Win32 API 日本語リファレンス
ホームWeb.MsHtml › htmlReadyState

htmlReadyState

列挙型
基底型i4

メンバー 6

名前10進16進
htmlReadyStateuninitialized00x0
htmlReadyStateloading10x1
htmlReadyStateloaded20x2
htmlReadyStateinteractive30x3
htmlReadyStatecomplete40x4
htmlReadyState_Max21474836470x7FFFFFFF

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum htmlReadyState : int {
    htmlReadyStateuninitialized = 0,
    htmlReadyStateloading = 1,
    htmlReadyStateloaded = 2,
    htmlReadyStateinteractive = 3,
    htmlReadyStatecomplete = 4,
    htmlReadyState_Max = 2147483647
} htmlReadyState;
public enum htmlReadyState : int
{
    htmlReadyStateuninitialized = 0,
    htmlReadyStateloading = 1,
    htmlReadyStateloaded = 2,
    htmlReadyStateinteractive = 3,
    htmlReadyStatecomplete = 4,
    htmlReadyState_Max = 2147483647,
}
Public Enum htmlReadyState As Integer
    htmlReadyStateuninitialized = 0
    htmlReadyStateloading = 1
    htmlReadyStateloaded = 2
    htmlReadyStateinteractive = 3
    htmlReadyStatecomplete = 4
    htmlReadyState_Max = 2147483647
End Enum
import enum

class htmlReadyState(enum.IntEnum):
    htmlReadyStateuninitialized = 0
    htmlReadyStateloading = 1
    htmlReadyStateloaded = 2
    htmlReadyStateinteractive = 3
    htmlReadyStatecomplete = 4
    htmlReadyState_Max = 2147483647
// htmlReadyState
pub const htmlReadyStateuninitialized: i32 = 0;
pub const htmlReadyStateloading: i32 = 1;
pub const htmlReadyStateloaded: i32 = 2;
pub const htmlReadyStateinteractive: i32 = 3;
pub const htmlReadyStatecomplete: i32 = 4;
pub const htmlReadyState_Max: i32 = 2147483647;
// htmlReadyState
const (
	htmlReadyStateuninitialized int32 = 0
	htmlReadyStateloading int32 = 1
	htmlReadyStateloaded int32 = 2
	htmlReadyStateinteractive int32 = 3
	htmlReadyStatecomplete int32 = 4
	htmlReadyState_Max int32 = 2147483647
)
const
  htmlReadyStateuninitialized = 0;
  htmlReadyStateloading = 1;
  htmlReadyStateloaded = 2;
  htmlReadyStateinteractive = 3;
  htmlReadyStatecomplete = 4;
  htmlReadyState_Max = 2147483647;
// htmlReadyState
pub const htmlReadyStateuninitialized: i32 = 0;
pub const htmlReadyStateloading: i32 = 1;
pub const htmlReadyStateloaded: i32 = 2;
pub const htmlReadyStateinteractive: i32 = 3;
pub const htmlReadyStatecomplete: i32 = 4;
pub const htmlReadyState_Max: i32 = 2147483647;
const
  htmlReadyStateuninitialized* = 0
  htmlReadyStateloading* = 1
  htmlReadyStateloaded* = 2
  htmlReadyStateinteractive* = 3
  htmlReadyStatecomplete* = 4
  htmlReadyState_Max* = 2147483647
enum htmlReadyState : int {
    htmlReadyStateuninitialized = 0,
    htmlReadyStateloading = 1,
    htmlReadyStateloaded = 2,
    htmlReadyStateinteractive = 3,
    htmlReadyStatecomplete = 4,
    htmlReadyState_Max = 2147483647,
}
#define global htmlReadyStateuninitialized 0x0
#define global htmlReadyStateloading       0x1
#define global htmlReadyStateloaded        0x2
#define global htmlReadyStateinteractive   0x3
#define global htmlReadyStatecomplete      0x4
#define global htmlReadyState_Max          0x7FFFFFFF