Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › SetupOpenInfFileA

SetupOpenInfFileA

関数
INFファイルを開いてハンドルを取得する(ANSI)。
DLLSETUPAPI.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

void* SetupOpenInfFileA(
    LPCSTR FileName,
    LPCSTR InfClass,   // optional
    INF_STYLE InfStyle,
    DWORD* ErrorLine   // optional
);

パラメーター

名前方向
FileNameLPCSTRin
InfClassLPCSTRinoptional
InfStyleINF_STYLEin
ErrorLineDWORD*outoptional

戻り値の型: void*

各言語での呼び出し定義

// SETUPAPI.dll  (ANSI / -A)
#include <windows.h>

void* SetupOpenInfFileA(
    LPCSTR FileName,
    LPCSTR InfClass,   // optional
    INF_STYLE InfStyle,
    DWORD* ErrorLine   // optional
);
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern IntPtr SetupOpenInfFileA(
    [MarshalAs(UnmanagedType.LPStr)] string FileName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string InfClass,   // LPCSTR optional
    uint InfStyle,   // INF_STYLE
    IntPtr ErrorLine   // DWORD* optional, out
);
<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupOpenInfFileA(
    <MarshalAs(UnmanagedType.LPStr)> FileName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> InfClass As String,   ' LPCSTR optional
    InfStyle As UInteger,   ' INF_STYLE
    ErrorLine As IntPtr   ' DWORD* optional, out
) As IntPtr
End Function
' FileName : LPCSTR
' InfClass : LPCSTR optional
' InfStyle : INF_STYLE
' ErrorLine : DWORD* optional, out
Declare PtrSafe Function SetupOpenInfFileA Lib "setupapi" ( _
    ByVal FileName As String, _
    ByVal InfClass As String, _
    ByVal InfStyle As Long, _
    ByVal ErrorLine As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetupOpenInfFileA = ctypes.windll.setupapi.SetupOpenInfFileA
SetupOpenInfFileA.restype = ctypes.c_void_p
SetupOpenInfFileA.argtypes = [
    wintypes.LPCSTR,  # FileName : LPCSTR
    wintypes.LPCSTR,  # InfClass : LPCSTR optional
    wintypes.DWORD,  # InfStyle : INF_STYLE
    ctypes.POINTER(wintypes.DWORD),  # ErrorLine : DWORD* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SETUPAPI.dll')
SetupOpenInfFileA = Fiddle::Function.new(
  lib['SetupOpenInfFileA'],
  [
    Fiddle::TYPE_VOIDP,  # FileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # InfClass : LPCSTR optional
    -Fiddle::TYPE_INT,  # InfStyle : INF_STYLE
    Fiddle::TYPE_VOIDP,  # ErrorLine : DWORD* optional, out
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "setupapi")]
extern "system" {
    fn SetupOpenInfFileA(
        FileName: *const u8,  // LPCSTR
        InfClass: *const u8,  // LPCSTR optional
        InfStyle: u32,  // INF_STYLE
        ErrorLine: *mut u32  // DWORD* optional, out
    ) -> *mut ();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern IntPtr SetupOpenInfFileA([MarshalAs(UnmanagedType.LPStr)] string FileName, [MarshalAs(UnmanagedType.LPStr)] string InfClass, uint InfStyle, IntPtr ErrorLine);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupOpenInfFileA' -Namespace Win32 -PassThru
# $api::SetupOpenInfFileA(FileName, InfClass, InfStyle, ErrorLine)
#uselib "SETUPAPI.dll"
#func global SetupOpenInfFileA "SetupOpenInfFileA" sptr, sptr, sptr, sptr
; SetupOpenInfFileA FileName, InfClass, InfStyle, varptr(ErrorLine)   ; 戻り値は stat
; FileName : LPCSTR -> "sptr"
; InfClass : LPCSTR optional -> "sptr"
; InfStyle : INF_STYLE -> "sptr"
; ErrorLine : DWORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "SETUPAPI.dll"
#cfunc global SetupOpenInfFileA "SetupOpenInfFileA" str, str, int, var
; res = SetupOpenInfFileA(FileName, InfClass, InfStyle, ErrorLine)
; FileName : LPCSTR -> "str"
; InfClass : LPCSTR optional -> "str"
; InfStyle : INF_STYLE -> "int"
; ErrorLine : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void* SetupOpenInfFileA(LPCSTR FileName, LPCSTR InfClass, INF_STYLE InfStyle, DWORD* ErrorLine)
#uselib "SETUPAPI.dll"
#cfunc global SetupOpenInfFileA "SetupOpenInfFileA" str, str, int, var
; res = SetupOpenInfFileA(FileName, InfClass, InfStyle, ErrorLine)
; FileName : LPCSTR -> "str"
; InfClass : LPCSTR optional -> "str"
; InfStyle : INF_STYLE -> "int"
; ErrorLine : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
	procSetupOpenInfFileA = setupapi.NewProc("SetupOpenInfFileA")
)

// FileName (LPCSTR), InfClass (LPCSTR optional), InfStyle (INF_STYLE), ErrorLine (DWORD* optional, out)
r1, _, err := procSetupOpenInfFileA.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(FileName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(InfClass))),
	uintptr(InfStyle),
	uintptr(ErrorLine),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void*
function SetupOpenInfFileA(
  FileName: PAnsiChar;   // LPCSTR
  InfClass: PAnsiChar;   // LPCSTR optional
  InfStyle: DWORD;   // INF_STYLE
  ErrorLine: Pointer   // DWORD* optional, out
): Pointer; stdcall;
  external 'SETUPAPI.dll' name 'SetupOpenInfFileA';
result := DllCall("SETUPAPI\SetupOpenInfFileA"
    , "AStr", FileName   ; LPCSTR
    , "AStr", InfClass   ; LPCSTR optional
    , "UInt", InfStyle   ; INF_STYLE
    , "Ptr", ErrorLine   ; DWORD* optional, out
    , "Ptr")   ; return: void*
●SetupOpenInfFileA(FileName, InfClass, InfStyle, ErrorLine) = DLL("SETUPAPI.dll", "void* SetupOpenInfFileA(char*, char*, dword, void*)")
# 呼び出し: SetupOpenInfFileA(FileName, InfClass, InfStyle, ErrorLine)
# FileName : LPCSTR -> "char*"
# InfClass : LPCSTR optional -> "char*"
# InfStyle : INF_STYLE -> "dword"
# ErrorLine : DWORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。