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FOLDERLOGICALVIEWMODE

列挙型
基底型i4

メンバー 8

名前10進16進
FLVM_UNSPECIFIED-10xFFFFFFFF
FLVM_FIRST10x1
FLVM_DETAILS10x1
FLVM_TILES20x2
FLVM_ICONS30x3
FLVM_LIST40x4
FLVM_CONTENT50x5
FLVM_LAST50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum FOLDERLOGICALVIEWMODE : int {
    FLVM_UNSPECIFIED = -1,
    FLVM_FIRST = 1,
    FLVM_DETAILS = 1,
    FLVM_TILES = 2,
    FLVM_ICONS = 3,
    FLVM_LIST = 4,
    FLVM_CONTENT = 5,
    FLVM_LAST = 5
} FOLDERLOGICALVIEWMODE;
public enum FOLDERLOGICALVIEWMODE : int
{
    FLVM_UNSPECIFIED = -1,
    FLVM_FIRST = 1,
    FLVM_DETAILS = 1,
    FLVM_TILES = 2,
    FLVM_ICONS = 3,
    FLVM_LIST = 4,
    FLVM_CONTENT = 5,
    FLVM_LAST = 5,
}
Public Enum FOLDERLOGICALVIEWMODE As Integer
    FLVM_UNSPECIFIED = -1
    FLVM_FIRST = 1
    FLVM_DETAILS = 1
    FLVM_TILES = 2
    FLVM_ICONS = 3
    FLVM_LIST = 4
    FLVM_CONTENT = 5
    FLVM_LAST = 5
End Enum
import enum

class FOLDERLOGICALVIEWMODE(enum.IntEnum):
    FLVM_UNSPECIFIED = -1
    FLVM_FIRST = 1
    FLVM_DETAILS = 1
    FLVM_TILES = 2
    FLVM_ICONS = 3
    FLVM_LIST = 4
    FLVM_CONTENT = 5
    FLVM_LAST = 5
// FOLDERLOGICALVIEWMODE
pub const FLVM_UNSPECIFIED: i32 = -1;
pub const FLVM_FIRST: i32 = 1;
pub const FLVM_DETAILS: i32 = 1;
pub const FLVM_TILES: i32 = 2;
pub const FLVM_ICONS: i32 = 3;
pub const FLVM_LIST: i32 = 4;
pub const FLVM_CONTENT: i32 = 5;
pub const FLVM_LAST: i32 = 5;
// FOLDERLOGICALVIEWMODE
const (
	FLVM_UNSPECIFIED int32 = -1
	FLVM_FIRST int32 = 1
	FLVM_DETAILS int32 = 1
	FLVM_TILES int32 = 2
	FLVM_ICONS int32 = 3
	FLVM_LIST int32 = 4
	FLVM_CONTENT int32 = 5
	FLVM_LAST int32 = 5
)
const
  FLVM_UNSPECIFIED = -1;
  FLVM_FIRST = 1;
  FLVM_DETAILS = 1;
  FLVM_TILES = 2;
  FLVM_ICONS = 3;
  FLVM_LIST = 4;
  FLVM_CONTENT = 5;
  FLVM_LAST = 5;
// FOLDERLOGICALVIEWMODE
pub const FLVM_UNSPECIFIED: i32 = -1;
pub const FLVM_FIRST: i32 = 1;
pub const FLVM_DETAILS: i32 = 1;
pub const FLVM_TILES: i32 = 2;
pub const FLVM_ICONS: i32 = 3;
pub const FLVM_LIST: i32 = 4;
pub const FLVM_CONTENT: i32 = 5;
pub const FLVM_LAST: i32 = 5;
const
  FLVM_UNSPECIFIED* = -1
  FLVM_FIRST* = 1
  FLVM_DETAILS* = 1
  FLVM_TILES* = 2
  FLVM_ICONS* = 3
  FLVM_LIST* = 4
  FLVM_CONTENT* = 5
  FLVM_LAST* = 5
enum FOLDERLOGICALVIEWMODE : int {
    FLVM_UNSPECIFIED = -1,
    FLVM_FIRST = 1,
    FLVM_DETAILS = 1,
    FLVM_TILES = 2,
    FLVM_ICONS = 3,
    FLVM_LIST = 4,
    FLVM_CONTENT = 5,
    FLVM_LAST = 5,
}
#define global FLVM_UNSPECIFIED 0xFFFFFFFF
#define global FLVM_FIRST       0x1
#define global FLVM_DETAILS     0x1
#define global FLVM_TILES       0x2
#define global FLVM_ICONS       0x3
#define global FLVM_LIST        0x4
#define global FLVM_CONTENT     0x5
#define global FLVM_LAST        0x5