Win32 API 日本語リファレンス
ホームDevices.Sensors › SerializationBufferFree

SerializationBufferFree

関数
シリアライズ用に割り当てたバッファを解放する。
DLLSensorsUtilsV2.dll呼出規約winapi

シグネチャ

// SensorsUtilsV2.dll
#include <windows.h>

void SerializationBufferFree(
    BYTE* Buffer   // optional
);

パラメーター

名前方向
BufferBYTE*inoptional

戻り値の型: void

各言語での呼び出し定義

// SensorsUtilsV2.dll
#include <windows.h>

void SerializationBufferFree(
    BYTE* Buffer   // optional
);
[DllImport("SensorsUtilsV2.dll", ExactSpelling = true)]
static extern void SerializationBufferFree(
    IntPtr Buffer   // BYTE* optional
);
<DllImport("SensorsUtilsV2.dll", ExactSpelling:=True)>
Public Shared Sub SerializationBufferFree(
    Buffer As IntPtr   ' BYTE* optional
)
End Sub
' Buffer : BYTE* optional
Declare PtrSafe Sub SerializationBufferFree Lib "sensorsutilsv2" ( _
    ByVal Buffer As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SerializationBufferFree = ctypes.windll.sensorsutilsv2.SerializationBufferFree
SerializationBufferFree.restype = None
SerializationBufferFree.argtypes = [
    ctypes.POINTER(ctypes.c_ubyte),  # Buffer : BYTE* optional
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SensorsUtilsV2.dll')
SerializationBufferFree = Fiddle::Function.new(
  lib['SerializationBufferFree'],
  [
    Fiddle::TYPE_VOIDP,  # Buffer : BYTE* optional
  ],
  Fiddle::TYPE_VOID)
#[link(name = "sensorsutilsv2")]
extern "system" {
    fn SerializationBufferFree(
        Buffer: *mut u8  // BYTE* optional
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SensorsUtilsV2.dll")]
public static extern void SerializationBufferFree(IntPtr Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SensorsUtilsV2_SerializationBufferFree' -Namespace Win32 -PassThru
# $api::SerializationBufferFree(Buffer)
#uselib "SensorsUtilsV2.dll"
#func global SerializationBufferFree "SerializationBufferFree" sptr
; SerializationBufferFree varptr(Buffer)
; Buffer : BYTE* optional -> "sptr"
出力引数:
#uselib "SensorsUtilsV2.dll"
#func global SerializationBufferFree "SerializationBufferFree" var
; SerializationBufferFree Buffer
; Buffer : BYTE* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void SerializationBufferFree(BYTE* Buffer)
#uselib "SensorsUtilsV2.dll"
#func global SerializationBufferFree "SerializationBufferFree" var
; SerializationBufferFree Buffer
; Buffer : BYTE* optional -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	sensorsutilsv2 = windows.NewLazySystemDLL("SensorsUtilsV2.dll")
	procSerializationBufferFree = sensorsutilsv2.NewProc("SerializationBufferFree")
)

// Buffer (BYTE* optional)
r1, _, err := procSerializationBufferFree.Call(
	uintptr(Buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure SerializationBufferFree(
  Buffer: Pointer   // BYTE* optional
); stdcall;
  external 'SensorsUtilsV2.dll' name 'SerializationBufferFree';
result := DllCall("SensorsUtilsV2\SerializationBufferFree"
    , "Ptr", Buffer   ; BYTE* optional
    , "Int")   ; return: void
●SerializationBufferFree(Buffer) = DLL("SensorsUtilsV2.dll", "int SerializationBufferFree(void*)")
# 呼び出し: SerializationBufferFree(Buffer)
# Buffer : BYTE* optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。