ホーム › Web.MsHtml › styleMsAnimationPlayState
styleMsAnimationPlayState
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| styleMsAnimationPlayStateRunning | 0 | 0x0 |
| styleMsAnimationPlayStatePaused | 1 | 0x1 |
| styleMsAnimationPlayStateNotSet | 2 | 0x2 |
| styleMsAnimationPlayState_Max | 2147483647 | 0x7FFFFFFF |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum styleMsAnimationPlayState : int {
styleMsAnimationPlayStateRunning = 0,
styleMsAnimationPlayStatePaused = 1,
styleMsAnimationPlayStateNotSet = 2,
styleMsAnimationPlayState_Max = 2147483647
} styleMsAnimationPlayState;public enum styleMsAnimationPlayState : int
{
styleMsAnimationPlayStateRunning = 0,
styleMsAnimationPlayStatePaused = 1,
styleMsAnimationPlayStateNotSet = 2,
styleMsAnimationPlayState_Max = 2147483647,
}Public Enum styleMsAnimationPlayState As Integer
styleMsAnimationPlayStateRunning = 0
styleMsAnimationPlayStatePaused = 1
styleMsAnimationPlayStateNotSet = 2
styleMsAnimationPlayState_Max = 2147483647
End Enumimport enum
class styleMsAnimationPlayState(enum.IntEnum):
styleMsAnimationPlayStateRunning = 0
styleMsAnimationPlayStatePaused = 1
styleMsAnimationPlayStateNotSet = 2
styleMsAnimationPlayState_Max = 2147483647// styleMsAnimationPlayState
pub const styleMsAnimationPlayStateRunning: i32 = 0;
pub const styleMsAnimationPlayStatePaused: i32 = 1;
pub const styleMsAnimationPlayStateNotSet: i32 = 2;
pub const styleMsAnimationPlayState_Max: i32 = 2147483647;// styleMsAnimationPlayState
const (
styleMsAnimationPlayStateRunning int32 = 0
styleMsAnimationPlayStatePaused int32 = 1
styleMsAnimationPlayStateNotSet int32 = 2
styleMsAnimationPlayState_Max int32 = 2147483647
)const
styleMsAnimationPlayStateRunning = 0;
styleMsAnimationPlayStatePaused = 1;
styleMsAnimationPlayStateNotSet = 2;
styleMsAnimationPlayState_Max = 2147483647;// styleMsAnimationPlayState
pub const styleMsAnimationPlayStateRunning: i32 = 0;
pub const styleMsAnimationPlayStatePaused: i32 = 1;
pub const styleMsAnimationPlayStateNotSet: i32 = 2;
pub const styleMsAnimationPlayState_Max: i32 = 2147483647;const
styleMsAnimationPlayStateRunning* = 0
styleMsAnimationPlayStatePaused* = 1
styleMsAnimationPlayStateNotSet* = 2
styleMsAnimationPlayState_Max* = 2147483647enum styleMsAnimationPlayState : int {
styleMsAnimationPlayStateRunning = 0,
styleMsAnimationPlayStatePaused = 1,
styleMsAnimationPlayStateNotSet = 2,
styleMsAnimationPlayState_Max = 2147483647,
}#define global styleMsAnimationPlayStateRunning 0x0
#define global styleMsAnimationPlayStatePaused 0x1
#define global styleMsAnimationPlayStateNotSet 0x2
#define global styleMsAnimationPlayState_Max 0x7FFFFFFF