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ホームUI.TabletPC › DISPID_InkCursor

DISPID_InkCursor

列挙型
基底型i4

メンバー 6

名前10進16進
DISPID_ICsrName00x0
DISPID_ICsrId10x1
DISPID_ICsrDrawingAttributes20x2
DISPID_ICsrButtons30x3
DISPID_ICsrInverted40x4
DISPID_ICsrTablet50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum DISPID_InkCursor : int {
    DISPID_ICsrName = 0,
    DISPID_ICsrId = 1,
    DISPID_ICsrDrawingAttributes = 2,
    DISPID_ICsrButtons = 3,
    DISPID_ICsrInverted = 4,
    DISPID_ICsrTablet = 5
} DISPID_InkCursor;
public enum DISPID_InkCursor : int
{
    DISPID_ICsrName = 0,
    DISPID_ICsrId = 1,
    DISPID_ICsrDrawingAttributes = 2,
    DISPID_ICsrButtons = 3,
    DISPID_ICsrInverted = 4,
    DISPID_ICsrTablet = 5,
}
Public Enum DISPID_InkCursor As Integer
    DISPID_ICsrName = 0
    DISPID_ICsrId = 1
    DISPID_ICsrDrawingAttributes = 2
    DISPID_ICsrButtons = 3
    DISPID_ICsrInverted = 4
    DISPID_ICsrTablet = 5
End Enum
import enum

class DISPID_InkCursor(enum.IntEnum):
    DISPID_ICsrName = 0
    DISPID_ICsrId = 1
    DISPID_ICsrDrawingAttributes = 2
    DISPID_ICsrButtons = 3
    DISPID_ICsrInverted = 4
    DISPID_ICsrTablet = 5
// DISPID_InkCursor
pub const DISPID_ICsrName: i32 = 0;
pub const DISPID_ICsrId: i32 = 1;
pub const DISPID_ICsrDrawingAttributes: i32 = 2;
pub const DISPID_ICsrButtons: i32 = 3;
pub const DISPID_ICsrInverted: i32 = 4;
pub const DISPID_ICsrTablet: i32 = 5;
// DISPID_InkCursor
const (
	DISPID_ICsrName int32 = 0
	DISPID_ICsrId int32 = 1
	DISPID_ICsrDrawingAttributes int32 = 2
	DISPID_ICsrButtons int32 = 3
	DISPID_ICsrInverted int32 = 4
	DISPID_ICsrTablet int32 = 5
)
const
  DISPID_ICsrName = 0;
  DISPID_ICsrId = 1;
  DISPID_ICsrDrawingAttributes = 2;
  DISPID_ICsrButtons = 3;
  DISPID_ICsrInverted = 4;
  DISPID_ICsrTablet = 5;
// DISPID_InkCursor
pub const DISPID_ICsrName: i32 = 0;
pub const DISPID_ICsrId: i32 = 1;
pub const DISPID_ICsrDrawingAttributes: i32 = 2;
pub const DISPID_ICsrButtons: i32 = 3;
pub const DISPID_ICsrInverted: i32 = 4;
pub const DISPID_ICsrTablet: i32 = 5;
const
  DISPID_ICsrName* = 0
  DISPID_ICsrId* = 1
  DISPID_ICsrDrawingAttributes* = 2
  DISPID_ICsrButtons* = 3
  DISPID_ICsrInverted* = 4
  DISPID_ICsrTablet* = 5
enum DISPID_InkCursor : int {
    DISPID_ICsrName = 0,
    DISPID_ICsrId = 1,
    DISPID_ICsrDrawingAttributes = 2,
    DISPID_ICsrButtons = 3,
    DISPID_ICsrInverted = 4,
    DISPID_ICsrTablet = 5,
}
#define global DISPID_ICsrName              0x0
#define global DISPID_ICsrId                0x1
#define global DISPID_ICsrDrawingAttributes 0x2
#define global DISPID_ICsrButtons           0x3
#define global DISPID_ICsrInverted          0x4
#define global DISPID_ICsrTablet            0x5