Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupLogErrorA

SetupLogErrorA

関数
セットアップログにエラーメッセージを重大度付きで記録する。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupLogErrorA(
    LPCSTR MessageString,
    DWORD Severity
);

パラメーター

名前方向
MessageStringLPCSTRin
SeverityDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL SetupLogErrorA(
    LPCSTR MessageString,
    DWORD Severity
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupLogErrorA(
    [MarshalAs(UnmanagedType.LPStr)] string MessageString,   // LPCSTR
    uint Severity   // DWORD
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupLogErrorA(
    <MarshalAs(UnmanagedType.LPStr)> MessageString As String,   ' LPCSTR
    Severity As UInteger   ' DWORD
) As Boolean
End Function
' MessageString : LPCSTR
' Severity : DWORD
Declare PtrSafe Function SetupLogErrorA Lib "setupapi" ( _
    ByVal MessageString As String, _
    ByVal Severity As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupLogErrorA = ctypes.windll.setupapi.SetupLogErrorA
SetupLogErrorA.restype = wintypes.BOOL
SetupLogErrorA.argtypes = [
    wintypes.LPCSTR,  # MessageString : LPCSTR
    wintypes.DWORD,  # Severity : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupLogErrorA = Fiddle::Function.new(
  lib['SetupLogErrorA'],
  [
    Fiddle::TYPE_VOIDP,  # MessageString : LPCSTR
    -Fiddle::TYPE_INT,  # Severity : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "setupapi")]
extern "system" {
    fn SetupLogErrorA(
        MessageString: *const u8,  // LPCSTR
        Severity: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupLogErrorA([MarshalAs(UnmanagedType.LPStr)] string MessageString, uint Severity);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupLogErrorA' -Namespace Win32 -PassThru
# $api::SetupLogErrorA(MessageString, Severity)
#uselib "SETUPAPI.dll"
#func global SetupLogErrorA "SetupLogErrorA" sptr, sptr
; SetupLogErrorA MessageString, Severity   ; 戻り値は stat
; MessageString : LPCSTR -> "sptr"
; Severity : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SETUPAPI.dll"
#cfunc global SetupLogErrorA "SetupLogErrorA" str, int
; res = SetupLogErrorA(MessageString, Severity)
; MessageString : LPCSTR -> "str"
; Severity : DWORD -> "int"
; BOOL SetupLogErrorA(LPCSTR MessageString, DWORD Severity)
#uselib "SETUPAPI.dll"
#cfunc global SetupLogErrorA "SetupLogErrorA" str, int
; res = SetupLogErrorA(MessageString, Severity)
; MessageString : LPCSTR -> "str"
; Severity : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupLogErrorA = setupapi.NewProc("SetupLogErrorA")
)

// MessageString (LPCSTR), Severity (DWORD)
r1, _, err := procSetupLogErrorA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(MessageString))),
	uintptr(Severity),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetupLogErrorA(
  MessageString: PAnsiChar;   // LPCSTR
  Severity: DWORD   // DWORD
): BOOL; stdcall;
  external 'SETUPAPI.dll' name 'SetupLogErrorA';
result := DllCall("SETUPAPI\SetupLogErrorA"
    , "AStr", MessageString   ; LPCSTR
    , "UInt", Severity   ; DWORD
    , "Int")   ; return: BOOL
●SetupLogErrorA(MessageString, Severity) = DLL("SETUPAPI.dll", "bool SetupLogErrorA(char*, dword)")
# 呼び出し: SetupLogErrorA(MessageString, Severity)
# MessageString : LPCSTR -> "char*"
# Severity : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。