ホーム › Devices.HumanInterfaceDevice › joyConfigChanged
joyConfigChanged
関数ジョイスティック構成の変更をシステムに通知する。
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// WINMM.dll
#include <windows.h>
DWORD joyConfigChanged(
DWORD dwFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwFlags | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// WINMM.dll
#include <windows.h>
DWORD joyConfigChanged(
DWORD dwFlags
);[DllImport("WINMM.dll", ExactSpelling = true)]
static extern uint joyConfigChanged(
uint dwFlags // DWORD
);<DllImport("WINMM.dll", ExactSpelling:=True)>
Public Shared Function joyConfigChanged(
dwFlags As UInteger ' DWORD
) As UInteger
End Function' dwFlags : DWORD
Declare PtrSafe Function joyConfigChanged Lib "winmm" ( _
ByVal dwFlags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
joyConfigChanged = ctypes.windll.winmm.joyConfigChanged
joyConfigChanged.restype = wintypes.DWORD
joyConfigChanged.argtypes = [
wintypes.DWORD, # dwFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WINMM.dll')
joyConfigChanged = Fiddle::Function.new(
lib['joyConfigChanged'],
[
-Fiddle::TYPE_INT, # dwFlags : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "winmm")]
extern "system" {
fn joyConfigChanged(
dwFlags: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WINMM.dll")]
public static extern uint joyConfigChanged(uint dwFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WINMM_joyConfigChanged' -Namespace Win32 -PassThru
# $api::joyConfigChanged(dwFlags)#uselib "WINMM.dll"
#func global joyConfigChanged "joyConfigChanged" sptr
; joyConfigChanged dwFlags ; 戻り値は stat
; dwFlags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WINMM.dll"
#cfunc global joyConfigChanged "joyConfigChanged" int
; res = joyConfigChanged(dwFlags)
; dwFlags : DWORD -> "int"; DWORD joyConfigChanged(DWORD dwFlags)
#uselib "WINMM.dll"
#cfunc global joyConfigChanged "joyConfigChanged" int
; res = joyConfigChanged(dwFlags)
; dwFlags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winmm = windows.NewLazySystemDLL("WINMM.dll")
procjoyConfigChanged = winmm.NewProc("joyConfigChanged")
)
// dwFlags (DWORD)
r1, _, err := procjoyConfigChanged.Call(
uintptr(dwFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction joyConfigChanged(
dwFlags: DWORD // DWORD
): DWORD; stdcall;
external 'WINMM.dll' name 'joyConfigChanged';result := DllCall("WINMM\joyConfigChanged"
, "UInt", dwFlags ; DWORD
, "UInt") ; return: DWORD●joyConfigChanged(dwFlags) = DLL("WINMM.dll", "dword joyConfigChanged(dword)")
# 呼び出し: joyConfigChanged(dwFlags)
# dwFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。