ホーム › Devices.DeviceAndDriverInstallation › SetupGetThreadLogToken
SetupGetThreadLogToken
関数現在のスレッドに関連付けられたログトークンを取得する。
シグネチャ
// SETUPAPI.dll
#include <windows.h>
ULONGLONG SetupGetThreadLogToken(void);パラメーターなし。戻り値: ULONGLONG
各言語での呼び出し定義
// SETUPAPI.dll
#include <windows.h>
ULONGLONG SetupGetThreadLogToken(void);[DllImport("SETUPAPI.dll", ExactSpelling = true)]
static extern ulong SetupGetThreadLogToken();<DllImport("SETUPAPI.dll", ExactSpelling:=True)>
Public Shared Function SetupGetThreadLogToken() As ULong
End FunctionDeclare PtrSafe Function SetupGetThreadLogToken Lib "setupapi" () As LongLong
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupGetThreadLogToken = ctypes.windll.setupapi.SetupGetThreadLogToken
SetupGetThreadLogToken.restype = ctypes.c_ulonglong
SetupGetThreadLogToken.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupGetThreadLogToken = Fiddle::Function.new(
lib['SetupGetThreadLogToken'],
[],
-Fiddle::TYPE_LONG_LONG)#[link(name = "setupapi")]
extern "system" {
fn SetupGetThreadLogToken() -> u64;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SETUPAPI.dll")]
public static extern ulong SetupGetThreadLogToken();
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupGetThreadLogToken' -Namespace Win32 -PassThru
# $api::SetupGetThreadLogToken()#uselib "SETUPAPI.dll"
#func global SetupGetThreadLogToken "SetupGetThreadLogToken"
; SetupGetThreadLogToken ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SETUPAPI.dll"
#cfunc global SetupGetThreadLogToken "SetupGetThreadLogToken"
; res = SetupGetThreadLogToken(); ULONGLONG SetupGetThreadLogToken()
#uselib "SETUPAPI.dll"
#cfunc global SetupGetThreadLogToken "SetupGetThreadLogToken"
; res = SetupGetThreadLogToken()import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupGetThreadLogToken = setupapi.NewProc("SetupGetThreadLogToken")
)
r1, _, err := procSetupGetThreadLogToken.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // ULONGLONGfunction SetupGetThreadLogToken: UInt64; stdcall;
external 'SETUPAPI.dll' name 'SetupGetThreadLogToken';result := DllCall("SETUPAPI\SetupGetThreadLogToken", "Int64")●SetupGetThreadLogToken() = DLL("SETUPAPI.dll", "qword SetupGetThreadLogToken()")
# 呼び出し: SetupGetThreadLogToken()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "setupapi" fn SetupGetThreadLogToken() callconv(std.os.windows.WINAPI) u64;proc SetupGetThreadLogToken(): uint64 {.importc: "SetupGetThreadLogToken", stdcall, dynlib: "SETUPAPI.dll".}pragma(lib, "setupapi");
extern(Windows)
ulong SetupGetThreadLogToken();ccall((:SetupGetThreadLogToken, "SETUPAPI.dll"), stdcall, UInt64,
(),
)
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint64_t SetupGetThreadLogToken(void);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupGetThreadLogToken()
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupGetThreadLogToken = lib.func('__stdcall', 'SetupGetThreadLogToken', 'uint64_t', []);
// SetupGetThreadLogToken()
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupGetThreadLogToken: { parameters: [], result: "u64" },
});
// lib.symbols.SetupGetThreadLogToken()
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint64_t SetupGetThreadLogToken(void);
C, "SETUPAPI.dll");
// $ffi->SetupGetThreadLogToken();
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class);
long SetupGetThreadLogToken();
}@[Link("setupapi")]
lib LibSETUPAPI
fun SetupGetThreadLogToken = SetupGetThreadLogToken() : UInt64
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupGetThreadLogTokenNative = Uint64 Function();
typedef SetupGetThreadLogTokenDart = int Function();
final SetupGetThreadLogToken = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupGetThreadLogTokenNative, SetupGetThreadLogTokenDart>('SetupGetThreadLogToken');
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupGetThreadLogToken: UInt64; stdcall;
external 'SETUPAPI.dll' name 'SetupGetThreadLogToken';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupGetThreadLogToken"
c_SetupGetThreadLogToken :: IO Word64
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupgetthreadlogtoken =
foreign "SetupGetThreadLogToken"
(void @-> returning uint64_t)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupGetThreadLogToken" setup-get-thread-log-token :convention :stdcall) :uint64)
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupGetThreadLogToken = Win32::API::More->new('SETUPAPI',
'UINT64 SetupGetThreadLogToken()');
# my $ret = $SetupGetThreadLogToken->Call();
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。