMERSIVE = 1,
    ECHUIM_SYSTEM_LAUNCHER = 2,
}
#define global ECHUIM_DESKTOP         0x0
#define global ECHUIM_IMMERSIVE       0x1
#define global ECHUIM_SYSTEM_LAUNCHER 0x2