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MICUIELEMENT

列挙型
基底型i4

メンバー 10

名前10進16進説明
MICUIELEMENT_BUTTON_WRITE10x1Write (書き込み) ボタンです。
MICUIELEMENT_BUTTON_ERASE20x2Erase (消去) ボタンです。
MICUIELEMENT_BUTTON_CORRECT40x4Select and Correct (選択して修正) ボタンです。
MICUIELEMENT_BUTTON_CLEAR80x8Clear (クリア) ボタンです。
MICUIELEMENT_BUTTON_UNDO160x10Undo (元に戻す) ボタンです。
MICUIELEMENT_BUTTON_REDO320x20Redo (やり直し) ボタンです。
MICUIELEMENT_BUTTON_INSERT640x40Insert (挿入) ボタンです。
MICUIELEMENT_BUTTON_CANCEL1280x80Cancel (キャンセル) ボタンです。
MICUIELEMENT_INKPANEL_BACKGROUND2560x100書き込み領域の背景です。
MICUIELEMENT_RESULTPANEL_BACKGROUND5120x200結果プレビュー領域の背景です。

公式ドキュメント

数式入力コントロール (MIC) のユーザー インターフェイス (UI) 要素を指定します。

解説(Remarks)

この列挙型はカスタム描画で使用されます。

出典・ライセンス: 上記「公式ドキュメント」の内容は Microsoft の Win32 API ドキュメント(MicrosoftDocs/sdk-api)を日本語に翻訳・改変したものです。© Microsoft Corporation. CC BY 4.0 で提供。
Microsoft 公式リファレンス: 英語 (en-us) · 日本語 (ja-jp) · 原文ソース (GitHub)

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum MICUIELEMENT : int {
    MICUIELEMENT_BUTTON_WRITE = 1,
    MICUIELEMENT_BUTTON_ERASE = 2,
    MICUIELEMENT_BUTTON_CORRECT = 4,
    MICUIELEMENT_BUTTON_CLEAR = 8,
    MICUIELEMENT_BUTTON_UNDO = 16,
    MICUIELEMENT_BUTTON_REDO = 32,
    MICUIELEMENT_BUTTON_INSERT = 64,
    MICUIELEMENT_BUTTON_CANCEL = 128,
    MICUIELEMENT_INKPANEL_BACKGROUND = 256,
    MICUIELEMENT_RESULTPANEL_BACKGROUND = 512
} MICUIELEMENT;
public enum MICUIELEMENT : int
{
    MICUIELEMENT_BUTTON_WRITE = 1,
    MICUIELEMENT_BUTTON_ERASE = 2,
    MICUIELEMENT_BUTTON_CORRECT = 4,
    MICUIELEMENT_BUTTON_CLEAR = 8,
    MICUIELEMENT_BUTTON_UNDO = 16,
    MICUIELEMENT_BUTTON_REDO = 32,
    MICUIELEMENT_BUTTON_INSERT = 64,
    MICUIELEMENT_BUTTON_CANCEL = 128,
    MICUIELEMENT_INKPANEL_BACKGROUND = 256,
    MICUIELEMENT_RESULTPANEL_BACKGROUND = 512,
}
Public Enum MICUIELEMENT As Integer
    MICUIELEMENT_BUTTON_WRITE = 1
    MICUIELEMENT_BUTTON_ERASE = 2
    MICUIELEMENT_BUTTON_CORRECT = 4
    MICUIELEMENT_BUTTON_CLEAR = 8
    MICUIELEMENT_BUTTON_UNDO = 16
    MICUIELEMENT_BUTTON_REDO = 32
    MICUIELEMENT_BUTTON_INSERT = 64
    MICUIELEMENT_BUTTON_CANCEL = 128
    MICUIELEMENT_INKPANEL_BACKGROUND = 256
    MICUIELEMENT_RESULTPANEL_BACKGROUND = 512
End Enum
import enum

class MICUIELEMENT(enum.IntEnum):
    MICUIELEMENT_BUTTON_WRITE = 1
    MICUIELEMENT_BUTTON_ERASE = 2
    MICUIELEMENT_BUTTON_CORRECT = 4
    MICUIELEMENT_BUTTON_CLEAR = 8
    MICUIELEMENT_BUTTON_UNDO = 16
    MICUIELEMENT_BUTTON_REDO = 32
    MICUIELEMENT_BUTTON_INSERT = 64
    MICUIELEMENT_BUTTON_CANCEL = 128
    MICUIELEMENT_INKPANEL_BACKGROUND = 256
    MICUIELEMENT_RESULTPANEL_BACKGROUND = 512
// MICUIELEMENT
pub const MICUIELEMENT_BUTTON_WRITE: i32 = 1;
pub const MICUIELEMENT_BUTTON_ERASE: i32 = 2;
pub const MICUIELEMENT_BUTTON_CORRECT: i32 = 4;
pub const MICUIELEMENT_BUTTON_CLEAR: i32 = 8;
pub const MICUIELEMENT_BUTTON_UNDO: i32 = 16;
pub const MICUIELEMENT_BUTTON_REDO: i32 = 32;
pub const MICUIELEMENT_BUTTON_INSERT: i32 = 64;
pub const MICUIELEMENT_BUTTON_CANCEL: i32 = 128;
pub const MICUIELEMENT_INKPANEL_BACKGROUND: i32 = 256;
pub const MICUIELEMENT_RESULTPANEL_BACKGROUND: i32 = 512;
// MICUIELEMENT
const (
	MICUIELEMENT_BUTTON_WRITE int32 = 1
	MICUIELEMENT_BUTTON_ERASE int32 = 2
	MICUIELEMENT_BUTTON_CORRECT int32 = 4
	MICUIELEMENT_BUTTON_CLEAR int32 = 8
	MICUIELEMENT_BUTTON_UNDO int32 = 16
	MICUIELEMENT_BUTTON_REDO int32 = 32
	MICUIELEMENT_BUTTON_INSERT int32 = 64
	MICUIELEMENT_BUTTON_CANCEL int32 = 128
	MICUIELEMENT_INKPANEL_BACKGROUND int32 = 256
	MICUIELEMENT_RESULTPANEL_BACKGROUND int32 = 512
)
const
  MICUIELEMENT_BUTTON_WRITE = 1;
  MICUIELEMENT_BUTTON_ERASE = 2;
  MICUIELEMENT_BUTTON_CORRECT = 4;
  MICUIELEMENT_BUTTON_CLEAR = 8;
  MICUIELEMENT_BUTTON_UNDO = 16;
  MICUIELEMENT_BUTTON_REDO = 32;
  MICUIELEMENT_BUTTON_INSERT = 64;
  MICUIELEMENT_BUTTON_CANCEL = 128;
  MICUIELEMENT_INKPANEL_BACKGROUND = 256;
  MICUIELEMENT_RESULTPANEL_BACKGROUND = 512;
// MICUIELEMENT
pub const MICUIELEMENT_BUTTON_WRITE: i32 = 1;
pub const MICUIELEMENT_BUTTON_ERASE: i32 = 2;
pub const MICUIELEMENT_BUTTON_CORRECT: i32 = 4;
pub const MICUIELEMENT_BUTTON_CLEAR: i32 = 8;
pub const MICUIELEMENT_BUTTON_UNDO: i32 = 16;
pub const MICUIELEMENT_BUTTON_REDO: i32 = 32;
pub const MICUIELEMENT_BUTTON_INSERT: i32 = 64;
pub const MICUIELEMENT_BUTTON_CANCEL: i32 = 128;
pub const MICUIELEMENT_INKPANEL_BACKGROUND: i32 = 256;
pub const MICUIELEMENT_RESULTPANEL_BACKGROUND: i32 = 512;
const
  MICUIELEMENT_BUTTON_WRITE* = 1
  MICUIELEMENT_BUTTON_ERASE* = 2
  MICUIELEMENT_BUTTON_CORRECT* = 4
  MICUIELEMENT_BUTTON_CLEAR* = 8
  MICUIELEMENT_BUTTON_UNDO* = 16
  MICUIELEMENT_BUTTON_REDO* = 32
  MICUIELEMENT_BUTTON_INSERT* = 64
  MICUIELEMENT_BUTTON_CANCEL* = 128
  MICUIELEMENT_INKPANEL_BACKGROUND* = 256
  MICUIELEMENT_RESULTPANEL_BACKGROUND* = 512
enum MICUIELEMENT : int {
    MICUIELEMENT_BUTTON_WRITE = 1,
    MICUIELEMENT_BUTTON_ERASE = 2,
    MICUIELEMENT_BUTTON_CORRECT = 4,
    MICUIELEMENT_BUTTON_CLEAR = 8,
    MICUIELEMENT_BUTTON_UNDO = 16,
    MICUIELEMENT_BUTTON_REDO = 32,
    MICUIELEMENT_BUTTON_INSERT = 64,
    MICUIELEMENT_BUTTON_CANCEL = 128,
    MICUIELEMENT_INKPANEL_BACKGROUND = 256,
    MICUIELEMENT_RESULTPANEL_BACKGROUND = 512,
}
#define global MICUIELEMENT_BUTTON_WRITE           0x1
#define global MICUIELEMENT_BUTTON_ERASE           0x2
#define global MICUIELEMENT_BUTTON_CORRECT         0x4
#define global MICUIELEMENT_BUTTON_CLEAR           0x8
#define global MICUIELEMENT_BUTTON_UNDO            0x10
#define global MICUIELEMENT_BUTTON_REDO            0x20
#define global MICUIELEMENT_BUTTON_INSERT          0x40
#define global MICUIELEMENT_BUTTON_CANCEL          0x80
#define global MICUIELEMENT_INKPANEL_BACKGROUND    0x100
#define global MICUIELEMENT_RESULTPANEL_BACKGROUND 0x200