Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupDecompressOrCopyFileA

SetupDecompressOrCopyFileA

関数
ファイルを必要に応じて展開しつつコピーする(ANSI)。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

DWORD SetupDecompressOrCopyFileA(
    LPCSTR SourceFileName,
    LPCSTR TargetFileName,
    FILE_COMPRESSION_TYPE* CompressionType   // optional
);

パラメーター

名前方向
SourceFileNameLPCSTRin
TargetFileNameLPCSTRin
CompressionTypeFILE_COMPRESSION_TYPE*inoptional

戻り値の型: DWORD

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

DWORD SetupDecompressOrCopyFileA(
    LPCSTR SourceFileName,
    LPCSTR TargetFileName,
    FILE_COMPRESSION_TYPE* CompressionType   // optional
);
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint SetupDecompressOrCopyFileA(
    [MarshalAs(UnmanagedType.LPStr)] string SourceFileName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string TargetFileName,   // LPCSTR
    IntPtr CompressionType   // FILE_COMPRESSION_TYPE* optional
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupDecompressOrCopyFileA(
    <MarshalAs(UnmanagedType.LPStr)> SourceFileName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> TargetFileName As String,   ' LPCSTR
    CompressionType As IntPtr   ' FILE_COMPRESSION_TYPE* optional
) As UInteger
End Function
' SourceFileName : LPCSTR
' TargetFileName : LPCSTR
' CompressionType : FILE_COMPRESSION_TYPE* optional
Declare PtrSafe Function SetupDecompressOrCopyFileA Lib "setupapi" ( _
    ByVal SourceFileName As String, _
    ByVal TargetFileName As String, _
    ByVal CompressionType As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupDecompressOrCopyFileA = ctypes.windll.setupapi.SetupDecompressOrCopyFileA
SetupDecompressOrCopyFileA.restype = wintypes.DWORD
SetupDecompressOrCopyFileA.argtypes = [
    wintypes.LPCSTR,  # SourceFileName : LPCSTR
    wintypes.LPCSTR,  # TargetFileName : LPCSTR
    ctypes.c_void_p,  # CompressionType : FILE_COMPRESSION_TYPE* optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupDecompressOrCopyFileA = Fiddle::Function.new(
  lib['SetupDecompressOrCopyFileA'],
  [
    Fiddle::TYPE_VOIDP,  # SourceFileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # TargetFileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # CompressionType : FILE_COMPRESSION_TYPE* optional
  ],
  -Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupDecompressOrCopyFileA(
        SourceFileName: *const u8,  // LPCSTR
        TargetFileName: *const u8,  // LPCSTR
        CompressionType: *mut u32  // FILE_COMPRESSION_TYPE* optional
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint SetupDecompressOrCopyFileA([MarshalAs(UnmanagedType.LPStr)] string SourceFileName, [MarshalAs(UnmanagedType.LPStr)] string TargetFileName, IntPtr CompressionType);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupDecompressOrCopyFileA' -Namespace Win32 -PassThru
# $api::SetupDecompressOrCopyFileA(SourceFileName, TargetFileName, CompressionType)
#uselib "SETUPAPI.dll"
#func global SetupDecompressOrCopyFileA "SetupDecompressOrCopyFileA" sptr, sptr, sptr
; SetupDecompressOrCopyFileA SourceFileName, TargetFileName, CompressionType   ; 戻り値は stat
; SourceFileName : LPCSTR -> "sptr"
; TargetFileName : LPCSTR -> "sptr"
; CompressionType : FILE_COMPRESSION_TYPE* optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupDecompressOrCopyFileA "SetupDecompressOrCopyFileA" str, str, int
; res = SetupDecompressOrCopyFileA(SourceFileName, TargetFileName, CompressionType)
; SourceFileName : LPCSTR -> "str"
; TargetFileName : LPCSTR -> "str"
; CompressionType : FILE_COMPRESSION_TYPE* optional -> "int"
; DWORD SetupDecompressOrCopyFileA(LPCSTR SourceFileName, LPCSTR TargetFileName, FILE_COMPRESSION_TYPE* CompressionType)
#uselib "SETUPAPI.dll"
#cfunc global SetupDecompressOrCopyFileA "SetupDecompressOrCopyFileA" str, str, int
; res = SetupDecompressOrCopyFileA(SourceFileName, TargetFileName, CompressionType)
; SourceFileName : LPCSTR -> "str"
; TargetFileName : LPCSTR -> "str"
; CompressionType : FILE_COMPRESSION_TYPE* optional -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupDecompressOrCopyFileA = setupapi.NewProc("SetupDecompressOrCopyFileA")
)

// SourceFileName (LPCSTR), TargetFileName (LPCSTR), CompressionType (FILE_COMPRESSION_TYPE* optional)
r1, _, err := procSetupDecompressOrCopyFileA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(SourceFileName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(TargetFileName))),
	uintptr(CompressionType),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function SetupDecompressOrCopyFileA(
  SourceFileName: PAnsiChar;   // LPCSTR
  TargetFileName: PAnsiChar;   // LPCSTR
  CompressionType: Pointer   // FILE_COMPRESSION_TYPE* optional
): DWORD; stdcall;
  external 'SETUPAPI.dll' name 'SetupDecompressOrCopyFileA';
result := DllCall("SETUPAPI\SetupDecompressOrCopyFileA"
    , "AStr", SourceFileName   ; LPCSTR
    , "AStr", TargetFileName   ; LPCSTR
    , "Ptr", CompressionType   ; FILE_COMPRESSION_TYPE* optional
    , "UInt")   ; return: DWORD
●SetupDecompressOrCopyFileA(SourceFileName, TargetFileName, CompressionType) = DLL("SETUPAPI.dll", "dword SetupDecompressOrCopyFileA(char*, char*, void*)")
# 呼び出し: SetupDecompressOrCopyFileA(SourceFileName, TargetFileName, CompressionType)
# SourceFileName : LPCSTR -> "char*"
# TargetFileName : LPCSTR -> "char*"
# CompressionType : FILE_COMPRESSION_TYPE* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。