ホーム › UI.TabletPC › InteractionMode
InteractionMode
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| InteractionMode_InPlace | 0 | 0x0 |
| InteractionMode_Floating | 1 | 0x1 |
| InteractionMode_DockedTop | 2 | 0x2 |
| InteractionMode_DockedBottom | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum InteractionMode : int {
InteractionMode_InPlace = 0,
InteractionMode_Floating = 1,
InteractionMode_DockedTop = 2,
InteractionMode_DockedBottom = 3
} InteractionMode;public enum InteractionMode : int
{
InteractionMode_InPlace = 0,
InteractionMode_Floating = 1,
InteractionMode_DockedTop = 2,
InteractionMode_DockedBottom = 3,
}Public Enum InteractionMode As Integer
InteractionMode_InPlace = 0
InteractionMode_Floating = 1
InteractionMode_DockedTop = 2
InteractionMode_DockedBottom = 3
End Enumimport enum
class InteractionMode(enum.IntEnum):
InteractionMode_InPlace = 0
InteractionMode_Floating = 1
InteractionMode_DockedTop = 2
InteractionMode_DockedBottom = 3// InteractionMode
pub const InteractionMode_InPlace: i32 = 0;
pub const InteractionMode_Floating: i32 = 1;
pub const InteractionMode_DockedTop: i32 = 2;
pub const InteractionMode_DockedBottom: i32 = 3;// InteractionMode
const (
InteractionMode_InPlace int32 = 0
InteractionMode_Floating int32 = 1
InteractionMode_DockedTop int32 = 2
InteractionMode_DockedBottom int32 = 3
)const
InteractionMode_InPlace = 0;
InteractionMode_Floating = 1;
InteractionMode_DockedTop = 2;
InteractionMode_DockedBottom = 3;// InteractionMode
pub const InteractionMode_InPlace: i32 = 0;
pub const InteractionMode_Floating: i32 = 1;
pub const InteractionMode_DockedTop: i32 = 2;
pub const InteractionMode_DockedBottom: i32 = 3;const
InteractionMode_InPlace* = 0
InteractionMode_Floating* = 1
InteractionMode_DockedTop* = 2
InteractionMode_DockedBottom* = 3enum InteractionMode : int {
InteractionMode_InPlace = 0,
InteractionMode_Floating = 1,
InteractionMode_DockedTop = 2,
InteractionMode_DockedBottom = 3,
}#define global InteractionMode_InPlace 0x0
#define global InteractionMode_Floating 0x1
#define global InteractionMode_DockedTop 0x2
#define global InteractionMode_DockedBottom 0x3