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SetupQueueCopySectionA
関数INFセクションのファイル群をコピー操作としてキューに追加する(ANSI)。
シグネチャ
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupQueueCopySectionA(
void* QueueHandle,
LPCSTR SourceRootPath, // optional
void* InfHandle,
void* ListInfHandle, // optional
LPCSTR Section,
DWORD CopyStyle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| QueueHandle | void* | in | コピー操作を登録するファイルキューのハンドル。 |
| SourceRootPath | LPCSTR | inoptional | ソースファイルのルートパス(ANSI)。 |
| InfHandle | void* | in | コピーするファイルを記述したINFファイルのハンドル。 |
| ListInfHandle | void* | inoptional | ソースメディア情報を持つレイアウトINFのハンドル。NULL可。 |
| Section | LPCSTR | in | コピー対象を列挙したINFのセクション名(ANSI)。 |
| CopyStyle | DWORD | in | SP_COPY_*系のコピー動作フラグ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// SETUPAPI.dll (ANSI / -A)
#include <windows.h>
BOOL SetupQueueCopySectionA(
void* QueueHandle,
LPCSTR SourceRootPath, // optional
void* InfHandle,
void* ListInfHandle, // optional
LPCSTR Section,
DWORD CopyStyle
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetupQueueCopySectionA(
IntPtr QueueHandle, // void*
[MarshalAs(UnmanagedType.LPStr)] string SourceRootPath, // LPCSTR optional
IntPtr InfHandle, // void*
IntPtr ListInfHandle, // void* optional
[MarshalAs(UnmanagedType.LPStr)] string Section, // LPCSTR
uint CopyStyle // DWORD
);<DllImport("SETUPAPI.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetupQueueCopySectionA(
QueueHandle As IntPtr, ' void*
<MarshalAs(UnmanagedType.LPStr)> SourceRootPath As String, ' LPCSTR optional
InfHandle As IntPtr, ' void*
ListInfHandle As IntPtr, ' void* optional
<MarshalAs(UnmanagedType.LPStr)> Section As String, ' LPCSTR
CopyStyle As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' QueueHandle : void*
' SourceRootPath : LPCSTR optional
' InfHandle : void*
' ListInfHandle : void* optional
' Section : LPCSTR
' CopyStyle : DWORD
Declare PtrSafe Function SetupQueueCopySectionA Lib "setupapi" ( _
ByVal QueueHandle As LongPtr, _
ByVal SourceRootPath As String, _
ByVal InfHandle As LongPtr, _
ByVal ListInfHandle As LongPtr, _
ByVal Section As String, _
ByVal CopyStyle As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetupQueueCopySectionA = ctypes.windll.setupapi.SetupQueueCopySectionA
SetupQueueCopySectionA.restype = wintypes.BOOL
SetupQueueCopySectionA.argtypes = [
ctypes.POINTER(None), # QueueHandle : void*
wintypes.LPCSTR, # SourceRootPath : LPCSTR optional
ctypes.POINTER(None), # InfHandle : void*
ctypes.POINTER(None), # ListInfHandle : void* optional
wintypes.LPCSTR, # Section : LPCSTR
wintypes.DWORD, # CopyStyle : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SETUPAPI.dll')
SetupQueueCopySectionA = Fiddle::Function.new(
lib['SetupQueueCopySectionA'],
[
Fiddle::TYPE_VOIDP, # QueueHandle : void*
Fiddle::TYPE_VOIDP, # SourceRootPath : LPCSTR optional
Fiddle::TYPE_VOIDP, # InfHandle : void*
Fiddle::TYPE_VOIDP, # ListInfHandle : void* optional
Fiddle::TYPE_VOIDP, # Section : LPCSTR
-Fiddle::TYPE_INT, # CopyStyle : DWORD
],
Fiddle::TYPE_INT)#[link(name = "setupapi")]
extern "system" {
fn SetupQueueCopySectionA(
QueueHandle: *mut (), // void*
SourceRootPath: *const u8, // LPCSTR optional
InfHandle: *mut (), // void*
ListInfHandle: *mut (), // void* optional
Section: *const u8, // LPCSTR
CopyStyle: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SETUPAPI.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetupQueueCopySectionA(IntPtr QueueHandle, [MarshalAs(UnmanagedType.LPStr)] string SourceRootPath, IntPtr InfHandle, IntPtr ListInfHandle, [MarshalAs(UnmanagedType.LPStr)] string Section, uint CopyStyle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SETUPAPI_SetupQueueCopySectionA' -Namespace Win32 -PassThru
# $api::SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)#uselib "SETUPAPI.dll"
#func global SetupQueueCopySectionA "SetupQueueCopySectionA" sptr, sptr, sptr, sptr, sptr, sptr
; SetupQueueCopySectionA QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle ; 戻り値は stat
; QueueHandle : void* -> "sptr"
; SourceRootPath : LPCSTR optional -> "sptr"
; InfHandle : void* -> "sptr"
; ListInfHandle : void* optional -> "sptr"
; Section : LPCSTR -> "sptr"
; CopyStyle : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SETUPAPI.dll"
#cfunc global SetupQueueCopySectionA "SetupQueueCopySectionA" sptr, str, sptr, sptr, str, int
; res = SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
; QueueHandle : void* -> "sptr"
; SourceRootPath : LPCSTR optional -> "str"
; InfHandle : void* -> "sptr"
; ListInfHandle : void* optional -> "sptr"
; Section : LPCSTR -> "str"
; CopyStyle : DWORD -> "int"; BOOL SetupQueueCopySectionA(void* QueueHandle, LPCSTR SourceRootPath, void* InfHandle, void* ListInfHandle, LPCSTR Section, DWORD CopyStyle)
#uselib "SETUPAPI.dll"
#cfunc global SetupQueueCopySectionA "SetupQueueCopySectionA" intptr, str, intptr, intptr, str, int
; res = SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
; QueueHandle : void* -> "intptr"
; SourceRootPath : LPCSTR optional -> "str"
; InfHandle : void* -> "intptr"
; ListInfHandle : void* optional -> "intptr"
; Section : LPCSTR -> "str"
; CopyStyle : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
setupapi = windows.NewLazySystemDLL("SETUPAPI.dll")
procSetupQueueCopySectionA = setupapi.NewProc("SetupQueueCopySectionA")
)
// QueueHandle (void*), SourceRootPath (LPCSTR optional), InfHandle (void*), ListInfHandle (void* optional), Section (LPCSTR), CopyStyle (DWORD)
r1, _, err := procSetupQueueCopySectionA.Call(
uintptr(QueueHandle),
uintptr(unsafe.Pointer(windows.BytePtrFromString(SourceRootPath))),
uintptr(InfHandle),
uintptr(ListInfHandle),
uintptr(unsafe.Pointer(windows.BytePtrFromString(Section))),
uintptr(CopyStyle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetupQueueCopySectionA(
QueueHandle: Pointer; // void*
SourceRootPath: PAnsiChar; // LPCSTR optional
InfHandle: Pointer; // void*
ListInfHandle: Pointer; // void* optional
Section: PAnsiChar; // LPCSTR
CopyStyle: DWORD // DWORD
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupQueueCopySectionA';result := DllCall("SETUPAPI\SetupQueueCopySectionA"
, "Ptr", QueueHandle ; void*
, "AStr", SourceRootPath ; LPCSTR optional
, "Ptr", InfHandle ; void*
, "Ptr", ListInfHandle ; void* optional
, "AStr", Section ; LPCSTR
, "UInt", CopyStyle ; DWORD
, "Int") ; return: BOOL●SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle) = DLL("SETUPAPI.dll", "bool SetupQueueCopySectionA(void*, char*, void*, void*, char*, dword)")
# 呼び出し: SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
# QueueHandle : void* -> "void*"
# SourceRootPath : LPCSTR optional -> "char*"
# InfHandle : void* -> "void*"
# ListInfHandle : void* optional -> "void*"
# Section : LPCSTR -> "char*"
# CopyStyle : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "setupapi" fn SetupQueueCopySectionA(
QueueHandle: ?*anyopaque, // void*
SourceRootPath: [*c]const u8, // LPCSTR optional
InfHandle: ?*anyopaque, // void*
ListInfHandle: ?*anyopaque, // void* optional
Section: [*c]const u8, // LPCSTR
CopyStyle: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc SetupQueueCopySectionA(
QueueHandle: pointer, # void*
SourceRootPath: cstring, # LPCSTR optional
InfHandle: pointer, # void*
ListInfHandle: pointer, # void* optional
Section: cstring, # LPCSTR
CopyStyle: uint32 # DWORD
): int32 {.importc: "SetupQueueCopySectionA", stdcall, dynlib: "SETUPAPI.dll".}pragma(lib, "setupapi");
extern(Windows)
int SetupQueueCopySectionA(
void* QueueHandle, // void*
const(char)* SourceRootPath, // LPCSTR optional
void* InfHandle, // void*
void* ListInfHandle, // void* optional
const(char)* Section, // LPCSTR
uint CopyStyle // DWORD
);ccall((:SetupQueueCopySectionA, "SETUPAPI.dll"), stdcall, Int32,
(Ptr{Cvoid}, Cstring, Ptr{Cvoid}, Ptr{Cvoid}, Cstring, UInt32),
QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
# QueueHandle : void* -> Ptr{Cvoid}
# SourceRootPath : LPCSTR optional -> Cstring
# InfHandle : void* -> Ptr{Cvoid}
# ListInfHandle : void* optional -> Ptr{Cvoid}
# Section : LPCSTR -> Cstring
# CopyStyle : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetupQueueCopySectionA(
void* QueueHandle,
const char* SourceRootPath,
void* InfHandle,
void* ListInfHandle,
const char* Section,
uint32_t CopyStyle);
]]
local setupapi = ffi.load("setupapi")
-- setupapi.SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
-- QueueHandle : void*
-- SourceRootPath : LPCSTR optional
-- InfHandle : void*
-- ListInfHandle : void* optional
-- Section : LPCSTR
-- CopyStyle : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('SETUPAPI.dll');
const SetupQueueCopySectionA = lib.func('__stdcall', 'SetupQueueCopySectionA', 'int32_t', ['void *', 'str', 'void *', 'void *', 'str', 'uint32_t']);
// SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
// QueueHandle : void* -> 'void *'
// SourceRootPath : LPCSTR optional -> 'str'
// InfHandle : void* -> 'void *'
// ListInfHandle : void* optional -> 'void *'
// Section : LPCSTR -> 'str'
// CopyStyle : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("SETUPAPI.dll", {
SetupQueueCopySectionA: { parameters: ["pointer", "buffer", "pointer", "pointer", "buffer", "u32"], result: "i32" },
});
// lib.symbols.SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle)
// QueueHandle : void* -> "pointer"
// SourceRootPath : LPCSTR optional -> "buffer"
// InfHandle : void* -> "pointer"
// ListInfHandle : void* optional -> "pointer"
// Section : LPCSTR -> "buffer"
// CopyStyle : DWORD -> "u32"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetupQueueCopySectionA(
void* QueueHandle,
const char* SourceRootPath,
void* InfHandle,
void* ListInfHandle,
const char* Section,
uint32_t CopyStyle);
C, "SETUPAPI.dll");
// $ffi->SetupQueueCopySectionA(QueueHandle, SourceRootPath, InfHandle, ListInfHandle, Section, CopyStyle);
// QueueHandle : void*
// SourceRootPath : LPCSTR optional
// InfHandle : void*
// ListInfHandle : void* optional
// Section : LPCSTR
// CopyStyle : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Setupapi extends StdCallLibrary {
Setupapi INSTANCE = Native.load("setupapi", Setupapi.class, W32APIOptions.ASCII_OPTIONS);
boolean SetupQueueCopySectionA(
Pointer QueueHandle, // void*
String SourceRootPath, // LPCSTR optional
Pointer InfHandle, // void*
Pointer ListInfHandle, // void* optional
String Section, // LPCSTR
int CopyStyle // DWORD
);
}@[Link("setupapi")]
lib LibSETUPAPI
fun SetupQueueCopySectionA = SetupQueueCopySectionA(
QueueHandle : Void*, # void*
SourceRootPath : UInt8*, # LPCSTR optional
InfHandle : Void*, # void*
ListInfHandle : Void*, # void* optional
Section : UInt8*, # LPCSTR
CopyStyle : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetupQueueCopySectionANative = Int32 Function(Pointer<Void>, Pointer<Utf8>, Pointer<Void>, Pointer<Void>, Pointer<Utf8>, Uint32);
typedef SetupQueueCopySectionADart = int Function(Pointer<Void>, Pointer<Utf8>, Pointer<Void>, Pointer<Void>, Pointer<Utf8>, int);
final SetupQueueCopySectionA = DynamicLibrary.open('SETUPAPI.dll')
.lookupFunction<SetupQueueCopySectionANative, SetupQueueCopySectionADart>('SetupQueueCopySectionA');
// QueueHandle : void* -> Pointer<Void>
// SourceRootPath : LPCSTR optional -> Pointer<Utf8>
// InfHandle : void* -> Pointer<Void>
// ListInfHandle : void* optional -> Pointer<Void>
// Section : LPCSTR -> Pointer<Utf8>
// CopyStyle : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetupQueueCopySectionA(
QueueHandle: Pointer; // void*
SourceRootPath: PAnsiChar; // LPCSTR optional
InfHandle: Pointer; // void*
ListInfHandle: Pointer; // void* optional
Section: PAnsiChar; // LPCSTR
CopyStyle: DWORD // DWORD
): BOOL; stdcall;
external 'SETUPAPI.dll' name 'SetupQueueCopySectionA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetupQueueCopySectionA"
c_SetupQueueCopySectionA :: Ptr () -> CString -> Ptr () -> Ptr () -> CString -> Word32 -> IO CInt
-- QueueHandle : void* -> Ptr ()
-- SourceRootPath : LPCSTR optional -> CString
-- InfHandle : void* -> Ptr ()
-- ListInfHandle : void* optional -> Ptr ()
-- Section : LPCSTR -> CString
-- CopyStyle : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setupqueuecopysectiona =
foreign "SetupQueueCopySectionA"
((ptr void) @-> string @-> (ptr void) @-> (ptr void) @-> string @-> uint32_t @-> returning int32_t)
(* QueueHandle : void* -> (ptr void) *)
(* SourceRootPath : LPCSTR optional -> string *)
(* InfHandle : void* -> (ptr void) *)
(* ListInfHandle : void* optional -> (ptr void) *)
(* Section : LPCSTR -> string *)
(* CopyStyle : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library setupapi (t "SETUPAPI.dll"))
(cffi:use-foreign-library setupapi)
(cffi:defcfun ("SetupQueueCopySectionA" setup-queue-copy-section-a :convention :stdcall) :int32
(queue-handle :pointer) ; void*
(source-root-path :string) ; LPCSTR optional
(inf-handle :pointer) ; void*
(list-inf-handle :pointer) ; void* optional
(section :string) ; LPCSTR
(copy-style :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetupQueueCopySectionA = Win32::API::More->new('SETUPAPI',
'BOOL SetupQueueCopySectionA(LPVOID QueueHandle, LPCSTR SourceRootPath, LPVOID InfHandle, LPVOID ListInfHandle, LPCSTR Section, DWORD CopyStyle)');
# my $ret = $SetupQueueCopySectionA->Call($QueueHandle, $SourceRootPath, $InfHandle, $ListInfHandle, $Section, $CopyStyle);
# QueueHandle : void* -> LPVOID
# SourceRootPath : LPCSTR optional -> LPCSTR
# InfHandle : void* -> LPVOID
# ListInfHandle : void* optional -> LPVOID
# Section : LPCSTR -> LPCSTR
# CopyStyle : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f SetupQueueCopySectionW (Unicode版) — INFセクションのファイル群をコピー操作としてキューに追加する(Unicode)。