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CM_Set_Class_PropertyW
関数デバイスセットアップクラスのデバイスプロパティを設定する。
シグネチャ
// CFGMGR32.dll
#include <windows.h>
CONFIGRET CM_Set_Class_PropertyW(
const GUID* ClassGUID,
const DEVPROPKEY* PropertyKey,
DEVPROPTYPE PropertyType,
const BYTE* PropertyBuffer, // optional
DWORD PropertyBufferSize,
DWORD ulFlags
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| ClassGUID | GUID* | in | プロパティを設定する対象デバイスクラスのGUIDへのポインタ。 |
| PropertyKey | DEVPROPKEY* | in | 設定する統合プロパティのキー(DEVPROPKEY)へのポインタ。 |
| PropertyType | DEVPROPTYPE | in | 設定値のデータ型を表すDEVPROPTYPE。 |
| PropertyBuffer | BYTE* | inoptional | 設定するプロパティ値を格納したバッファへのポインタ。削除時はNULL。 |
| PropertyBufferSize | DWORD | in | PropertyBufferのサイズをバイト単位で指定する。削除時は0。 |
| ulFlags | DWORD | in | クラス種別を示すフラグ。CM_CLASS_PROPERTY_INSTALLER/INTERFACE等を指定する。 |
戻り値の型: CONFIGRET
各言語での呼び出し定義
// CFGMGR32.dll
#include <windows.h>
CONFIGRET CM_Set_Class_PropertyW(
const GUID* ClassGUID,
const DEVPROPKEY* PropertyKey,
DEVPROPTYPE PropertyType,
const BYTE* PropertyBuffer, // optional
DWORD PropertyBufferSize,
DWORD ulFlags
);[DllImport("CFGMGR32.dll", ExactSpelling = true)]
static extern uint CM_Set_Class_PropertyW(
ref Guid ClassGUID, // GUID*
IntPtr PropertyKey, // DEVPROPKEY*
uint PropertyType, // DEVPROPTYPE
IntPtr PropertyBuffer, // BYTE* optional
uint PropertyBufferSize, // DWORD
uint ulFlags // DWORD
);<DllImport("CFGMGR32.dll", ExactSpelling:=True)>
Public Shared Function CM_Set_Class_PropertyW(
ByRef ClassGUID As Guid, ' GUID*
PropertyKey As IntPtr, ' DEVPROPKEY*
PropertyType As UInteger, ' DEVPROPTYPE
PropertyBuffer As IntPtr, ' BYTE* optional
PropertyBufferSize As UInteger, ' DWORD
ulFlags As UInteger ' DWORD
) As UInteger
End Function' ClassGUID : GUID*
' PropertyKey : DEVPROPKEY*
' PropertyType : DEVPROPTYPE
' PropertyBuffer : BYTE* optional
' PropertyBufferSize : DWORD
' ulFlags : DWORD
Declare PtrSafe Function CM_Set_Class_PropertyW Lib "cfgmgr32" ( _
ByVal ClassGUID As LongPtr, _
ByVal PropertyKey As LongPtr, _
ByVal PropertyType As Long, _
ByVal PropertyBuffer As LongPtr, _
ByVal PropertyBufferSize As Long, _
ByVal ulFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CM_Set_Class_PropertyW = ctypes.windll.cfgmgr32.CM_Set_Class_PropertyW
CM_Set_Class_PropertyW.restype = wintypes.DWORD
CM_Set_Class_PropertyW.argtypes = [
ctypes.c_void_p, # ClassGUID : GUID*
ctypes.c_void_p, # PropertyKey : DEVPROPKEY*
wintypes.DWORD, # PropertyType : DEVPROPTYPE
ctypes.POINTER(ctypes.c_ubyte), # PropertyBuffer : BYTE* optional
wintypes.DWORD, # PropertyBufferSize : DWORD
wintypes.DWORD, # ulFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('CFGMGR32.dll')
CM_Set_Class_PropertyW = Fiddle::Function.new(
lib['CM_Set_Class_PropertyW'],
[
Fiddle::TYPE_VOIDP, # ClassGUID : GUID*
Fiddle::TYPE_VOIDP, # PropertyKey : DEVPROPKEY*
-Fiddle::TYPE_INT, # PropertyType : DEVPROPTYPE
Fiddle::TYPE_VOIDP, # PropertyBuffer : BYTE* optional
-Fiddle::TYPE_INT, # PropertyBufferSize : DWORD
-Fiddle::TYPE_INT, # ulFlags : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "cfgmgr32")]
extern "system" {
fn CM_Set_Class_PropertyW(
ClassGUID: *const GUID, // GUID*
PropertyKey: *const DEVPROPKEY, // DEVPROPKEY*
PropertyType: u32, // DEVPROPTYPE
PropertyBuffer: *const u8, // BYTE* optional
PropertyBufferSize: u32, // DWORD
ulFlags: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("CFGMGR32.dll")]
public static extern uint CM_Set_Class_PropertyW(ref Guid ClassGUID, IntPtr PropertyKey, uint PropertyType, IntPtr PropertyBuffer, uint PropertyBufferSize, uint ulFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_CM_Set_Class_PropertyW' -Namespace Win32 -PassThru
# $api::CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)#uselib "CFGMGR32.dll"
#func global CM_Set_Class_PropertyW "CM_Set_Class_PropertyW" sptr, sptr, sptr, sptr, sptr, sptr
; CM_Set_Class_PropertyW varptr(ClassGUID), varptr(PropertyKey), PropertyType, varptr(PropertyBuffer), PropertyBufferSize, ulFlags ; 戻り値は stat
; ClassGUID : GUID* -> "sptr"
; PropertyKey : DEVPROPKEY* -> "sptr"
; PropertyType : DEVPROPTYPE -> "sptr"
; PropertyBuffer : BYTE* optional -> "sptr"
; PropertyBufferSize : DWORD -> "sptr"
; ulFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "CFGMGR32.dll" #cfunc global CM_Set_Class_PropertyW "CM_Set_Class_PropertyW" var, var, int, var, int, int ; res = CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags) ; ClassGUID : GUID* -> "var" ; PropertyKey : DEVPROPKEY* -> "var" ; PropertyType : DEVPROPTYPE -> "int" ; PropertyBuffer : BYTE* optional -> "var" ; PropertyBufferSize : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "CFGMGR32.dll" #cfunc global CM_Set_Class_PropertyW "CM_Set_Class_PropertyW" sptr, sptr, int, sptr, int, int ; res = CM_Set_Class_PropertyW(varptr(ClassGUID), varptr(PropertyKey), PropertyType, varptr(PropertyBuffer), PropertyBufferSize, ulFlags) ; ClassGUID : GUID* -> "sptr" ; PropertyKey : DEVPROPKEY* -> "sptr" ; PropertyType : DEVPROPTYPE -> "int" ; PropertyBuffer : BYTE* optional -> "sptr" ; PropertyBufferSize : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; CONFIGRET CM_Set_Class_PropertyW(GUID* ClassGUID, DEVPROPKEY* PropertyKey, DEVPROPTYPE PropertyType, BYTE* PropertyBuffer, DWORD PropertyBufferSize, DWORD ulFlags) #uselib "CFGMGR32.dll" #cfunc global CM_Set_Class_PropertyW "CM_Set_Class_PropertyW" var, var, int, var, int, int ; res = CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags) ; ClassGUID : GUID* -> "var" ; PropertyKey : DEVPROPKEY* -> "var" ; PropertyType : DEVPROPTYPE -> "int" ; PropertyBuffer : BYTE* optional -> "var" ; PropertyBufferSize : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; CONFIGRET CM_Set_Class_PropertyW(GUID* ClassGUID, DEVPROPKEY* PropertyKey, DEVPROPTYPE PropertyType, BYTE* PropertyBuffer, DWORD PropertyBufferSize, DWORD ulFlags) #uselib "CFGMGR32.dll" #cfunc global CM_Set_Class_PropertyW "CM_Set_Class_PropertyW" intptr, intptr, int, intptr, int, int ; res = CM_Set_Class_PropertyW(varptr(ClassGUID), varptr(PropertyKey), PropertyType, varptr(PropertyBuffer), PropertyBufferSize, ulFlags) ; ClassGUID : GUID* -> "intptr" ; PropertyKey : DEVPROPKEY* -> "intptr" ; PropertyType : DEVPROPTYPE -> "int" ; PropertyBuffer : BYTE* optional -> "intptr" ; PropertyBufferSize : DWORD -> "int" ; ulFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
procCM_Set_Class_PropertyW = cfgmgr32.NewProc("CM_Set_Class_PropertyW")
)
// ClassGUID (GUID*), PropertyKey (DEVPROPKEY*), PropertyType (DEVPROPTYPE), PropertyBuffer (BYTE* optional), PropertyBufferSize (DWORD), ulFlags (DWORD)
r1, _, err := procCM_Set_Class_PropertyW.Call(
uintptr(ClassGUID),
uintptr(PropertyKey),
uintptr(PropertyType),
uintptr(PropertyBuffer),
uintptr(PropertyBufferSize),
uintptr(ulFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // CONFIGRETfunction CM_Set_Class_PropertyW(
ClassGUID: PGUID; // GUID*
PropertyKey: Pointer; // DEVPROPKEY*
PropertyType: DWORD; // DEVPROPTYPE
PropertyBuffer: Pointer; // BYTE* optional
PropertyBufferSize: DWORD; // DWORD
ulFlags: DWORD // DWORD
): DWORD; stdcall;
external 'CFGMGR32.dll' name 'CM_Set_Class_PropertyW';result := DllCall("CFGMGR32\CM_Set_Class_PropertyW"
, "Ptr", ClassGUID ; GUID*
, "Ptr", PropertyKey ; DEVPROPKEY*
, "UInt", PropertyType ; DEVPROPTYPE
, "Ptr", PropertyBuffer ; BYTE* optional
, "UInt", PropertyBufferSize ; DWORD
, "UInt", ulFlags ; DWORD
, "UInt") ; return: CONFIGRET●CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags) = DLL("CFGMGR32.dll", "dword CM_Set_Class_PropertyW(void*, void*, dword, void*, dword, dword)")
# 呼び出し: CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)
# ClassGUID : GUID* -> "void*"
# PropertyKey : DEVPROPKEY* -> "void*"
# PropertyType : DEVPROPTYPE -> "dword"
# PropertyBuffer : BYTE* optional -> "void*"
# PropertyBufferSize : DWORD -> "dword"
# ulFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "cfgmgr32" fn CM_Set_Class_PropertyW(
ClassGUID: [*c]GUID, // GUID*
PropertyKey: [*c]DEVPROPKEY, // DEVPROPKEY*
PropertyType: u32, // DEVPROPTYPE
PropertyBuffer: [*c]u8, // BYTE* optional
PropertyBufferSize: u32, // DWORD
ulFlags: u32 // DWORD
) callconv(std.os.windows.WINAPI) u32;proc CM_Set_Class_PropertyW(
ClassGUID: ptr GUID, # GUID*
PropertyKey: ptr DEVPROPKEY, # DEVPROPKEY*
PropertyType: uint32, # DEVPROPTYPE
PropertyBuffer: ptr uint8, # BYTE* optional
PropertyBufferSize: uint32, # DWORD
ulFlags: uint32 # DWORD
): uint32 {.importc: "CM_Set_Class_PropertyW", stdcall, dynlib: "CFGMGR32.dll".}pragma(lib, "cfgmgr32");
extern(Windows)
uint CM_Set_Class_PropertyW(
GUID* ClassGUID, // GUID*
DEVPROPKEY* PropertyKey, // DEVPROPKEY*
uint PropertyType, // DEVPROPTYPE
ubyte* PropertyBuffer, // BYTE* optional
uint PropertyBufferSize, // DWORD
uint ulFlags // DWORD
);ccall((:CM_Set_Class_PropertyW, "CFGMGR32.dll"), stdcall, UInt32,
(Ptr{GUID}, Ptr{DEVPROPKEY}, UInt32, Ptr{UInt8}, UInt32, UInt32),
ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)
# ClassGUID : GUID* -> Ptr{GUID}
# PropertyKey : DEVPROPKEY* -> Ptr{DEVPROPKEY}
# PropertyType : DEVPROPTYPE -> UInt32
# PropertyBuffer : BYTE* optional -> Ptr{UInt8}
# PropertyBufferSize : DWORD -> UInt32
# ulFlags : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t CM_Set_Class_PropertyW(
void* ClassGUID,
void* PropertyKey,
uint32_t PropertyType,
uint8_t* PropertyBuffer,
uint32_t PropertyBufferSize,
uint32_t ulFlags);
]]
local cfgmgr32 = ffi.load("cfgmgr32")
-- cfgmgr32.CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)
-- ClassGUID : GUID*
-- PropertyKey : DEVPROPKEY*
-- PropertyType : DEVPROPTYPE
-- PropertyBuffer : BYTE* optional
-- PropertyBufferSize : DWORD
-- ulFlags : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('CFGMGR32.dll');
const CM_Set_Class_PropertyW = lib.func('__stdcall', 'CM_Set_Class_PropertyW', 'uint32_t', ['void *', 'void *', 'uint32_t', 'uint8_t *', 'uint32_t', 'uint32_t']);
// CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)
// ClassGUID : GUID* -> 'void *'
// PropertyKey : DEVPROPKEY* -> 'void *'
// PropertyType : DEVPROPTYPE -> 'uint32_t'
// PropertyBuffer : BYTE* optional -> 'uint8_t *'
// PropertyBufferSize : DWORD -> 'uint32_t'
// ulFlags : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("CFGMGR32.dll", {
CM_Set_Class_PropertyW: { parameters: ["pointer", "pointer", "u32", "pointer", "u32", "u32"], result: "u32" },
});
// lib.symbols.CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags)
// ClassGUID : GUID* -> "pointer"
// PropertyKey : DEVPROPKEY* -> "pointer"
// PropertyType : DEVPROPTYPE -> "u32"
// PropertyBuffer : BYTE* optional -> "pointer"
// PropertyBufferSize : DWORD -> "u32"
// ulFlags : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t CM_Set_Class_PropertyW(
void* ClassGUID,
void* PropertyKey,
uint32_t PropertyType,
uint8_t* PropertyBuffer,
uint32_t PropertyBufferSize,
uint32_t ulFlags);
C, "CFGMGR32.dll");
// $ffi->CM_Set_Class_PropertyW(ClassGUID, PropertyKey, PropertyType, PropertyBuffer, PropertyBufferSize, ulFlags);
// ClassGUID : GUID*
// PropertyKey : DEVPROPKEY*
// PropertyType : DEVPROPTYPE
// PropertyBuffer : BYTE* optional
// PropertyBufferSize : DWORD
// ulFlags : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Cfgmgr32 extends StdCallLibrary {
Cfgmgr32 INSTANCE = Native.load("cfgmgr32", Cfgmgr32.class);
int CM_Set_Class_PropertyW(
Pointer ClassGUID, // GUID*
Pointer PropertyKey, // DEVPROPKEY*
int PropertyType, // DEVPROPTYPE
byte[] PropertyBuffer, // BYTE* optional
int PropertyBufferSize, // DWORD
int ulFlags // DWORD
);
}@[Link("cfgmgr32")]
lib LibCFGMGR32
fun CM_Set_Class_PropertyW = CM_Set_Class_PropertyW(
ClassGUID : GUID*, # GUID*
PropertyKey : DEVPROPKEY*, # DEVPROPKEY*
PropertyType : UInt32, # DEVPROPTYPE
PropertyBuffer : UInt8*, # BYTE* optional
PropertyBufferSize : UInt32, # DWORD
ulFlags : UInt32 # DWORD
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef CM_Set_Class_PropertyWNative = Uint32 Function(Pointer<Void>, Pointer<Void>, Uint32, Pointer<Uint8>, Uint32, Uint32);
typedef CM_Set_Class_PropertyWDart = int Function(Pointer<Void>, Pointer<Void>, int, Pointer<Uint8>, int, int);
final CM_Set_Class_PropertyW = DynamicLibrary.open('CFGMGR32.dll')
.lookupFunction<CM_Set_Class_PropertyWNative, CM_Set_Class_PropertyWDart>('CM_Set_Class_PropertyW');
// ClassGUID : GUID* -> Pointer<Void>
// PropertyKey : DEVPROPKEY* -> Pointer<Void>
// PropertyType : DEVPROPTYPE -> Uint32
// PropertyBuffer : BYTE* optional -> Pointer<Uint8>
// PropertyBufferSize : DWORD -> Uint32
// ulFlags : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function CM_Set_Class_PropertyW(
ClassGUID: PGUID; // GUID*
PropertyKey: Pointer; // DEVPROPKEY*
PropertyType: DWORD; // DEVPROPTYPE
PropertyBuffer: Pointer; // BYTE* optional
PropertyBufferSize: DWORD; // DWORD
ulFlags: DWORD // DWORD
): DWORD; stdcall;
external 'CFGMGR32.dll' name 'CM_Set_Class_PropertyW';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "CM_Set_Class_PropertyW"
c_CM_Set_Class_PropertyW :: Ptr () -> Ptr () -> Word32 -> Ptr Word8 -> Word32 -> Word32 -> IO Word32
-- ClassGUID : GUID* -> Ptr ()
-- PropertyKey : DEVPROPKEY* -> Ptr ()
-- PropertyType : DEVPROPTYPE -> Word32
-- PropertyBuffer : BYTE* optional -> Ptr Word8
-- PropertyBufferSize : DWORD -> Word32
-- ulFlags : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let cm_set_class_propertyw =
foreign "CM_Set_Class_PropertyW"
((ptr void) @-> (ptr void) @-> uint32_t @-> (ptr uint8_t) @-> uint32_t @-> uint32_t @-> returning uint32_t)
(* ClassGUID : GUID* -> (ptr void) *)
(* PropertyKey : DEVPROPKEY* -> (ptr void) *)
(* PropertyType : DEVPROPTYPE -> uint32_t *)
(* PropertyBuffer : BYTE* optional -> (ptr uint8_t) *)
(* PropertyBufferSize : DWORD -> uint32_t *)
(* ulFlags : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library cfgmgr32 (t "CFGMGR32.dll"))
(cffi:use-foreign-library cfgmgr32)
(cffi:defcfun ("CM_Set_Class_PropertyW" cm-set-class-property-w :convention :stdcall) :uint32
(class-guid :pointer) ; GUID*
(property-key :pointer) ; DEVPROPKEY*
(property-type :uint32) ; DEVPROPTYPE
(property-buffer :pointer) ; BYTE* optional
(property-buffer-size :uint32) ; DWORD
(ul-flags :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $CM_Set_Class_PropertyW = Win32::API::More->new('CFGMGR32',
'DWORD CM_Set_Class_PropertyW(LPVOID ClassGUID, LPVOID PropertyKey, DWORD PropertyType, LPVOID PropertyBuffer, DWORD PropertyBufferSize, DWORD ulFlags)');
# my $ret = $CM_Set_Class_PropertyW->Call($ClassGUID, $PropertyKey, $PropertyType, $PropertyBuffer, $PropertyBufferSize, $ulFlags);
# ClassGUID : GUID* -> LPVOID
# PropertyKey : DEVPROPKEY* -> LPVOID
# PropertyType : DEVPROPTYPE -> DWORD
# PropertyBuffer : BYTE* optional -> LPVOID
# PropertyBufferSize : DWORD -> DWORD
# ulFlags : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。