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CM_Set_DevNode_Registry_PropertyA

関数
デバイスノードのレジストリプロパティを設定する。
DLLCFGMGR32.dll文字セットANSI (-A)呼出規約winapi

シグネチャ

// CFGMGR32.dll  (ANSI / -A)
#include <windows.h>

CONFIGRET CM_Set_DevNode_Registry_PropertyA(
    DWORD dnDevInst,
    DWORD ulProperty,
    void* Buffer,   // optional
    DWORD ulLength,
    DWORD ulFlags
);

パラメーター

名前方向
dnDevInstDWORDin
ulPropertyDWORDin
Buffervoid*inoptional
ulLengthDWORDin
ulFlagsDWORDin

戻り値の型: CONFIGRET

各言語での呼び出し定義

// CFGMGR32.dll  (ANSI / -A)
#include <windows.h>

CONFIGRET CM_Set_DevNode_Registry_PropertyA(
    DWORD dnDevInst,
    DWORD ulProperty,
    void* Buffer,   // optional
    DWORD ulLength,
    DWORD ulFlags
);
[DllImport("CFGMGR32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint CM_Set_DevNode_Registry_PropertyA(
    uint dnDevInst,   // DWORD
    uint ulProperty,   // DWORD
    IntPtr Buffer,   // void* optional
    uint ulLength,   // DWORD
    uint ulFlags   // DWORD
);
<DllImport("CFGMGR32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function CM_Set_DevNode_Registry_PropertyA(
    dnDevInst As UInteger,   ' DWORD
    ulProperty As UInteger,   ' DWORD
    Buffer As IntPtr,   ' void* optional
    ulLength As UInteger,   ' DWORD
    ulFlags As UInteger   ' DWORD
) As UInteger
End Function
' dnDevInst : DWORD
' ulProperty : DWORD
' Buffer : void* optional
' ulLength : DWORD
' ulFlags : DWORD
Declare PtrSafe Function CM_Set_DevNode_Registry_PropertyA Lib "cfgmgr32" ( _
    ByVal dnDevInst As Long, _
    ByVal ulProperty As Long, _
    ByVal Buffer As LongPtr, _
    ByVal ulLength As Long, _
    ByVal ulFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CM_Set_DevNode_Registry_PropertyA = ctypes.windll.cfgmgr32.CM_Set_DevNode_Registry_PropertyA
CM_Set_DevNode_Registry_PropertyA.restype = wintypes.DWORD
CM_Set_DevNode_Registry_PropertyA.argtypes = [
    wintypes.DWORD,  # dnDevInst : DWORD
    wintypes.DWORD,  # ulProperty : DWORD
    ctypes.POINTER(None),  # Buffer : void* optional
    wintypes.DWORD,  # ulLength : DWORD
    wintypes.DWORD,  # ulFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('CFGMGR32.dll')
CM_Set_DevNode_Registry_PropertyA = Fiddle::Function.new(
  lib['CM_Set_DevNode_Registry_PropertyA'],
  [
    -Fiddle::TYPE_INT,  # dnDevInst : DWORD
    -Fiddle::TYPE_INT,  # ulProperty : DWORD
    Fiddle::TYPE_VOIDP,  # Buffer : void* optional
    -Fiddle::TYPE_INT,  # ulLength : DWORD
    -Fiddle::TYPE_INT,  # ulFlags : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "cfgmgr32")]
extern "system" {
    fn CM_Set_DevNode_Registry_PropertyA(
        dnDevInst: u32,  // DWORD
        ulProperty: u32,  // DWORD
        Buffer: *mut (),  // void* optional
        ulLength: u32,  // DWORD
        ulFlags: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("CFGMGR32.dll", CharSet = CharSet.Ansi)]
public static extern uint CM_Set_DevNode_Registry_PropertyA(uint dnDevInst, uint ulProperty, IntPtr Buffer, uint ulLength, uint ulFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_CM_Set_DevNode_Registry_PropertyA' -Namespace Win32 -PassThru
# $api::CM_Set_DevNode_Registry_PropertyA(dnDevInst, ulProperty, Buffer, ulLength, ulFlags)
#uselib "CFGMGR32.dll"
#func global CM_Set_DevNode_Registry_PropertyA "CM_Set_DevNode_Registry_PropertyA" sptr, sptr, sptr, sptr, sptr
; CM_Set_DevNode_Registry_PropertyA dnDevInst, ulProperty, Buffer, ulLength, ulFlags   ; 戻り値は stat
; dnDevInst : DWORD -> "sptr"
; ulProperty : DWORD -> "sptr"
; Buffer : void* optional -> "sptr"
; ulLength : DWORD -> "sptr"
; ulFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "CFGMGR32.dll"
#cfunc global CM_Set_DevNode_Registry_PropertyA "CM_Set_DevNode_Registry_PropertyA" int, int, sptr, int, int
; res = CM_Set_DevNode_Registry_PropertyA(dnDevInst, ulProperty, Buffer, ulLength, ulFlags)
; dnDevInst : DWORD -> "int"
; ulProperty : DWORD -> "int"
; Buffer : void* optional -> "sptr"
; ulLength : DWORD -> "int"
; ulFlags : DWORD -> "int"
; CONFIGRET CM_Set_DevNode_Registry_PropertyA(DWORD dnDevInst, DWORD ulProperty, void* Buffer, DWORD ulLength, DWORD ulFlags)
#uselib "CFGMGR32.dll"
#cfunc global CM_Set_DevNode_Registry_PropertyA "CM_Set_DevNode_Registry_PropertyA" int, int, intptr, int, int
; res = CM_Set_DevNode_Registry_PropertyA(dnDevInst, ulProperty, Buffer, ulLength, ulFlags)
; dnDevInst : DWORD -> "int"
; ulProperty : DWORD -> "int"
; Buffer : void* optional -> "intptr"
; ulLength : DWORD -> "int"
; ulFlags : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
	procCM_Set_DevNode_Registry_PropertyA = cfgmgr32.NewProc("CM_Set_DevNode_Registry_PropertyA")
)

// dnDevInst (DWORD), ulProperty (DWORD), Buffer (void* optional), ulLength (DWORD), ulFlags (DWORD)
r1, _, err := procCM_Set_DevNode_Registry_PropertyA.Call(
	uintptr(dnDevInst),
	uintptr(ulProperty),
	uintptr(Buffer),
	uintptr(ulLength),
	uintptr(ulFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // CONFIGRET
function CM_Set_DevNode_Registry_PropertyA(
  dnDevInst: DWORD;   // DWORD
  ulProperty: DWORD;   // DWORD
  Buffer: Pointer;   // void* optional
  ulLength: DWORD;   // DWORD
  ulFlags: DWORD   // DWORD
): DWORD; stdcall;
  external 'CFGMGR32.dll' name 'CM_Set_DevNode_Registry_PropertyA';
result := DllCall("CFGMGR32\CM_Set_DevNode_Registry_PropertyA"
    , "UInt", dnDevInst   ; DWORD
    , "UInt", ulProperty   ; DWORD
    , "Ptr", Buffer   ; void* optional
    , "UInt", ulLength   ; DWORD
    , "UInt", ulFlags   ; DWORD
    , "UInt")   ; return: CONFIGRET
●CM_Set_DevNode_Registry_PropertyA(dnDevInst, ulProperty, Buffer, ulLength, ulFlags) = DLL("CFGMGR32.dll", "dword CM_Set_DevNode_Registry_PropertyA(dword, dword, void*, dword, dword)")
# 呼び出し: CM_Set_DevNode_Registry_PropertyA(dnDevInst, ulProperty, Buffer, ulLength, ulFlags)
# dnDevInst : DWORD -> "dword"
# ulProperty : DWORD -> "dword"
# Buffer : void* optional -> "void*"
# ulLength : DWORD -> "dword"
# ulFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。