ホーム › UI.TabletPC › DISPID_InkDivisionUnit
DISPID_InkDivisionUnit
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| DISPID_IInkDivisionUnit_Strokes | 1 | 0x1 |
| DISPID_IInkDivisionUnit_DivisionType | 2 | 0x2 |
| DISPID_IInkDivisionUnit_RecognizedString | 3 | 0x3 |
| DISPID_IInkDivisionUnit_RotationTransform | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum DISPID_InkDivisionUnit : int {
DISPID_IInkDivisionUnit_Strokes = 1,
DISPID_IInkDivisionUnit_DivisionType = 2,
DISPID_IInkDivisionUnit_RecognizedString = 3,
DISPID_IInkDivisionUnit_RotationTransform = 4
} DISPID_InkDivisionUnit;public enum DISPID_InkDivisionUnit : int
{
DISPID_IInkDivisionUnit_Strokes = 1,
DISPID_IInkDivisionUnit_DivisionType = 2,
DISPID_IInkDivisionUnit_RecognizedString = 3,
DISPID_IInkDivisionUnit_RotationTransform = 4,
}Public Enum DISPID_InkDivisionUnit As Integer
DISPID_IInkDivisionUnit_Strokes = 1
DISPID_IInkDivisionUnit_DivisionType = 2
DISPID_IInkDivisionUnit_RecognizedString = 3
DISPID_IInkDivisionUnit_RotationTransform = 4
End Enumimport enum
class DISPID_InkDivisionUnit(enum.IntEnum):
DISPID_IInkDivisionUnit_Strokes = 1
DISPID_IInkDivisionUnit_DivisionType = 2
DISPID_IInkDivisionUnit_RecognizedString = 3
DISPID_IInkDivisionUnit_RotationTransform = 4// DISPID_InkDivisionUnit
pub const DISPID_IInkDivisionUnit_Strokes: i32 = 1;
pub const DISPID_IInkDivisionUnit_DivisionType: i32 = 2;
pub const DISPID_IInkDivisionUnit_RecognizedString: i32 = 3;
pub const DISPID_IInkDivisionUnit_RotationTransform: i32 = 4;// DISPID_InkDivisionUnit
const (
DISPID_IInkDivisionUnit_Strokes int32 = 1
DISPID_IInkDivisionUnit_DivisionType int32 = 2
DISPID_IInkDivisionUnit_RecognizedString int32 = 3
DISPID_IInkDivisionUnit_RotationTransform int32 = 4
)const
DISPID_IInkDivisionUnit_Strokes = 1;
DISPID_IInkDivisionUnit_DivisionType = 2;
DISPID_IInkDivisionUnit_RecognizedString = 3;
DISPID_IInkDivisionUnit_RotationTransform = 4;// DISPID_InkDivisionUnit
pub const DISPID_IInkDivisionUnit_Strokes: i32 = 1;
pub const DISPID_IInkDivisionUnit_DivisionType: i32 = 2;
pub const DISPID_IInkDivisionUnit_RecognizedString: i32 = 3;
pub const DISPID_IInkDivisionUnit_RotationTransform: i32 = 4;const
DISPID_IInkDivisionUnit_Strokes* = 1
DISPID_IInkDivisionUnit_DivisionType* = 2
DISPID_IInkDivisionUnit_RecognizedString* = 3
DISPID_IInkDivisionUnit_RotationTransform* = 4enum DISPID_InkDivisionUnit : int {
DISPID_IInkDivisionUnit_Strokes = 1,
DISPID_IInkDivisionUnit_DivisionType = 2,
DISPID_IInkDivisionUnit_RecognizedString = 3,
DISPID_IInkDivisionUnit_RotationTransform = 4,
}#define global DISPID_IInkDivisionUnit_Strokes 0x1
#define global DISPID_IInkDivisionUnit_DivisionType 0x2
#define global DISPID_IInkDivisionUnit_RecognizedString 0x3
#define global DISPID_IInkDivisionUnit_RotationTransform 0x4