ホーム › Web.MsHtml › BEHAVIOR_RELATION
BEHAVIOR_RELATION
列挙型メンバー 7
| 名前 | 10進 | 16進 |
|---|---|---|
| BEHAVIOR_FIRSTRELATION | 0 | 0x0 |
| BEHAVIOR_SAMEELEMENT | 0 | 0x0 |
| BEHAVIOR_PARENT | 1 | 0x1 |
| BEHAVIOR_CHILD | 2 | 0x2 |
| BEHAVIOR_SIBLING | 3 | 0x3 |
| BEHAVIOR_LASTRELATION | 3 | 0x3 |
| BEHAVIOR_RELATION_Max | 2147483647 | 0x7FFFFFFF |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum BEHAVIOR_RELATION : int {
BEHAVIOR_FIRSTRELATION = 0,
BEHAVIOR_SAMEELEMENT = 0,
BEHAVIOR_PARENT = 1,
BEHAVIOR_CHILD = 2,
BEHAVIOR_SIBLING = 3,
BEHAVIOR_LASTRELATION = 3,
BEHAVIOR_RELATION_Max = 2147483647
} BEHAVIOR_RELATION;public enum BEHAVIOR_RELATION : int
{
BEHAVIOR_FIRSTRELATION = 0,
BEHAVIOR_SAMEELEMENT = 0,
BEHAVIOR_PARENT = 1,
BEHAVIOR_CHILD = 2,
BEHAVIOR_SIBLING = 3,
BEHAVIOR_LASTRELATION = 3,
BEHAVIOR_RELATION_Max = 2147483647,
}Public Enum BEHAVIOR_RELATION As Integer
BEHAVIOR_FIRSTRELATION = 0
BEHAVIOR_SAMEELEMENT = 0
BEHAVIOR_PARENT = 1
BEHAVIOR_CHILD = 2
BEHAVIOR_SIBLING = 3
BEHAVIOR_LASTRELATION = 3
BEHAVIOR_RELATION_Max = 2147483647
End Enumimport enum
class BEHAVIOR_RELATION(enum.IntEnum):
BEHAVIOR_FIRSTRELATION = 0
BEHAVIOR_SAMEELEMENT = 0
BEHAVIOR_PARENT = 1
BEHAVIOR_CHILD = 2
BEHAVIOR_SIBLING = 3
BEHAVIOR_LASTRELATION = 3
BEHAVIOR_RELATION_Max = 2147483647// BEHAVIOR_RELATION
pub const BEHAVIOR_FIRSTRELATION: i32 = 0;
pub const BEHAVIOR_SAMEELEMENT: i32 = 0;
pub const BEHAVIOR_PARENT: i32 = 1;
pub const BEHAVIOR_CHILD: i32 = 2;
pub const BEHAVIOR_SIBLING: i32 = 3;
pub const BEHAVIOR_LASTRELATION: i32 = 3;
pub const BEHAVIOR_RELATION_Max: i32 = 2147483647;// BEHAVIOR_RELATION
const (
BEHAVIOR_FIRSTRELATION int32 = 0
BEHAVIOR_SAMEELEMENT int32 = 0
BEHAVIOR_PARENT int32 = 1
BEHAVIOR_CHILD int32 = 2
BEHAVIOR_SIBLING int32 = 3
BEHAVIOR_LASTRELATION int32 = 3
BEHAVIOR_RELATION_Max int32 = 2147483647
)const
BEHAVIOR_FIRSTRELATION = 0;
BEHAVIOR_SAMEELEMENT = 0;
BEHAVIOR_PARENT = 1;
BEHAVIOR_CHILD = 2;
BEHAVIOR_SIBLING = 3;
BEHAVIOR_LASTRELATION = 3;
BEHAVIOR_RELATION_Max = 2147483647;// BEHAVIOR_RELATION
pub const BEHAVIOR_FIRSTRELATION: i32 = 0;
pub const BEHAVIOR_SAMEELEMENT: i32 = 0;
pub const BEHAVIOR_PARENT: i32 = 1;
pub const BEHAVIOR_CHILD: i32 = 2;
pub const BEHAVIOR_SIBLING: i32 = 3;
pub const BEHAVIOR_LASTRELATION: i32 = 3;
pub const BEHAVIOR_RELATION_Max: i32 = 2147483647;const
BEHAVIOR_FIRSTRELATION* = 0
BEHAVIOR_SAMEELEMENT* = 0
BEHAVIOR_PARENT* = 1
BEHAVIOR_CHILD* = 2
BEHAVIOR_SIBLING* = 3
BEHAVIOR_LASTRELATION* = 3
BEHAVIOR_RELATION_Max* = 2147483647enum BEHAVIOR_RELATION : int {
BEHAVIOR_FIRSTRELATION = 0,
BEHAVIOR_SAMEELEMENT = 0,
BEHAVIOR_PARENT = 1,
BEHAVIOR_CHILD = 2,
BEHAVIOR_SIBLING = 3,
BEHAVIOR_LASTRELATION = 3,
BEHAVIOR_RELATION_Max = 2147483647,
}#define global BEHAVIOR_FIRSTRELATION 0x0
#define global BEHAVIOR_SAMEELEMENT 0x0
#define global BEHAVIOR_PARENT 0x1
#define global BEHAVIOR_CHILD 0x2
#define global BEHAVIOR_SIBLING 0x3
#define global BEHAVIOR_LASTRELATION 0x3
#define global BEHAVIOR_RELATION_Max 0x7FFFFFFF