Win32 API 日本語リファレンス
ホームUI.TabletPC › InteractionMode

InteractionMode

列挙型
基底型i4

メンバー 4

名前10進16進
InteractionMode_InPlace00x0
InteractionMode_Floating10x1
InteractionMode_DockedTop20x2
InteractionMode_DockedBottom30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum InteractionMode : int {
    InteractionMode_InPlace = 0,
    InteractionMode_Floating = 1,
    InteractionMode_DockedTop = 2,
    InteractionMode_DockedBottom = 3
} InteractionMode;
public enum InteractionMode : int
{
    InteractionMode_InPlace = 0,
    InteractionMode_Floating = 1,
    InteractionMode_DockedTop = 2,
    InteractionMode_DockedBottom = 3,
}
Public Enum InteractionMode As Integer
    InteractionMode_InPlace = 0
    InteractionMode_Floating = 1
    InteractionMode_DockedTop = 2
    InteractionMode_DockedBottom = 3
End Enum
import enum

class InteractionMode(enum.IntEnum):
    InteractionMode_InPlace = 0
    InteractionMode_Floating = 1
    InteractionMode_DockedTop = 2
    InteractionMode_DockedBottom = 3
// InteractionMode
pub const InteractionMode_InPlace: i32 = 0;
pub const InteractionMode_Floating: i32 = 1;
pub const InteractionMode_DockedTop: i32 = 2;
pub const InteractionMode_DockedBottom: i32 = 3;
// InteractionMode
const (
	InteractionMode_InPlace int32 = 0
	InteractionMode_Floating int32 = 1
	InteractionMode_DockedTop int32 = 2
	InteractionMode_DockedBottom int32 = 3
)
const
  InteractionMode_InPlace = 0;
  InteractionMode_Floating = 1;
  InteractionMode_DockedTop = 2;
  InteractionMode_DockedBottom = 3;
// InteractionMode
pub const InteractionMode_InPlace: i32 = 0;
pub const InteractionMode_Floating: i32 = 1;
pub const InteractionMode_DockedTop: i32 = 2;
pub const InteractionMode_DockedBottom: i32 = 3;
const
  InteractionMode_InPlace* = 0
  InteractionMode_Floating* = 1
  InteractionMode_DockedTop* = 2
  InteractionMode_DockedBottom* = 3
enum InteractionMode : int {
    InteractionMode_InPlace = 0,
    InteractionMode_Floating = 1,
    InteractionMode_DockedTop = 2,
    InteractionMode_DockedBottom = 3,
}
#define global InteractionMode_InPlace      0x0
#define global InteractionMode_Floating     0x1
#define global InteractionMode_DockedTop    0x2
#define global InteractionMode_DockedBottom 0x3