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CM_Connect_MachineA
関数リモートマシンの構成マネージャに接続する。
シグネチャ
// CFGMGR32.dll (ANSI / -A)
#include <windows.h>
CONFIGRET CM_Connect_MachineA(
LPCSTR UNCServerName, // optional
INT_PTR* phMachine
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| UNCServerName | LPCSTR | inoptional |
| phMachine | INT_PTR* | out |
戻り値の型: CONFIGRET
各言語での呼び出し定義
// CFGMGR32.dll (ANSI / -A)
#include <windows.h>
CONFIGRET CM_Connect_MachineA(
LPCSTR UNCServerName, // optional
INT_PTR* phMachine
);[DllImport("CFGMGR32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint CM_Connect_MachineA(
[MarshalAs(UnmanagedType.LPStr)] string UNCServerName, // LPCSTR optional
out IntPtr phMachine // INT_PTR* out
);<DllImport("CFGMGR32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function CM_Connect_MachineA(
<MarshalAs(UnmanagedType.LPStr)> UNCServerName As String, ' LPCSTR optional
<Out> ByRef phMachine As IntPtr ' INT_PTR* out
) As UInteger
End Function' UNCServerName : LPCSTR optional
' phMachine : INT_PTR* out
Declare PtrSafe Function CM_Connect_MachineA Lib "cfgmgr32" ( _
ByVal UNCServerName As String, _
ByRef phMachine As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CM_Connect_MachineA = ctypes.windll.cfgmgr32.CM_Connect_MachineA
CM_Connect_MachineA.restype = wintypes.DWORD
CM_Connect_MachineA.argtypes = [
wintypes.LPCSTR, # UNCServerName : LPCSTR optional
ctypes.POINTER(ctypes.c_ssize_t), # phMachine : INT_PTR* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('CFGMGR32.dll')
CM_Connect_MachineA = Fiddle::Function.new(
lib['CM_Connect_MachineA'],
[
Fiddle::TYPE_VOIDP, # UNCServerName : LPCSTR optional
Fiddle::TYPE_VOIDP, # phMachine : INT_PTR* out
],
-Fiddle::TYPE_INT)#[link(name = "cfgmgr32")]
extern "system" {
fn CM_Connect_MachineA(
UNCServerName: *const u8, // LPCSTR optional
phMachine: *mut isize // INT_PTR* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("CFGMGR32.dll", CharSet = CharSet.Ansi)]
public static extern uint CM_Connect_MachineA([MarshalAs(UnmanagedType.LPStr)] string UNCServerName, out IntPtr phMachine);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_CM_Connect_MachineA' -Namespace Win32 -PassThru
# $api::CM_Connect_MachineA(UNCServerName, phMachine)#uselib "CFGMGR32.dll"
#func global CM_Connect_MachineA "CM_Connect_MachineA" sptr, sptr
; CM_Connect_MachineA UNCServerName, varptr(phMachine) ; 戻り値は stat
; UNCServerName : LPCSTR optional -> "sptr"
; phMachine : INT_PTR* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "CFGMGR32.dll" #cfunc global CM_Connect_MachineA "CM_Connect_MachineA" str, var ; res = CM_Connect_MachineA(UNCServerName, phMachine) ; UNCServerName : LPCSTR optional -> "str" ; phMachine : INT_PTR* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "CFGMGR32.dll" #cfunc global CM_Connect_MachineA "CM_Connect_MachineA" str, sptr ; res = CM_Connect_MachineA(UNCServerName, varptr(phMachine)) ; UNCServerName : LPCSTR optional -> "str" ; phMachine : INT_PTR* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; CONFIGRET CM_Connect_MachineA(LPCSTR UNCServerName, INT_PTR* phMachine) #uselib "CFGMGR32.dll" #cfunc global CM_Connect_MachineA "CM_Connect_MachineA" str, var ; res = CM_Connect_MachineA(UNCServerName, phMachine) ; UNCServerName : LPCSTR optional -> "str" ; phMachine : INT_PTR* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; CONFIGRET CM_Connect_MachineA(LPCSTR UNCServerName, INT_PTR* phMachine) #uselib "CFGMGR32.dll" #cfunc global CM_Connect_MachineA "CM_Connect_MachineA" str, intptr ; res = CM_Connect_MachineA(UNCServerName, varptr(phMachine)) ; UNCServerName : LPCSTR optional -> "str" ; phMachine : INT_PTR* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
procCM_Connect_MachineA = cfgmgr32.NewProc("CM_Connect_MachineA")
)
// UNCServerName (LPCSTR optional), phMachine (INT_PTR* out)
r1, _, err := procCM_Connect_MachineA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(UNCServerName))),
uintptr(phMachine),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // CONFIGRETfunction CM_Connect_MachineA(
UNCServerName: PAnsiChar; // LPCSTR optional
phMachine: Pointer // INT_PTR* out
): DWORD; stdcall;
external 'CFGMGR32.dll' name 'CM_Connect_MachineA';result := DllCall("CFGMGR32\CM_Connect_MachineA"
, "AStr", UNCServerName ; LPCSTR optional
, "Ptr", phMachine ; INT_PTR* out
, "UInt") ; return: CONFIGRET●CM_Connect_MachineA(UNCServerName, phMachine) = DLL("CFGMGR32.dll", "dword CM_Connect_MachineA(char*, void*)")
# 呼び出し: CM_Connect_MachineA(UNCServerName, phMachine)
# UNCServerName : LPCSTR optional -> "char*"
# phMachine : INT_PTR* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。