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ホームUI.TabletPC › InPlaceDirection

InPlaceDirection

列挙型
基底型i4

メンバー 3

名前10進16進
InPlaceDirection_Auto00x0
InPlaceDirection_Bottom10x1
InPlaceDirection_Top20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum InPlaceDirection : int {
    InPlaceDirection_Auto = 0,
    InPlaceDirection_Bottom = 1,
    InPlaceDirection_Top = 2
} InPlaceDirection;
public enum InPlaceDirection : int
{
    InPlaceDirection_Auto = 0,
    InPlaceDirection_Bottom = 1,
    InPlaceDirection_Top = 2,
}
Public Enum InPlaceDirection As Integer
    InPlaceDirection_Auto = 0
    InPlaceDirection_Bottom = 1
    InPlaceDirection_Top = 2
End Enum
import enum

class InPlaceDirection(enum.IntEnum):
    InPlaceDirection_Auto = 0
    InPlaceDirection_Bottom = 1
    InPlaceDirection_Top = 2
// InPlaceDirection
pub const InPlaceDirection_Auto: i32 = 0;
pub const InPlaceDirection_Bottom: i32 = 1;
pub const InPlaceDirection_Top: i32 = 2;
// InPlaceDirection
const (
	InPlaceDirection_Auto int32 = 0
	InPlaceDirection_Bottom int32 = 1
	InPlaceDirection_Top int32 = 2
)
const
  InPlaceDirection_Auto = 0;
  InPlaceDirection_Bottom = 1;
  InPlaceDirection_Top = 2;
// InPlaceDirection
pub const InPlaceDirection_Auto: i32 = 0;
pub const InPlaceDirection_Bottom: i32 = 1;
pub const InPlaceDirection_Top: i32 = 2;
const
  InPlaceDirection_Auto* = 0
  InPlaceDirection_Bottom* = 1
  InPlaceDirection_Top* = 2
enum InPlaceDirection : int {
    InPlaceDirection_Auto = 0,
    InPlaceDirection_Bottom = 1,
    InPlaceDirection_Top = 2,
}
#define global InPlaceDirection_Auto   0x0
#define global InPlaceDirection_Bottom 0x1
#define global InPlaceDirection_Top    0x2