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SLGP_FLAGS

列挙型フラグ
基底型i4

メンバー 4

名前10進16進
SLGP_SHORTPATH10x1
SLGP_UNCPRIORITY20x2
SLGP_RAWPATH40x4
SLGP_RELATIVEPRIORITY80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SLGP_FLAGS : int {
    SLGP_SHORTPATH = 1,
    SLGP_UNCPRIORITY = 2,
    SLGP_RAWPATH = 4,
    SLGP_RELATIVEPRIORITY = 8
} SLGP_FLAGS;
[Flags]
public enum SLGP_FLAGS : int
{
    SLGP_SHORTPATH = 1,
    SLGP_UNCPRIORITY = 2,
    SLGP_RAWPATH = 4,
    SLGP_RELATIVEPRIORITY = 8,
}
<Flags>
Public Enum SLGP_FLAGS As Integer
    SLGP_SHORTPATH = 1
    SLGP_UNCPRIORITY = 2
    SLGP_RAWPATH = 4
    SLGP_RELATIVEPRIORITY = 8
End Enum
import enum

class SLGP_FLAGS(enum.IntFlag):
    SLGP_SHORTPATH = 1
    SLGP_UNCPRIORITY = 2
    SLGP_RAWPATH = 4
    SLGP_RELATIVEPRIORITY = 8
// SLGP_FLAGS (flags)
pub const SLGP_SHORTPATH: i32 = 1;
pub const SLGP_UNCPRIORITY: i32 = 2;
pub const SLGP_RAWPATH: i32 = 4;
pub const SLGP_RELATIVEPRIORITY: i32 = 8;
// SLGP_FLAGS
const (
	SLGP_SHORTPATH int32 = 1
	SLGP_UNCPRIORITY int32 = 2
	SLGP_RAWPATH int32 = 4
	SLGP_RELATIVEPRIORITY int32 = 8
)
const
  SLGP_SHORTPATH = 1;
  SLGP_UNCPRIORITY = 2;
  SLGP_RAWPATH = 4;
  SLGP_RELATIVEPRIORITY = 8;
// SLGP_FLAGS
pub const SLGP_SHORTPATH: i32 = 1;
pub const SLGP_UNCPRIORITY: i32 = 2;
pub const SLGP_RAWPATH: i32 = 4;
pub const SLGP_RELATIVEPRIORITY: i32 = 8;
const
  SLGP_SHORTPATH* = 1
  SLGP_UNCPRIORITY* = 2
  SLGP_RAWPATH* = 4
  SLGP_RELATIVEPRIORITY* = 8
enum SLGP_FLAGS : int {
    SLGP_SHORTPATH = 1,
    SLGP_UNCPRIORITY = 2,
    SLGP_RAWPATH = 4,
    SLGP_RELATIVEPRIORITY = 8,
}
#define global SLGP_SHORTPATH        0x1
#define global SLGP_UNCPRIORITY      0x2
#define global SLGP_RAWPATH          0x4
#define global SLGP_RELATIVEPRIORITY 0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。