Win32 API 日本語リファレンス
ホームDevices.AllJoyn › alljoyn_msgarg_setstruct

alljoyn_msgarg_setstruct

関数
メッセージ引数に複数メンバーからなる構造体を設定する。
DLLMSAJApi.dll呼出規約winapi

シグネチャ

// MSAJApi.dll
#include <windows.h>

QStatus alljoyn_msgarg_setstruct(
    alljoyn_msgarg arg,
    alljoyn_msgarg struct_members,
    UINT_PTR num_members
);

パラメーター

名前方向
argalljoyn_msgargin
struct_membersalljoyn_msgargin
num_membersUINT_PTRin

戻り値の型: QStatus

各言語での呼び出し定義

// MSAJApi.dll
#include <windows.h>

QStatus alljoyn_msgarg_setstruct(
    alljoyn_msgarg arg,
    alljoyn_msgarg struct_members,
    UINT_PTR num_members
);
[DllImport("MSAJApi.dll", ExactSpelling = true)]
static extern int alljoyn_msgarg_setstruct(
    IntPtr arg,   // alljoyn_msgarg
    IntPtr struct_members,   // alljoyn_msgarg
    UIntPtr num_members   // UINT_PTR
);
<DllImport("MSAJApi.dll", ExactSpelling:=True)>
Public Shared Function alljoyn_msgarg_setstruct(
    arg As IntPtr,   ' alljoyn_msgarg
    struct_members As IntPtr,   ' alljoyn_msgarg
    num_members As UIntPtr   ' UINT_PTR
) As Integer
End Function
' arg : alljoyn_msgarg
' struct_members : alljoyn_msgarg
' num_members : UINT_PTR
Declare PtrSafe Function alljoyn_msgarg_setstruct Lib "msajapi" ( _
    ByVal arg As LongPtr, _
    ByVal struct_members As LongPtr, _
    ByVal num_members As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

alljoyn_msgarg_setstruct = ctypes.windll.msajapi.alljoyn_msgarg_setstruct
alljoyn_msgarg_setstruct.restype = ctypes.c_int
alljoyn_msgarg_setstruct.argtypes = [
    ctypes.c_ssize_t,  # arg : alljoyn_msgarg
    ctypes.c_ssize_t,  # struct_members : alljoyn_msgarg
    ctypes.c_size_t,  # num_members : UINT_PTR
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('MSAJApi.dll')
alljoyn_msgarg_setstruct = Fiddle::Function.new(
  lib['alljoyn_msgarg_setstruct'],
  [
    Fiddle::TYPE_INTPTR_T,  # arg : alljoyn_msgarg
    Fiddle::TYPE_INTPTR_T,  # struct_members : alljoyn_msgarg
    Fiddle::TYPE_UINTPTR_T,  # num_members : UINT_PTR
  ],
  Fiddle::TYPE_INT)
#[link(name = "msajapi")]
extern "system" {
    fn alljoyn_msgarg_setstruct(
        arg: isize,  // alljoyn_msgarg
        struct_members: isize,  // alljoyn_msgarg
        num_members: usize  // UINT_PTR
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("MSAJApi.dll")]
public static extern int alljoyn_msgarg_setstruct(IntPtr arg, IntPtr struct_members, UIntPtr num_members);
"@
$api = Add-Type -MemberDefinition $sig -Name 'MSAJApi_alljoyn_msgarg_setstruct' -Namespace Win32 -PassThru
# $api::alljoyn_msgarg_setstruct(arg, struct_members, num_members)
#uselib "MSAJApi.dll"
#func global alljoyn_msgarg_setstruct "alljoyn_msgarg_setstruct" sptr, sptr, sptr
; alljoyn_msgarg_setstruct arg, struct_members, num_members   ; 戻り値は stat
; arg : alljoyn_msgarg -> "sptr"
; struct_members : alljoyn_msgarg -> "sptr"
; num_members : UINT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "MSAJApi.dll"
#cfunc global alljoyn_msgarg_setstruct "alljoyn_msgarg_setstruct" sptr, sptr, sptr
; res = alljoyn_msgarg_setstruct(arg, struct_members, num_members)
; arg : alljoyn_msgarg -> "sptr"
; struct_members : alljoyn_msgarg -> "sptr"
; num_members : UINT_PTR -> "sptr"
; QStatus alljoyn_msgarg_setstruct(alljoyn_msgarg arg, alljoyn_msgarg struct_members, UINT_PTR num_members)
#uselib "MSAJApi.dll"
#cfunc global alljoyn_msgarg_setstruct "alljoyn_msgarg_setstruct" intptr, intptr, intptr
; res = alljoyn_msgarg_setstruct(arg, struct_members, num_members)
; arg : alljoyn_msgarg -> "intptr"
; struct_members : alljoyn_msgarg -> "intptr"
; num_members : UINT_PTR -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	msajapi = windows.NewLazySystemDLL("MSAJApi.dll")
	procalljoyn_msgarg_setstruct = msajapi.NewProc("alljoyn_msgarg_setstruct")
)

// arg (alljoyn_msgarg), struct_members (alljoyn_msgarg), num_members (UINT_PTR)
r1, _, err := procalljoyn_msgarg_setstruct.Call(
	uintptr(arg),
	uintptr(struct_members),
	uintptr(num_members),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // QStatus
function alljoyn_msgarg_setstruct(
  arg: NativeInt;   // alljoyn_msgarg
  struct_members: NativeInt;   // alljoyn_msgarg
  num_members: NativeUInt   // UINT_PTR
): Integer; stdcall;
  external 'MSAJApi.dll' name 'alljoyn_msgarg_setstruct';
result := DllCall("MSAJApi\alljoyn_msgarg_setstruct"
    , "Ptr", arg   ; alljoyn_msgarg
    , "Ptr", struct_members   ; alljoyn_msgarg
    , "UPtr", num_members   ; UINT_PTR
    , "Int")   ; return: QStatus
●alljoyn_msgarg_setstruct(arg, struct_members, num_members) = DLL("MSAJApi.dll", "int alljoyn_msgarg_setstruct(int, int, int)")
# 呼び出し: alljoyn_msgarg_setstruct(arg, struct_members, num_members)
# arg : alljoyn_msgarg -> "int"
# struct_members : alljoyn_msgarg -> "int"
# num_members : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。