Win32 API 日本語リファレンス
ホームWeb.MsHtml › styleMsAnimationFillMode

styleMsAnimationFillMode

列挙型
基底型i4

メンバー 6

名前10進16進
styleMsAnimationFillModeNone00x0
styleMsAnimationFillModeForwards10x1
styleMsAnimationFillModeBackwards20x2
styleMsAnimationFillModeBoth30x3
styleMsAnimationFillModeNotSet40x4
styleMsAnimationFillMode_Max21474836470x7FFFFFFF

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum styleMsAnimationFillMode : int {
    styleMsAnimationFillModeNone = 0,
    styleMsAnimationFillModeForwards = 1,
    styleMsAnimationFillModeBackwards = 2,
    styleMsAnimationFillModeBoth = 3,
    styleMsAnimationFillModeNotSet = 4,
    styleMsAnimationFillMode_Max = 2147483647
} styleMsAnimationFillMode;
public enum styleMsAnimationFillMode : int
{
    styleMsAnimationFillModeNone = 0,
    styleMsAnimationFillModeForwards = 1,
    styleMsAnimationFillModeBackwards = 2,
    styleMsAnimationFillModeBoth = 3,
    styleMsAnimationFillModeNotSet = 4,
    styleMsAnimationFillMode_Max = 2147483647,
}
Public Enum styleMsAnimationFillMode As Integer
    styleMsAnimationFillModeNone = 0
    styleMsAnimationFillModeForwards = 1
    styleMsAnimationFillModeBackwards = 2
    styleMsAnimationFillModeBoth = 3
    styleMsAnimationFillModeNotSet = 4
    styleMsAnimationFillMode_Max = 2147483647
End Enum
import enum

class styleMsAnimationFillMode(enum.IntEnum):
    styleMsAnimationFillModeNone = 0
    styleMsAnimationFillModeForwards = 1
    styleMsAnimationFillModeBackwards = 2
    styleMsAnimationFillModeBoth = 3
    styleMsAnimationFillModeNotSet = 4
    styleMsAnimationFillMode_Max = 2147483647
// styleMsAnimationFillMode
pub const styleMsAnimationFillModeNone: i32 = 0;
pub const styleMsAnimationFillModeForwards: i32 = 1;
pub const styleMsAnimationFillModeBackwards: i32 = 2;
pub const styleMsAnimationFillModeBoth: i32 = 3;
pub const styleMsAnimationFillModeNotSet: i32 = 4;
pub const styleMsAnimationFillMode_Max: i32 = 2147483647;
// styleMsAnimationFillMode
const (
	styleMsAnimationFillModeNone int32 = 0
	styleMsAnimationFillModeForwards int32 = 1
	styleMsAnimationFillModeBackwards int32 = 2
	styleMsAnimationFillModeBoth int32 = 3
	styleMsAnimationFillModeNotSet int32 = 4
	styleMsAnimationFillMode_Max int32 = 2147483647
)
const
  styleMsAnimationFillModeNone = 0;
  styleMsAnimationFillModeForwards = 1;
  styleMsAnimationFillModeBackwards = 2;
  styleMsAnimationFillModeBoth = 3;
  styleMsAnimationFillModeNotSet = 4;
  styleMsAnimationFillMode_Max = 2147483647;
// styleMsAnimationFillMode
pub const styleMsAnimationFillModeNone: i32 = 0;
pub const styleMsAnimationFillModeForwards: i32 = 1;
pub const styleMsAnimationFillModeBackwards: i32 = 2;
pub const styleMsAnimationFillModeBoth: i32 = 3;
pub const styleMsAnimationFillModeNotSet: i32 = 4;
pub const styleMsAnimationFillMode_Max: i32 = 2147483647;
const
  styleMsAnimationFillModeNone* = 0
  styleMsAnimationFillModeForwards* = 1
  styleMsAnimationFillModeBackwards* = 2
  styleMsAnimationFillModeBoth* = 3
  styleMsAnimationFillModeNotSet* = 4
  styleMsAnimationFillMode_Max* = 2147483647
enum styleMsAnimationFillMode : int {
    styleMsAnimationFillModeNone = 0,
    styleMsAnimationFillModeForwards = 1,
    styleMsAnimationFillModeBackwards = 2,
    styleMsAnimationFillModeBoth = 3,
    styleMsAnimationFillModeNotSet = 4,
    styleMsAnimationFillMode_Max = 2147483647,
}
#define global styleMsAnimationFillModeNone      0x0
#define global styleMsAnimationFillModeForwards  0x1
#define global styleMsAnimationFillModeBackwards 0x2
#define global styleMsAnimationFillModeBoth      0x3
#define global styleMsAnimationFillModeNotSet    0x4
#define global styleMsAnimationFillMode_Max      0x7FFFFFFF