Win32 API 日本語リファレンス
ホームDevices.Enumeration.Pnp › SwDeviceInterfaceSetState

SwDeviceInterfaceSetState

関数
ソフトウェアデバイスのインターフェイスの有効状態を設定する。
DLLCFGMGR32.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// CFGMGR32.dll
#include <windows.h>

HRESULT SwDeviceInterfaceSetState(
    HSWDEVICE hSwDevice,
    LPCWSTR pszDeviceInterfaceId,
    BOOL fEnabled
);

パラメーター

名前方向説明
hSwDeviceHSWDEVICEin対象のソフトウェアデバイスハンドルを指定する。
pszDeviceInterfaceIdLPCWSTRin状態を変更する対象のデバイスインターフェイスID文字列を指定する。
fEnabledBOOLinインターフェイスの有効/無効をBOOLで指定する。TRUEで有効化、FALSEで無効化。

戻り値の型: HRESULT

各言語での呼び出し定義

// CFGMGR32.dll
#include <windows.h>

HRESULT SwDeviceInterfaceSetState(
    HSWDEVICE hSwDevice,
    LPCWSTR pszDeviceInterfaceId,
    BOOL fEnabled
);
[DllImport("CFGMGR32.dll", ExactSpelling = true)]
static extern int SwDeviceInterfaceSetState(
    IntPtr hSwDevice,   // HSWDEVICE
    [MarshalAs(UnmanagedType.LPWStr)] string pszDeviceInterfaceId,   // LPCWSTR
    bool fEnabled   // BOOL
);
<DllImport("CFGMGR32.dll", ExactSpelling:=True)>
Public Shared Function SwDeviceInterfaceSetState(
    hSwDevice As IntPtr,   ' HSWDEVICE
    <MarshalAs(UnmanagedType.LPWStr)> pszDeviceInterfaceId As String,   ' LPCWSTR
    fEnabled As Boolean   ' BOOL
) As Integer
End Function
' hSwDevice : HSWDEVICE
' pszDeviceInterfaceId : LPCWSTR
' fEnabled : BOOL
Declare PtrSafe Function SwDeviceInterfaceSetState Lib "cfgmgr32" ( _
    ByVal hSwDevice As LongPtr, _
    ByVal pszDeviceInterfaceId As LongPtr, _
    ByVal fEnabled As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SwDeviceInterfaceSetState = ctypes.windll.cfgmgr32.SwDeviceInterfaceSetState
SwDeviceInterfaceSetState.restype = ctypes.c_int
SwDeviceInterfaceSetState.argtypes = [
    wintypes.HANDLE,  # hSwDevice : HSWDEVICE
    wintypes.LPCWSTR,  # pszDeviceInterfaceId : LPCWSTR
    wintypes.BOOL,  # fEnabled : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('CFGMGR32.dll')
SwDeviceInterfaceSetState = Fiddle::Function.new(
  lib['SwDeviceInterfaceSetState'],
  [
    Fiddle::TYPE_VOIDP,  # hSwDevice : HSWDEVICE
    Fiddle::TYPE_VOIDP,  # pszDeviceInterfaceId : LPCWSTR
    Fiddle::TYPE_INT,  # fEnabled : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "cfgmgr32")]
extern "system" {
    fn SwDeviceInterfaceSetState(
        hSwDevice: *mut core::ffi::c_void,  // HSWDEVICE
        pszDeviceInterfaceId: *const u16,  // LPCWSTR
        fEnabled: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("CFGMGR32.dll")]
public static extern int SwDeviceInterfaceSetState(IntPtr hSwDevice, [MarshalAs(UnmanagedType.LPWStr)] string pszDeviceInterfaceId, bool fEnabled);
"@
$api = Add-Type -MemberDefinition $sig -Name 'CFGMGR32_SwDeviceInterfaceSetState' -Namespace Win32 -PassThru
# $api::SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
#uselib "CFGMGR32.dll"
#func global SwDeviceInterfaceSetState "SwDeviceInterfaceSetState" sptr, sptr, sptr
; SwDeviceInterfaceSetState hSwDevice, pszDeviceInterfaceId, fEnabled   ; 戻り値は stat
; hSwDevice : HSWDEVICE -> "sptr"
; pszDeviceInterfaceId : LPCWSTR -> "sptr"
; fEnabled : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "CFGMGR32.dll"
#cfunc global SwDeviceInterfaceSetState "SwDeviceInterfaceSetState" sptr, wstr, int
; res = SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
; hSwDevice : HSWDEVICE -> "sptr"
; pszDeviceInterfaceId : LPCWSTR -> "wstr"
; fEnabled : BOOL -> "int"
; HRESULT SwDeviceInterfaceSetState(HSWDEVICE hSwDevice, LPCWSTR pszDeviceInterfaceId, BOOL fEnabled)
#uselib "CFGMGR32.dll"
#cfunc global SwDeviceInterfaceSetState "SwDeviceInterfaceSetState" intptr, wstr, int
; res = SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
; hSwDevice : HSWDEVICE -> "intptr"
; pszDeviceInterfaceId : LPCWSTR -> "wstr"
; fEnabled : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	cfgmgr32 = windows.NewLazySystemDLL("CFGMGR32.dll")
	procSwDeviceInterfaceSetState = cfgmgr32.NewProc("SwDeviceInterfaceSetState")
)

// hSwDevice (HSWDEVICE), pszDeviceInterfaceId (LPCWSTR), fEnabled (BOOL)
r1, _, err := procSwDeviceInterfaceSetState.Call(
	uintptr(hSwDevice),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszDeviceInterfaceId))),
	uintptr(fEnabled),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function SwDeviceInterfaceSetState(
  hSwDevice: THandle;   // HSWDEVICE
  pszDeviceInterfaceId: PWideChar;   // LPCWSTR
  fEnabled: BOOL   // BOOL
): Integer; stdcall;
  external 'CFGMGR32.dll' name 'SwDeviceInterfaceSetState';
result := DllCall("CFGMGR32\SwDeviceInterfaceSetState"
    , "Ptr", hSwDevice   ; HSWDEVICE
    , "WStr", pszDeviceInterfaceId   ; LPCWSTR
    , "Int", fEnabled   ; BOOL
    , "Int")   ; return: HRESULT
●SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled) = DLL("CFGMGR32.dll", "int SwDeviceInterfaceSetState(void*, char*, bool)")
# 呼び出し: SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
# hSwDevice : HSWDEVICE -> "void*"
# pszDeviceInterfaceId : LPCWSTR -> "char*"
# fEnabled : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "cfgmgr32" fn SwDeviceInterfaceSetState(
    hSwDevice: ?*anyopaque, // HSWDEVICE
    pszDeviceInterfaceId: [*c]const u16, // LPCWSTR
    fEnabled: i32 // BOOL
) callconv(std.os.windows.WINAPI) i32;
proc SwDeviceInterfaceSetState(
    hSwDevice: pointer,  # HSWDEVICE
    pszDeviceInterfaceId: WideCString,  # LPCWSTR
    fEnabled: int32  # BOOL
): int32 {.importc: "SwDeviceInterfaceSetState", stdcall, dynlib: "CFGMGR32.dll".}
pragma(lib, "cfgmgr32");
extern(Windows)
int SwDeviceInterfaceSetState(
    void* hSwDevice,   // HSWDEVICE
    const(wchar)* pszDeviceInterfaceId,   // LPCWSTR
    int fEnabled   // BOOL
);
ccall((:SwDeviceInterfaceSetState, "CFGMGR32.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Cwstring, Int32),
      hSwDevice, pszDeviceInterfaceId, fEnabled)
# hSwDevice : HSWDEVICE -> Ptr{Cvoid}
# pszDeviceInterfaceId : LPCWSTR -> Cwstring
# fEnabled : BOOL -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t SwDeviceInterfaceSetState(
    void* hSwDevice,
    const uint16_t* pszDeviceInterfaceId,
    int32_t fEnabled);
]]
local cfgmgr32 = ffi.load("cfgmgr32")
-- cfgmgr32.SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
-- hSwDevice : HSWDEVICE
-- pszDeviceInterfaceId : LPCWSTR
-- fEnabled : BOOL
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('CFGMGR32.dll');
const SwDeviceInterfaceSetState = lib.func('__stdcall', 'SwDeviceInterfaceSetState', 'int32_t', ['void *', 'str16', 'int32_t']);
// SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
// hSwDevice : HSWDEVICE -> 'void *'
// pszDeviceInterfaceId : LPCWSTR -> 'str16'
// fEnabled : BOOL -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("CFGMGR32.dll", {
  SwDeviceInterfaceSetState: { parameters: ["pointer", "buffer", "i32"], result: "i32" },
});
// lib.symbols.SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled)
// hSwDevice : HSWDEVICE -> "pointer"
// pszDeviceInterfaceId : LPCWSTR -> "buffer"
// fEnabled : BOOL -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t SwDeviceInterfaceSetState(
    void* hSwDevice,
    const uint16_t* pszDeviceInterfaceId,
    int32_t fEnabled);
C, "CFGMGR32.dll");
// $ffi->SwDeviceInterfaceSetState(hSwDevice, pszDeviceInterfaceId, fEnabled);
// hSwDevice : HSWDEVICE
// pszDeviceInterfaceId : LPCWSTR
// fEnabled : BOOL
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Cfgmgr32 extends StdCallLibrary {
    Cfgmgr32 INSTANCE = Native.load("cfgmgr32", Cfgmgr32.class);
    int SwDeviceInterfaceSetState(
        Pointer hSwDevice,   // HSWDEVICE
        WString pszDeviceInterfaceId,   // LPCWSTR
        boolean fEnabled   // BOOL
    );
}
@[Link("cfgmgr32")]
lib LibCFGMGR32
  fun SwDeviceInterfaceSetState = SwDeviceInterfaceSetState(
    hSwDevice : Void*,   # HSWDEVICE
    pszDeviceInterfaceId : UInt16*,   # LPCWSTR
    fEnabled : Int32   # BOOL
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef SwDeviceInterfaceSetStateNative = Int32 Function(Pointer<Void>, Pointer<Utf16>, Int32);
typedef SwDeviceInterfaceSetStateDart = int Function(Pointer<Void>, Pointer<Utf16>, int);
final SwDeviceInterfaceSetState = DynamicLibrary.open('CFGMGR32.dll')
    .lookupFunction<SwDeviceInterfaceSetStateNative, SwDeviceInterfaceSetStateDart>('SwDeviceInterfaceSetState');
// hSwDevice : HSWDEVICE -> Pointer<Void>
// pszDeviceInterfaceId : LPCWSTR -> Pointer<Utf16>
// fEnabled : BOOL -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function SwDeviceInterfaceSetState(
  hSwDevice: THandle;   // HSWDEVICE
  pszDeviceInterfaceId: PWideChar;   // LPCWSTR
  fEnabled: BOOL   // BOOL
): Integer; stdcall;
  external 'CFGMGR32.dll' name 'SwDeviceInterfaceSetState';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "SwDeviceInterfaceSetState"
  c_SwDeviceInterfaceSetState :: Ptr () -> CWString -> CInt -> IO Int32
-- hSwDevice : HSWDEVICE -> Ptr ()
-- pszDeviceInterfaceId : LPCWSTR -> CWString
-- fEnabled : BOOL -> CInt
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let swdeviceinterfacesetstate =
  foreign "SwDeviceInterfaceSetState"
    ((ptr void) @-> (ptr uint16_t) @-> int32_t @-> returning int32_t)
(* hSwDevice : HSWDEVICE -> (ptr void) *)
(* pszDeviceInterfaceId : LPCWSTR -> (ptr uint16_t) *)
(* fEnabled : BOOL -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library cfgmgr32 (t "CFGMGR32.dll"))
(cffi:use-foreign-library cfgmgr32)

(cffi:defcfun ("SwDeviceInterfaceSetState" sw-device-interface-set-state :convention :stdcall) :int32
  (h-sw-device :pointer)   ; HSWDEVICE
  (psz-device-interface-id (:string :encoding :utf-16le))   ; LPCWSTR
  (f-enabled :int32))   ; BOOL
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $SwDeviceInterfaceSetState = Win32::API::More->new('CFGMGR32',
    'int SwDeviceInterfaceSetState(HANDLE hSwDevice, LPCWSTR pszDeviceInterfaceId, BOOL fEnabled)');
# my $ret = $SwDeviceInterfaceSetState->Call($hSwDevice, $pszDeviceInterfaceId, $fEnabled);
# hSwDevice : HSWDEVICE -> HANDLE
# pszDeviceInterfaceId : LPCWSTR -> LPCWSTR
# fEnabled : BOOL -> BOOL
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。