ホーム › Web.MsHtml › styleMsAnimationDirection
styleMsAnimationDirection
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| styleMsAnimationDirectionNormal | 0 | 0x0 |
| styleMsAnimationDirectionAlternate | 1 | 0x1 |
| styleMsAnimationDirectionReverse | 2 | 0x2 |
| styleMsAnimationDirectionAlternateReverse | 3 | 0x3 |
| styleMsAnimationDirectionNotSet | 4 | 0x4 |
| styleMsAnimationDirection_Max | 2147483647 | 0x7FFFFFFF |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum styleMsAnimationDirection : int {
styleMsAnimationDirectionNormal = 0,
styleMsAnimationDirectionAlternate = 1,
styleMsAnimationDirectionReverse = 2,
styleMsAnimationDirectionAlternateReverse = 3,
styleMsAnimationDirectionNotSet = 4,
styleMsAnimationDirection_Max = 2147483647
} styleMsAnimationDirection;public enum styleMsAnimationDirection : int
{
styleMsAnimationDirectionNormal = 0,
styleMsAnimationDirectionAlternate = 1,
styleMsAnimationDirectionReverse = 2,
styleMsAnimationDirectionAlternateReverse = 3,
styleMsAnimationDirectionNotSet = 4,
styleMsAnimationDirection_Max = 2147483647,
}Public Enum styleMsAnimationDirection As Integer
styleMsAnimationDirectionNormal = 0
styleMsAnimationDirectionAlternate = 1
styleMsAnimationDirectionReverse = 2
styleMsAnimationDirectionAlternateReverse = 3
styleMsAnimationDirectionNotSet = 4
styleMsAnimationDirection_Max = 2147483647
End Enumimport enum
class styleMsAnimationDirection(enum.IntEnum):
styleMsAnimationDirectionNormal = 0
styleMsAnimationDirectionAlternate = 1
styleMsAnimationDirectionReverse = 2
styleMsAnimationDirectionAlternateReverse = 3
styleMsAnimationDirectionNotSet = 4
styleMsAnimationDirection_Max = 2147483647// styleMsAnimationDirection
pub const styleMsAnimationDirectionNormal: i32 = 0;
pub const styleMsAnimationDirectionAlternate: i32 = 1;
pub const styleMsAnimationDirectionReverse: i32 = 2;
pub const styleMsAnimationDirectionAlternateReverse: i32 = 3;
pub const styleMsAnimationDirectionNotSet: i32 = 4;
pub const styleMsAnimationDirection_Max: i32 = 2147483647;// styleMsAnimationDirection
const (
styleMsAnimationDirectionNormal int32 = 0
styleMsAnimationDirectionAlternate int32 = 1
styleMsAnimationDirectionReverse int32 = 2
styleMsAnimationDirectionAlternateReverse int32 = 3
styleMsAnimationDirectionNotSet int32 = 4
styleMsAnimationDirection_Max int32 = 2147483647
)const
styleMsAnimationDirectionNormal = 0;
styleMsAnimationDirectionAlternate = 1;
styleMsAnimationDirectionReverse = 2;
styleMsAnimationDirectionAlternateReverse = 3;
styleMsAnimationDirectionNotSet = 4;
styleMsAnimationDirection_Max = 2147483647;// styleMsAnimationDirection
pub const styleMsAnimationDirectionNormal: i32 = 0;
pub const styleMsAnimationDirectionAlternate: i32 = 1;
pub const styleMsAnimationDirectionReverse: i32 = 2;
pub const styleMsAnimationDirectionAlternateReverse: i32 = 3;
pub const styleMsAnimationDirectionNotSet: i32 = 4;
pub const styleMsAnimationDirection_Max: i32 = 2147483647;const
styleMsAnimationDirectionNormal* = 0
styleMsAnimationDirectionAlternate* = 1
styleMsAnimationDirectionReverse* = 2
styleMsAnimationDirectionAlternateReverse* = 3
styleMsAnimationDirectionNotSet* = 4
styleMsAnimationDirection_Max* = 2147483647enum styleMsAnimationDirection : int {
styleMsAnimationDirectionNormal = 0,
styleMsAnimationDirectionAlternate = 1,
styleMsAnimationDirectionReverse = 2,
styleMsAnimationDirectionAlternateReverse = 3,
styleMsAnimationDirectionNotSet = 4,
styleMsAnimationDirection_Max = 2147483647,
}#define global styleMsAnimationDirectionNormal 0x0
#define global styleMsAnimationDirectionAlternate 0x1
#define global styleMsAnimationDirectionReverse 0x2
#define global styleMsAnimationDirectionAlternateReverse 0x3
#define global styleMsAnimationDirectionNotSet 0x4
#define global styleMsAnimationDirection_Max 0x7FFFFFFF