Win32 API 日本語リファレンス
ホームDevices.DeviceAndDriverInstallation › UpdateDriverForPlugAndPlayDevicesA

UpdateDriverForPlugAndPlayDevicesA

関数
指定ハードウェアIDのデバイスのドライバーを更新する。
DLLnewdev.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows 2000 以降

シグネチャ

// newdev.dll  (ANSI / -A)
#include <windows.h>

BOOL UpdateDriverForPlugAndPlayDevicesA(
    HWND hwndParent,   // optional
    LPCSTR HardwareId,
    LPCSTR FullInfPath,
    UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS InstallFlags,
    BOOL* bRebootRequired   // optional
);

パラメーター

名前方向
hwndParentHWNDinoptional
HardwareIdLPCSTRin
FullInfPathLPCSTRin
InstallFlagsUPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGSin
bRebootRequiredBOOL*outoptional

戻り値の型: BOOL

各言語での呼び出し定義

// newdev.dll  (ANSI / -A)
#include <windows.h>

BOOL UpdateDriverForPlugAndPlayDevicesA(
    HWND hwndParent,   // optional
    LPCSTR HardwareId,
    LPCSTR FullInfPath,
    UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS InstallFlags,
    BOOL* bRebootRequired   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("newdev.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool UpdateDriverForPlugAndPlayDevicesA(
    IntPtr hwndParent,   // HWND optional
    [MarshalAs(UnmanagedType.LPStr)] string HardwareId,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string FullInfPath,   // LPCSTR
    uint InstallFlags,   // UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
    IntPtr bRebootRequired   // BOOL* optional, out
);
<DllImport("newdev.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UpdateDriverForPlugAndPlayDevicesA(
    hwndParent As IntPtr,   ' HWND optional
    <MarshalAs(UnmanagedType.LPStr)> HardwareId As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> FullInfPath As String,   ' LPCSTR
    InstallFlags As UInteger,   ' UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
    bRebootRequired As IntPtr   ' BOOL* optional, out
) As Boolean
End Function
' hwndParent : HWND optional
' HardwareId : LPCSTR
' FullInfPath : LPCSTR
' InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
' bRebootRequired : BOOL* optional, out
Declare PtrSafe Function UpdateDriverForPlugAndPlayDevicesA Lib "newdev" ( _
    ByVal hwndParent As LongPtr, _
    ByVal HardwareId As String, _
    ByVal FullInfPath As String, _
    ByVal InstallFlags As Long, _
    ByVal bRebootRequired As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UpdateDriverForPlugAndPlayDevicesA = ctypes.windll.newdev.UpdateDriverForPlugAndPlayDevicesA
UpdateDriverForPlugAndPlayDevicesA.restype = wintypes.BOOL
UpdateDriverForPlugAndPlayDevicesA.argtypes = [
    wintypes.HANDLE,  # hwndParent : HWND optional
    wintypes.LPCSTR,  # HardwareId : LPCSTR
    wintypes.LPCSTR,  # FullInfPath : LPCSTR
    wintypes.DWORD,  # InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
    ctypes.c_void_p,  # bRebootRequired : BOOL* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('newdev.dll')
UpdateDriverForPlugAndPlayDevicesA = Fiddle::Function.new(
  lib['UpdateDriverForPlugAndPlayDevicesA'],
  [
    Fiddle::TYPE_VOIDP,  # hwndParent : HWND optional
    Fiddle::TYPE_VOIDP,  # HardwareId : LPCSTR
    Fiddle::TYPE_VOIDP,  # FullInfPath : LPCSTR
    -Fiddle::TYPE_INT,  # InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
    Fiddle::TYPE_VOIDP,  # bRebootRequired : BOOL* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "newdev")]
extern "system" {
    fn UpdateDriverForPlugAndPlayDevicesA(
        hwndParent: *mut core::ffi::c_void,  // HWND optional
        HardwareId: *const u8,  // LPCSTR
        FullInfPath: *const u8,  // LPCSTR
        InstallFlags: u32,  // UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
        bRebootRequired: *mut i32  // BOOL* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("newdev.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool UpdateDriverForPlugAndPlayDevicesA(IntPtr hwndParent, [MarshalAs(UnmanagedType.LPStr)] string HardwareId, [MarshalAs(UnmanagedType.LPStr)] string FullInfPath, uint InstallFlags, IntPtr bRebootRequired);
"@
$api = Add-Type -MemberDefinition $sig -Name 'newdev_UpdateDriverForPlugAndPlayDevicesA' -Namespace Win32 -PassThru
# $api::UpdateDriverForPlugAndPlayDevicesA(hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired)
#uselib "newdev.dll"
#func global UpdateDriverForPlugAndPlayDevicesA "UpdateDriverForPlugAndPlayDevicesA" sptr, sptr, sptr, sptr, sptr
; UpdateDriverForPlugAndPlayDevicesA hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired   ; 戻り値は stat
; hwndParent : HWND optional -> "sptr"
; HardwareId : LPCSTR -> "sptr"
; FullInfPath : LPCSTR -> "sptr"
; InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS -> "sptr"
; bRebootRequired : BOOL* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "newdev.dll"
#cfunc global UpdateDriverForPlugAndPlayDevicesA "UpdateDriverForPlugAndPlayDevicesA" sptr, str, str, int, int
; res = UpdateDriverForPlugAndPlayDevicesA(hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired)
; hwndParent : HWND optional -> "sptr"
; HardwareId : LPCSTR -> "str"
; FullInfPath : LPCSTR -> "str"
; InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS -> "int"
; bRebootRequired : BOOL* optional, out -> "int"
; BOOL UpdateDriverForPlugAndPlayDevicesA(HWND hwndParent, LPCSTR HardwareId, LPCSTR FullInfPath, UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS InstallFlags, BOOL* bRebootRequired)
#uselib "newdev.dll"
#cfunc global UpdateDriverForPlugAndPlayDevicesA "UpdateDriverForPlugAndPlayDevicesA" intptr, str, str, int, int
; res = UpdateDriverForPlugAndPlayDevicesA(hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired)
; hwndParent : HWND optional -> "intptr"
; HardwareId : LPCSTR -> "str"
; FullInfPath : LPCSTR -> "str"
; InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS -> "int"
; bRebootRequired : BOOL* optional, out -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	newdev = windows.NewLazySystemDLL("newdev.dll")
	procUpdateDriverForPlugAndPlayDevicesA = newdev.NewProc("UpdateDriverForPlugAndPlayDevicesA")
)

// hwndParent (HWND optional), HardwareId (LPCSTR), FullInfPath (LPCSTR), InstallFlags (UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS), bRebootRequired (BOOL* optional, out)
r1, _, err := procUpdateDriverForPlugAndPlayDevicesA.Call(
	uintptr(hwndParent),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(HardwareId))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(FullInfPath))),
	uintptr(InstallFlags),
	uintptr(bRebootRequired),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UpdateDriverForPlugAndPlayDevicesA(
  hwndParent: THandle;   // HWND optional
  HardwareId: PAnsiChar;   // LPCSTR
  FullInfPath: PAnsiChar;   // LPCSTR
  InstallFlags: DWORD;   // UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
  bRebootRequired: Pointer   // BOOL* optional, out
): BOOL; stdcall;
  external 'newdev.dll' name 'UpdateDriverForPlugAndPlayDevicesA';
result := DllCall("newdev\UpdateDriverForPlugAndPlayDevicesA"
    , "Ptr", hwndParent   ; HWND optional
    , "AStr", HardwareId   ; LPCSTR
    , "AStr", FullInfPath   ; LPCSTR
    , "UInt", InstallFlags   ; UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS
    , "Ptr", bRebootRequired   ; BOOL* optional, out
    , "Int")   ; return: BOOL
●UpdateDriverForPlugAndPlayDevicesA(hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired) = DLL("newdev.dll", "bool UpdateDriverForPlugAndPlayDevicesA(void*, char*, char*, dword, void*)")
# 呼び出し: UpdateDriverForPlugAndPlayDevicesA(hwndParent, HardwareId, FullInfPath, InstallFlags, bRebootRequired)
# hwndParent : HWND optional -> "void*"
# HardwareId : LPCSTR -> "char*"
# FullInfPath : LPCSTR -> "char*"
# InstallFlags : UPDATEDRIVERFORPLUGANDPLAYDEVICES_FLAGS -> "dword"
# bRebootRequired : BOOL* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。