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lineSetAgentSessionState
関数エージェントセッションの状態を設定する。
シグネチャ
// TAPI32.dll
#include <windows.h>
INT lineSetAgentSessionState(
DWORD hLine,
DWORD hAgentSession,
DWORD dwAgentSessionState,
DWORD dwNextAgentSessionState
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hLine | DWORD | in | ACDエージェント機能を持つ開いた回線のハンドル。 |
| hAgentSession | DWORD | in | 対象のエージェントセッションを識別するハンドル。 |
| dwAgentSessionState | DWORD | in | 設定するエージェントセッションの状態を示すLINEAGENTSESSIONSTATE_定数。 |
| dwNextAgentSessionState | DWORD | in | 現状態完了後に遷移する次のセッション状態。変更しない場合は0を指定する。 |
戻り値の型: INT
各言語での呼び出し定義
// TAPI32.dll
#include <windows.h>
INT lineSetAgentSessionState(
DWORD hLine,
DWORD hAgentSession,
DWORD dwAgentSessionState,
DWORD dwNextAgentSessionState
);[DllImport("TAPI32.dll", ExactSpelling = true)]
static extern int lineSetAgentSessionState(
uint hLine, // DWORD
uint hAgentSession, // DWORD
uint dwAgentSessionState, // DWORD
uint dwNextAgentSessionState // DWORD
);<DllImport("TAPI32.dll", ExactSpelling:=True)>
Public Shared Function lineSetAgentSessionState(
hLine As UInteger, ' DWORD
hAgentSession As UInteger, ' DWORD
dwAgentSessionState As UInteger, ' DWORD
dwNextAgentSessionState As UInteger ' DWORD
) As Integer
End Function' hLine : DWORD
' hAgentSession : DWORD
' dwAgentSessionState : DWORD
' dwNextAgentSessionState : DWORD
Declare PtrSafe Function lineSetAgentSessionState Lib "tapi32" ( _
ByVal hLine As Long, _
ByVal hAgentSession As Long, _
ByVal dwAgentSessionState As Long, _
ByVal dwNextAgentSessionState As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
lineSetAgentSessionState = ctypes.windll.tapi32.lineSetAgentSessionState
lineSetAgentSessionState.restype = ctypes.c_int
lineSetAgentSessionState.argtypes = [
wintypes.DWORD, # hLine : DWORD
wintypes.DWORD, # hAgentSession : DWORD
wintypes.DWORD, # dwAgentSessionState : DWORD
wintypes.DWORD, # dwNextAgentSessionState : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('TAPI32.dll')
lineSetAgentSessionState = Fiddle::Function.new(
lib['lineSetAgentSessionState'],
[
-Fiddle::TYPE_INT, # hLine : DWORD
-Fiddle::TYPE_INT, # hAgentSession : DWORD
-Fiddle::TYPE_INT, # dwAgentSessionState : DWORD
-Fiddle::TYPE_INT, # dwNextAgentSessionState : DWORD
],
Fiddle::TYPE_INT)#[link(name = "tapi32")]
extern "system" {
fn lineSetAgentSessionState(
hLine: u32, // DWORD
hAgentSession: u32, // DWORD
dwAgentSessionState: u32, // DWORD
dwNextAgentSessionState: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("TAPI32.dll")]
public static extern int lineSetAgentSessionState(uint hLine, uint hAgentSession, uint dwAgentSessionState, uint dwNextAgentSessionState);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_lineSetAgentSessionState' -Namespace Win32 -PassThru
# $api::lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)#uselib "TAPI32.dll"
#func global lineSetAgentSessionState "lineSetAgentSessionState" sptr, sptr, sptr, sptr
; lineSetAgentSessionState hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState ; 戻り値は stat
; hLine : DWORD -> "sptr"
; hAgentSession : DWORD -> "sptr"
; dwAgentSessionState : DWORD -> "sptr"
; dwNextAgentSessionState : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "TAPI32.dll"
#cfunc global lineSetAgentSessionState "lineSetAgentSessionState" int, int, int, int
; res = lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
; hLine : DWORD -> "int"
; hAgentSession : DWORD -> "int"
; dwAgentSessionState : DWORD -> "int"
; dwNextAgentSessionState : DWORD -> "int"; INT lineSetAgentSessionState(DWORD hLine, DWORD hAgentSession, DWORD dwAgentSessionState, DWORD dwNextAgentSessionState)
#uselib "TAPI32.dll"
#cfunc global lineSetAgentSessionState "lineSetAgentSessionState" int, int, int, int
; res = lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
; hLine : DWORD -> "int"
; hAgentSession : DWORD -> "int"
; dwAgentSessionState : DWORD -> "int"
; dwNextAgentSessionState : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
proclineSetAgentSessionState = tapi32.NewProc("lineSetAgentSessionState")
)
// hLine (DWORD), hAgentSession (DWORD), dwAgentSessionState (DWORD), dwNextAgentSessionState (DWORD)
r1, _, err := proclineSetAgentSessionState.Call(
uintptr(hLine),
uintptr(hAgentSession),
uintptr(dwAgentSessionState),
uintptr(dwNextAgentSessionState),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction lineSetAgentSessionState(
hLine: DWORD; // DWORD
hAgentSession: DWORD; // DWORD
dwAgentSessionState: DWORD; // DWORD
dwNextAgentSessionState: DWORD // DWORD
): Integer; stdcall;
external 'TAPI32.dll' name 'lineSetAgentSessionState';result := DllCall("TAPI32\lineSetAgentSessionState"
, "UInt", hLine ; DWORD
, "UInt", hAgentSession ; DWORD
, "UInt", dwAgentSessionState ; DWORD
, "UInt", dwNextAgentSessionState ; DWORD
, "Int") ; return: INT●lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState) = DLL("TAPI32.dll", "int lineSetAgentSessionState(dword, dword, dword, dword)")
# 呼び出し: lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
# hLine : DWORD -> "dword"
# hAgentSession : DWORD -> "dword"
# dwAgentSessionState : DWORD -> "dword"
# dwNextAgentSessionState : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "tapi32" fn lineSetAgentSessionState(
hLine: u32, // DWORD
hAgentSession: u32, // DWORD
dwAgentSessionState: u32, // DWORD
dwNextAgentSessionState: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc lineSetAgentSessionState(
hLine: uint32, # DWORD
hAgentSession: uint32, # DWORD
dwAgentSessionState: uint32, # DWORD
dwNextAgentSessionState: uint32 # DWORD
): int32 {.importc: "lineSetAgentSessionState", stdcall, dynlib: "TAPI32.dll".}pragma(lib, "tapi32");
extern(Windows)
int lineSetAgentSessionState(
uint hLine, // DWORD
uint hAgentSession, // DWORD
uint dwAgentSessionState, // DWORD
uint dwNextAgentSessionState // DWORD
);ccall((:lineSetAgentSessionState, "TAPI32.dll"), stdcall, Int32,
(UInt32, UInt32, UInt32, UInt32),
hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
# hLine : DWORD -> UInt32
# hAgentSession : DWORD -> UInt32
# dwAgentSessionState : DWORD -> UInt32
# dwNextAgentSessionState : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t lineSetAgentSessionState(
uint32_t hLine,
uint32_t hAgentSession,
uint32_t dwAgentSessionState,
uint32_t dwNextAgentSessionState);
]]
local tapi32 = ffi.load("tapi32")
-- tapi32.lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
-- hLine : DWORD
-- hAgentSession : DWORD
-- dwAgentSessionState : DWORD
-- dwNextAgentSessionState : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('TAPI32.dll');
const lineSetAgentSessionState = lib.func('__stdcall', 'lineSetAgentSessionState', 'int32_t', ['uint32_t', 'uint32_t', 'uint32_t', 'uint32_t']);
// lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
// hLine : DWORD -> 'uint32_t'
// hAgentSession : DWORD -> 'uint32_t'
// dwAgentSessionState : DWORD -> 'uint32_t'
// dwNextAgentSessionState : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("TAPI32.dll", {
lineSetAgentSessionState: { parameters: ["u32", "u32", "u32", "u32"], result: "i32" },
});
// lib.symbols.lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
// hLine : DWORD -> "u32"
// hAgentSession : DWORD -> "u32"
// dwAgentSessionState : DWORD -> "u32"
// dwNextAgentSessionState : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t lineSetAgentSessionState(
uint32_t hLine,
uint32_t hAgentSession,
uint32_t dwAgentSessionState,
uint32_t dwNextAgentSessionState);
C, "TAPI32.dll");
// $ffi->lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState);
// hLine : DWORD
// hAgentSession : DWORD
// dwAgentSessionState : DWORD
// dwNextAgentSessionState : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Tapi32 extends StdCallLibrary {
Tapi32 INSTANCE = Native.load("tapi32", Tapi32.class);
int lineSetAgentSessionState(
int hLine, // DWORD
int hAgentSession, // DWORD
int dwAgentSessionState, // DWORD
int dwNextAgentSessionState // DWORD
);
}@[Link("tapi32")]
lib LibTAPI32
fun lineSetAgentSessionState = lineSetAgentSessionState(
hLine : UInt32, # DWORD
hAgentSession : UInt32, # DWORD
dwAgentSessionState : UInt32, # DWORD
dwNextAgentSessionState : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef lineSetAgentSessionStateNative = Int32 Function(Uint32, Uint32, Uint32, Uint32);
typedef lineSetAgentSessionStateDart = int Function(int, int, int, int);
final lineSetAgentSessionState = DynamicLibrary.open('TAPI32.dll')
.lookupFunction<lineSetAgentSessionStateNative, lineSetAgentSessionStateDart>('lineSetAgentSessionState');
// hLine : DWORD -> Uint32
// hAgentSession : DWORD -> Uint32
// dwAgentSessionState : DWORD -> Uint32
// dwNextAgentSessionState : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function lineSetAgentSessionState(
hLine: DWORD; // DWORD
hAgentSession: DWORD; // DWORD
dwAgentSessionState: DWORD; // DWORD
dwNextAgentSessionState: DWORD // DWORD
): Integer; stdcall;
external 'TAPI32.dll' name 'lineSetAgentSessionState';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "lineSetAgentSessionState"
c_lineSetAgentSessionState :: Word32 -> Word32 -> Word32 -> Word32 -> IO Int32
-- hLine : DWORD -> Word32
-- hAgentSession : DWORD -> Word32
-- dwAgentSessionState : DWORD -> Word32
-- dwNextAgentSessionState : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let linesetagentsessionstate =
foreign "lineSetAgentSessionState"
(uint32_t @-> uint32_t @-> uint32_t @-> uint32_t @-> returning int32_t)
(* hLine : DWORD -> uint32_t *)
(* hAgentSession : DWORD -> uint32_t *)
(* dwAgentSessionState : DWORD -> uint32_t *)
(* dwNextAgentSessionState : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library tapi32 (t "TAPI32.dll"))
(cffi:use-foreign-library tapi32)
(cffi:defcfun ("lineSetAgentSessionState" line-set-agent-session-state :convention :stdcall) :int32
(h-line :uint32) ; DWORD
(h-agent-session :uint32) ; DWORD
(dw-agent-session-state :uint32) ; DWORD
(dw-next-agent-session-state :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $lineSetAgentSessionState = Win32::API::More->new('TAPI32',
'int lineSetAgentSessionState(DWORD hLine, DWORD hAgentSession, DWORD dwAgentSessionState, DWORD dwNextAgentSessionState)');
# my $ret = $lineSetAgentSessionState->Call($hLine, $hAgentSession, $dwAgentSessionState, $dwNextAgentSessionState);
# hLine : DWORD -> DWORD
# hAgentSession : DWORD -> DWORD
# dwAgentSessionState : DWORD -> DWORD
# dwNextAgentSessionState : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。