Win32 API 日本語リファレンス
ホームUI.TabletPC › InkBoundingBoxMode

InkBoundingBoxMode

列挙型
基底型i4

メンバー 5

名前10進16進
IBBM_Default00x0
IBBM_NoCurveFit10x1
IBBM_CurveFit20x2
IBBM_PointsOnly30x3
IBBM_Union40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum InkBoundingBoxMode : int {
    IBBM_Default = 0,
    IBBM_NoCurveFit = 1,
    IBBM_CurveFit = 2,
    IBBM_PointsOnly = 3,
    IBBM_Union = 4
} InkBoundingBoxMode;
public enum InkBoundingBoxMode : int
{
    IBBM_Default = 0,
    IBBM_NoCurveFit = 1,
    IBBM_CurveFit = 2,
    IBBM_PointsOnly = 3,
    IBBM_Union = 4,
}
Public Enum InkBoundingBoxMode As Integer
    IBBM_Default = 0
    IBBM_NoCurveFit = 1
    IBBM_CurveFit = 2
    IBBM_PointsOnly = 3
    IBBM_Union = 4
End Enum
import enum

class InkBoundingBoxMode(enum.IntEnum):
    IBBM_Default = 0
    IBBM_NoCurveFit = 1
    IBBM_CurveFit = 2
    IBBM_PointsOnly = 3
    IBBM_Union = 4
// InkBoundingBoxMode
pub const IBBM_Default: i32 = 0;
pub const IBBM_NoCurveFit: i32 = 1;
pub const IBBM_CurveFit: i32 = 2;
pub const IBBM_PointsOnly: i32 = 3;
pub const IBBM_Union: i32 = 4;
// InkBoundingBoxMode
const (
	IBBM_Default int32 = 0
	IBBM_NoCurveFit int32 = 1
	IBBM_CurveFit int32 = 2
	IBBM_PointsOnly int32 = 3
	IBBM_Union int32 = 4
)
const
  IBBM_Default = 0;
  IBBM_NoCurveFit = 1;
  IBBM_CurveFit = 2;
  IBBM_PointsOnly = 3;
  IBBM_Union = 4;
// InkBoundingBoxMode
pub const IBBM_Default: i32 = 0;
pub const IBBM_NoCurveFit: i32 = 1;
pub const IBBM_CurveFit: i32 = 2;
pub const IBBM_PointsOnly: i32 = 3;
pub const IBBM_Union: i32 = 4;
const
  IBBM_Default* = 0
  IBBM_NoCurveFit* = 1
  IBBM_CurveFit* = 2
  IBBM_PointsOnly* = 3
  IBBM_Union* = 4
enum InkBoundingBoxMode : int {
    IBBM_Default = 0,
    IBBM_NoCurveFit = 1,
    IBBM_CurveFit = 2,
    IBBM_PointsOnly = 3,
    IBBM_Union = 4,
}
#define global IBBM_Default    0x0
#define global IBBM_NoCurveFit 0x1
#define global IBBM_CurveFit   0x2
#define global IBBM_PointsOnly 0x3
#define global IBBM_Union      0x4