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lineHandoffA
関数通話の所有権を別アプリに引き渡す(ANSI版)。
シグネチャ
// TAPI32.dll (ANSI / -A)
#include <windows.h>
INT lineHandoffA(
DWORD hCall,
LPCSTR lpszFileName,
DWORD dwMediaMode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hCall | DWORD | in |
| lpszFileName | LPCSTR | in |
| dwMediaMode | DWORD | in |
戻り値の型: INT
各言語での呼び出し定義
// TAPI32.dll (ANSI / -A)
#include <windows.h>
INT lineHandoffA(
DWORD hCall,
LPCSTR lpszFileName,
DWORD dwMediaMode
);[DllImport("TAPI32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int lineHandoffA(
uint hCall, // DWORD
[MarshalAs(UnmanagedType.LPStr)] string lpszFileName, // LPCSTR
uint dwMediaMode // DWORD
);<DllImport("TAPI32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function lineHandoffA(
hCall As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPStr)> lpszFileName As String, ' LPCSTR
dwMediaMode As UInteger ' DWORD
) As Integer
End Function' hCall : DWORD
' lpszFileName : LPCSTR
' dwMediaMode : DWORD
Declare PtrSafe Function lineHandoffA Lib "tapi32" ( _
ByVal hCall As Long, _
ByVal lpszFileName As String, _
ByVal dwMediaMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
lineHandoffA = ctypes.windll.tapi32.lineHandoffA
lineHandoffA.restype = ctypes.c_int
lineHandoffA.argtypes = [
wintypes.DWORD, # hCall : DWORD
wintypes.LPCSTR, # lpszFileName : LPCSTR
wintypes.DWORD, # dwMediaMode : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('TAPI32.dll')
lineHandoffA = Fiddle::Function.new(
lib['lineHandoffA'],
[
-Fiddle::TYPE_INT, # hCall : DWORD
Fiddle::TYPE_VOIDP, # lpszFileName : LPCSTR
-Fiddle::TYPE_INT, # dwMediaMode : DWORD
],
Fiddle::TYPE_INT)#[link(name = "tapi32")]
extern "system" {
fn lineHandoffA(
hCall: u32, // DWORD
lpszFileName: *const u8, // LPCSTR
dwMediaMode: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("TAPI32.dll", CharSet = CharSet.Ansi)]
public static extern int lineHandoffA(uint hCall, [MarshalAs(UnmanagedType.LPStr)] string lpszFileName, uint dwMediaMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_lineHandoffA' -Namespace Win32 -PassThru
# $api::lineHandoffA(hCall, lpszFileName, dwMediaMode)#uselib "TAPI32.dll"
#func global lineHandoffA "lineHandoffA" sptr, sptr, sptr
; lineHandoffA hCall, lpszFileName, dwMediaMode ; 戻り値は stat
; hCall : DWORD -> "sptr"
; lpszFileName : LPCSTR -> "sptr"
; dwMediaMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "TAPI32.dll"
#cfunc global lineHandoffA "lineHandoffA" int, str, int
; res = lineHandoffA(hCall, lpszFileName, dwMediaMode)
; hCall : DWORD -> "int"
; lpszFileName : LPCSTR -> "str"
; dwMediaMode : DWORD -> "int"; INT lineHandoffA(DWORD hCall, LPCSTR lpszFileName, DWORD dwMediaMode)
#uselib "TAPI32.dll"
#cfunc global lineHandoffA "lineHandoffA" int, str, int
; res = lineHandoffA(hCall, lpszFileName, dwMediaMode)
; hCall : DWORD -> "int"
; lpszFileName : LPCSTR -> "str"
; dwMediaMode : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
proclineHandoffA = tapi32.NewProc("lineHandoffA")
)
// hCall (DWORD), lpszFileName (LPCSTR), dwMediaMode (DWORD)
r1, _, err := proclineHandoffA.Call(
uintptr(hCall),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszFileName))),
uintptr(dwMediaMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction lineHandoffA(
hCall: DWORD; // DWORD
lpszFileName: PAnsiChar; // LPCSTR
dwMediaMode: DWORD // DWORD
): Integer; stdcall;
external 'TAPI32.dll' name 'lineHandoffA';result := DllCall("TAPI32\lineHandoffA"
, "UInt", hCall ; DWORD
, "AStr", lpszFileName ; LPCSTR
, "UInt", dwMediaMode ; DWORD
, "Int") ; return: INT●lineHandoffA(hCall, lpszFileName, dwMediaMode) = DLL("TAPI32.dll", "int lineHandoffA(dword, char*, dword)")
# 呼び出し: lineHandoffA(hCall, lpszFileName, dwMediaMode)
# hCall : DWORD -> "dword"
# lpszFileName : LPCSTR -> "char*"
# dwMediaMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。