Win32 API 日本語リファレンス
ホームUI.TabletPC › InkDivisionType

InkDivisionType

列挙型
基底型i4

メンバー 4

名前10進16進
IDT_Segment00x0
IDT_Line10x1
IDT_Paragraph20x2
IDT_Drawing30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum InkDivisionType : int {
    IDT_Segment = 0,
    IDT_Line = 1,
    IDT_Paragraph = 2,
    IDT_Drawing = 3
} InkDivisionType;
public enum InkDivisionType : int
{
    IDT_Segment = 0,
    IDT_Line = 1,
    IDT_Paragraph = 2,
    IDT_Drawing = 3,
}
Public Enum InkDivisionType As Integer
    IDT_Segment = 0
    IDT_Line = 1
    IDT_Paragraph = 2
    IDT_Drawing = 3
End Enum
import enum

class InkDivisionType(enum.IntEnum):
    IDT_Segment = 0
    IDT_Line = 1
    IDT_Paragraph = 2
    IDT_Drawing = 3
// InkDivisionType
pub const IDT_Segment: i32 = 0;
pub const IDT_Line: i32 = 1;
pub const IDT_Paragraph: i32 = 2;
pub const IDT_Drawing: i32 = 3;
// InkDivisionType
const (
	IDT_Segment int32 = 0
	IDT_Line int32 = 1
	IDT_Paragraph int32 = 2
	IDT_Drawing int32 = 3
)
const
  IDT_Segment = 0;
  IDT_Line = 1;
  IDT_Paragraph = 2;
  IDT_Drawing = 3;
// InkDivisionType
pub const IDT_Segment: i32 = 0;
pub const IDT_Line: i32 = 1;
pub const IDT_Paragraph: i32 = 2;
pub const IDT_Drawing: i32 = 3;
const
  IDT_Segment* = 0
  IDT_Line* = 1
  IDT_Paragraph* = 2
  IDT_Drawing* = 3
enum InkDivisionType : int {
    IDT_Segment = 0,
    IDT_Line = 1,
    IDT_Paragraph = 2,
    IDT_Drawing = 3,
}
#define global IDT_Segment   0x0
#define global IDT_Line      0x1
#define global IDT_Paragraph 0x2
#define global IDT_Drawing   0x3