Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › POINTER_INPUT_TYPE

POINTER_INPUT_TYPE

列挙型
基底型i4

メンバー 5

名前10進16進
PT_POINTER10x1
PT_TOUCH20x2
PT_PEN30x3
PT_MOUSE40x4
PT_TOUCHPAD50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum POINTER_INPUT_TYPE : int {
    PT_POINTER = 1,
    PT_TOUCH = 2,
    PT_PEN = 3,
    PT_MOUSE = 4,
    PT_TOUCHPAD = 5
} POINTER_INPUT_TYPE;
public enum POINTER_INPUT_TYPE : int
{
    PT_POINTER = 1,
    PT_TOUCH = 2,
    PT_PEN = 3,
    PT_MOUSE = 4,
    PT_TOUCHPAD = 5,
}
Public Enum POINTER_INPUT_TYPE As Integer
    PT_POINTER = 1
    PT_TOUCH = 2
    PT_PEN = 3
    PT_MOUSE = 4
    PT_TOUCHPAD = 5
End Enum
import enum

class POINTER_INPUT_TYPE(enum.IntEnum):
    PT_POINTER = 1
    PT_TOUCH = 2
    PT_PEN = 3
    PT_MOUSE = 4
    PT_TOUCHPAD = 5
// POINTER_INPUT_TYPE
pub const PT_POINTER: i32 = 1;
pub const PT_TOUCH: i32 = 2;
pub const PT_PEN: i32 = 3;
pub const PT_MOUSE: i32 = 4;
pub const PT_TOUCHPAD: i32 = 5;
// POINTER_INPUT_TYPE
const (
	PT_POINTER int32 = 1
	PT_TOUCH int32 = 2
	PT_PEN int32 = 3
	PT_MOUSE int32 = 4
	PT_TOUCHPAD int32 = 5
)
const
  PT_POINTER = 1;
  PT_TOUCH = 2;
  PT_PEN = 3;
  PT_MOUSE = 4;
  PT_TOUCHPAD = 5;
// POINTER_INPUT_TYPE
pub const PT_POINTER: i32 = 1;
pub const PT_TOUCH: i32 = 2;
pub const PT_PEN: i32 = 3;
pub const PT_MOUSE: i32 = 4;
pub const PT_TOUCHPAD: i32 = 5;
const
  PT_POINTER* = 1
  PT_TOUCH* = 2
  PT_PEN* = 3
  PT_MOUSE* = 4
  PT_TOUCHPAD* = 5
enum POINTER_INPUT_TYPE : int {
    PT_POINTER = 1,
    PT_TOUCH = 2,
    PT_PEN = 3,
    PT_MOUSE = 4,
    PT_TOUCHPAD = 5,
}
#define global PT_POINTER  0x1
#define global PT_TOUCH    0x2
#define global PT_PEN      0x3
#define global PT_MOUSE    0x4
#define global PT_TOUCHPAD 0x5