Win32 API 日本語リファレンス
ホームWeb.MsHtml › styleMsAnimationPlayState

styleMsAnimationPlayState

列挙型
基底型i4

メンバー 4

名前10進16進
styleMsAnimationPlayStateRunning00x0
styleMsAnimationPlayStatePaused10x1
styleMsAnimationPlayStateNotSet20x2
styleMsAnimationPlayState_Max21474836470x7FFFFFFF

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum styleMsAnimationPlayState : int {
    styleMsAnimationPlayStateRunning = 0,
    styleMsAnimationPlayStatePaused = 1,
    styleMsAnimationPlayStateNotSet = 2,
    styleMsAnimationPlayState_Max = 2147483647
} styleMsAnimationPlayState;
public enum styleMsAnimationPlayState : int
{
    styleMsAnimationPlayStateRunning = 0,
    styleMsAnimationPlayStatePaused = 1,
    styleMsAnimationPlayStateNotSet = 2,
    styleMsAnimationPlayState_Max = 2147483647,
}
Public Enum styleMsAnimationPlayState As Integer
    styleMsAnimationPlayStateRunning = 0
    styleMsAnimationPlayStatePaused = 1
    styleMsAnimationPlayStateNotSet = 2
    styleMsAnimationPlayState_Max = 2147483647
End Enum
import enum

class styleMsAnimationPlayState(enum.IntEnum):
    styleMsAnimationPlayStateRunning = 0
    styleMsAnimationPlayStatePaused = 1
    styleMsAnimationPlayStateNotSet = 2
    styleMsAnimationPlayState_Max = 2147483647
// styleMsAnimationPlayState
pub const styleMsAnimationPlayStateRunning: i32 = 0;
pub const styleMsAnimationPlayStatePaused: i32 = 1;
pub const styleMsAnimationPlayStateNotSet: i32 = 2;
pub const styleMsAnimationPlayState_Max: i32 = 2147483647;
// styleMsAnimationPlayState
const (
	styleMsAnimationPlayStateRunning int32 = 0
	styleMsAnimationPlayStatePaused int32 = 1
	styleMsAnimationPlayStateNotSet int32 = 2
	styleMsAnimationPlayState_Max int32 = 2147483647
)
const
  styleMsAnimationPlayStateRunning = 0;
  styleMsAnimationPlayStatePaused = 1;
  styleMsAnimationPlayStateNotSet = 2;
  styleMsAnimationPlayState_Max = 2147483647;
// styleMsAnimationPlayState
pub const styleMsAnimationPlayStateRunning: i32 = 0;
pub const styleMsAnimationPlayStatePaused: i32 = 1;
pub const styleMsAnimationPlayStateNotSet: i32 = 2;
pub const styleMsAnimationPlayState_Max: i32 = 2147483647;
const
  styleMsAnimationPlayStateRunning* = 0
  styleMsAnimationPlayStatePaused* = 1
  styleMsAnimationPlayStateNotSet* = 2
  styleMsAnimationPlayState_Max* = 2147483647
enum styleMsAnimationPlayState : int {
    styleMsAnimationPlayStateRunning = 0,
    styleMsAnimationPlayStatePaused = 1,
    styleMsAnimationPlayStateNotSet = 2,
    styleMsAnimationPlayState_Max = 2147483647,
}
#define global styleMsAnimationPlayStateRunning 0x0
#define global styleMsAnimationPlayStatePaused  0x1
#define global styleMsAnimationPlayStateNotSet  0x2
#define global styleMsAnimationPlayState_Max    0x7FFFFFFF