Win32 API 日本語リファレンス
ホームDevices.Tapi › lineSetAgentSessionState

lineSetAgentSessionState

関数
エージェントセッションの状態を設定する。
DLLTAPI32.dll呼出規約winapi

シグネチャ

// TAPI32.dll
#include <windows.h>

INT lineSetAgentSessionState(
    DWORD hLine,
    DWORD hAgentSession,
    DWORD dwAgentSessionState,
    DWORD dwNextAgentSessionState
);

パラメーター

名前方向説明
hLineDWORDinACDエージェント機能を持つ開いた回線のハンドル。
hAgentSessionDWORDin対象のエージェントセッションを識別するハンドル。
dwAgentSessionStateDWORDin設定するエージェントセッションの状態を示すLINEAGENTSESSIONSTATE_定数。
dwNextAgentSessionStateDWORDin現状態完了後に遷移する次のセッション状態。変更しない場合は0を指定する。

戻り値の型: INT

各言語での呼び出し定義

// TAPI32.dll
#include <windows.h>

INT lineSetAgentSessionState(
    DWORD hLine,
    DWORD hAgentSession,
    DWORD dwAgentSessionState,
    DWORD dwNextAgentSessionState
);
[DllImport("TAPI32.dll", ExactSpelling = true)]
static extern int lineSetAgentSessionState(
    uint hLine,   // DWORD
    uint hAgentSession,   // DWORD
    uint dwAgentSessionState,   // DWORD
    uint dwNextAgentSessionState   // DWORD
);
<DllImport("TAPI32.dll", ExactSpelling:=True)>
Public Shared Function lineSetAgentSessionState(
    hLine As UInteger,   ' DWORD
    hAgentSession As UInteger,   ' DWORD
    dwAgentSessionState As UInteger,   ' DWORD
    dwNextAgentSessionState As UInteger   ' DWORD
) As Integer
End Function
' hLine : DWORD
' hAgentSession : DWORD
' dwAgentSessionState : DWORD
' dwNextAgentSessionState : DWORD
Declare PtrSafe Function lineSetAgentSessionState Lib "tapi32" ( _
    ByVal hLine As Long, _
    ByVal hAgentSession As Long, _
    ByVal dwAgentSessionState As Long, _
    ByVal dwNextAgentSessionState As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

lineSetAgentSessionState = ctypes.windll.tapi32.lineSetAgentSessionState
lineSetAgentSessionState.restype = ctypes.c_int
lineSetAgentSessionState.argtypes = [
    wintypes.DWORD,  # hLine : DWORD
    wintypes.DWORD,  # hAgentSession : DWORD
    wintypes.DWORD,  # dwAgentSessionState : DWORD
    wintypes.DWORD,  # dwNextAgentSessionState : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('TAPI32.dll')
lineSetAgentSessionState = Fiddle::Function.new(
  lib['lineSetAgentSessionState'],
  [
    -Fiddle::TYPE_INT,  # hLine : DWORD
    -Fiddle::TYPE_INT,  # hAgentSession : DWORD
    -Fiddle::TYPE_INT,  # dwAgentSessionState : DWORD
    -Fiddle::TYPE_INT,  # dwNextAgentSessionState : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "tapi32")]
extern "system" {
    fn lineSetAgentSessionState(
        hLine: u32,  // DWORD
        hAgentSession: u32,  // DWORD
        dwAgentSessionState: u32,  // DWORD
        dwNextAgentSessionState: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("TAPI32.dll")]
public static extern int lineSetAgentSessionState(uint hLine, uint hAgentSession, uint dwAgentSessionState, uint dwNextAgentSessionState);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_lineSetAgentSessionState' -Namespace Win32 -PassThru
# $api::lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
#uselib "TAPI32.dll"
#func global lineSetAgentSessionState "lineSetAgentSessionState" sptr, sptr, sptr, sptr
; lineSetAgentSessionState hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState   ; 戻り値は stat
; hLine : DWORD -> "sptr"
; hAgentSession : DWORD -> "sptr"
; dwAgentSessionState : DWORD -> "sptr"
; dwNextAgentSessionState : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "TAPI32.dll"
#cfunc global lineSetAgentSessionState "lineSetAgentSessionState" int, int, int, int
; res = lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
; hLine : DWORD -> "int"
; hAgentSession : DWORD -> "int"
; dwAgentSessionState : DWORD -> "int"
; dwNextAgentSessionState : DWORD -> "int"
; INT lineSetAgentSessionState(DWORD hLine, DWORD hAgentSession, DWORD dwAgentSessionState, DWORD dwNextAgentSessionState)
#uselib "TAPI32.dll"
#cfunc global lineSetAgentSessionState "lineSetAgentSessionState" int, int, int, int
; res = lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
; hLine : DWORD -> "int"
; hAgentSession : DWORD -> "int"
; dwAgentSessionState : DWORD -> "int"
; dwNextAgentSessionState : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
	proclineSetAgentSessionState = tapi32.NewProc("lineSetAgentSessionState")
)

// hLine (DWORD), hAgentSession (DWORD), dwAgentSessionState (DWORD), dwNextAgentSessionState (DWORD)
r1, _, err := proclineSetAgentSessionState.Call(
	uintptr(hLine),
	uintptr(hAgentSession),
	uintptr(dwAgentSessionState),
	uintptr(dwNextAgentSessionState),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function lineSetAgentSessionState(
  hLine: DWORD;   // DWORD
  hAgentSession: DWORD;   // DWORD
  dwAgentSessionState: DWORD;   // DWORD
  dwNextAgentSessionState: DWORD   // DWORD
): Integer; stdcall;
  external 'TAPI32.dll' name 'lineSetAgentSessionState';
result := DllCall("TAPI32\lineSetAgentSessionState"
    , "UInt", hLine   ; DWORD
    , "UInt", hAgentSession   ; DWORD
    , "UInt", dwAgentSessionState   ; DWORD
    , "UInt", dwNextAgentSessionState   ; DWORD
    , "Int")   ; return: INT
●lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState) = DLL("TAPI32.dll", "int lineSetAgentSessionState(dword, dword, dword, dword)")
# 呼び出し: lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
# hLine : DWORD -> "dword"
# hAgentSession : DWORD -> "dword"
# dwAgentSessionState : DWORD -> "dword"
# dwNextAgentSessionState : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "tapi32" fn lineSetAgentSessionState(
    hLine: u32, // DWORD
    hAgentSession: u32, // DWORD
    dwAgentSessionState: u32, // DWORD
    dwNextAgentSessionState: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;
proc lineSetAgentSessionState(
    hLine: uint32,  # DWORD
    hAgentSession: uint32,  # DWORD
    dwAgentSessionState: uint32,  # DWORD
    dwNextAgentSessionState: uint32  # DWORD
): int32 {.importc: "lineSetAgentSessionState", stdcall, dynlib: "TAPI32.dll".}
pragma(lib, "tapi32");
extern(Windows)
int lineSetAgentSessionState(
    uint hLine,   // DWORD
    uint hAgentSession,   // DWORD
    uint dwAgentSessionState,   // DWORD
    uint dwNextAgentSessionState   // DWORD
);
ccall((:lineSetAgentSessionState, "TAPI32.dll"), stdcall, Int32,
      (UInt32, UInt32, UInt32, UInt32),
      hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
# hLine : DWORD -> UInt32
# hAgentSession : DWORD -> UInt32
# dwAgentSessionState : DWORD -> UInt32
# dwNextAgentSessionState : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t lineSetAgentSessionState(
    uint32_t hLine,
    uint32_t hAgentSession,
    uint32_t dwAgentSessionState,
    uint32_t dwNextAgentSessionState);
]]
local tapi32 = ffi.load("tapi32")
-- tapi32.lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
-- hLine : DWORD
-- hAgentSession : DWORD
-- dwAgentSessionState : DWORD
-- dwNextAgentSessionState : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('TAPI32.dll');
const lineSetAgentSessionState = lib.func('__stdcall', 'lineSetAgentSessionState', 'int32_t', ['uint32_t', 'uint32_t', 'uint32_t', 'uint32_t']);
// lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
// hLine : DWORD -> 'uint32_t'
// hAgentSession : DWORD -> 'uint32_t'
// dwAgentSessionState : DWORD -> 'uint32_t'
// dwNextAgentSessionState : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("TAPI32.dll", {
  lineSetAgentSessionState: { parameters: ["u32", "u32", "u32", "u32"], result: "i32" },
});
// lib.symbols.lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState)
// hLine : DWORD -> "u32"
// hAgentSession : DWORD -> "u32"
// dwAgentSessionState : DWORD -> "u32"
// dwNextAgentSessionState : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t lineSetAgentSessionState(
    uint32_t hLine,
    uint32_t hAgentSession,
    uint32_t dwAgentSessionState,
    uint32_t dwNextAgentSessionState);
C, "TAPI32.dll");
// $ffi->lineSetAgentSessionState(hLine, hAgentSession, dwAgentSessionState, dwNextAgentSessionState);
// hLine : DWORD
// hAgentSession : DWORD
// dwAgentSessionState : DWORD
// dwNextAgentSessionState : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Tapi32 extends StdCallLibrary {
    Tapi32 INSTANCE = Native.load("tapi32", Tapi32.class);
    int lineSetAgentSessionState(
        int hLine,   // DWORD
        int hAgentSession,   // DWORD
        int dwAgentSessionState,   // DWORD
        int dwNextAgentSessionState   // DWORD
    );
}
@[Link("tapi32")]
lib LibTAPI32
  fun lineSetAgentSessionState = lineSetAgentSessionState(
    hLine : UInt32,   # DWORD
    hAgentSession : UInt32,   # DWORD
    dwAgentSessionState : UInt32,   # DWORD
    dwNextAgentSessionState : UInt32   # DWORD
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef lineSetAgentSessionStateNative = Int32 Function(Uint32, Uint32, Uint32, Uint32);
typedef lineSetAgentSessionStateDart = int Function(int, int, int, int);
final lineSetAgentSessionState = DynamicLibrary.open('TAPI32.dll')
    .lookupFunction<lineSetAgentSessionStateNative, lineSetAgentSessionStateDart>('lineSetAgentSessionState');
// hLine : DWORD -> Uint32
// hAgentSession : DWORD -> Uint32
// dwAgentSessionState : DWORD -> Uint32
// dwNextAgentSessionState : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function lineSetAgentSessionState(
  hLine: DWORD;   // DWORD
  hAgentSession: DWORD;   // DWORD
  dwAgentSessionState: DWORD;   // DWORD
  dwNextAgentSessionState: DWORD   // DWORD
): Integer; stdcall;
  external 'TAPI32.dll' name 'lineSetAgentSessionState';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "lineSetAgentSessionState"
  c_lineSetAgentSessionState :: Word32 -> Word32 -> Word32 -> Word32 -> IO Int32
-- hLine : DWORD -> Word32
-- hAgentSession : DWORD -> Word32
-- dwAgentSessionState : DWORD -> Word32
-- dwNextAgentSessionState : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let linesetagentsessionstate =
  foreign "lineSetAgentSessionState"
    (uint32_t @-> uint32_t @-> uint32_t @-> uint32_t @-> returning int32_t)
(* hLine : DWORD -> uint32_t *)
(* hAgentSession : DWORD -> uint32_t *)
(* dwAgentSessionState : DWORD -> uint32_t *)
(* dwNextAgentSessionState : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library tapi32 (t "TAPI32.dll"))
(cffi:use-foreign-library tapi32)

(cffi:defcfun ("lineSetAgentSessionState" line-set-agent-session-state :convention :stdcall) :int32
  (h-line :uint32)   ; DWORD
  (h-agent-session :uint32)   ; DWORD
  (dw-agent-session-state :uint32)   ; DWORD
  (dw-next-agent-session-state :uint32))   ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $lineSetAgentSessionState = Win32::API::More->new('TAPI32',
    'int lineSetAgentSessionState(DWORD hLine, DWORD hAgentSession, DWORD dwAgentSessionState, DWORD dwNextAgentSessionState)');
# my $ret = $lineSetAgentSessionState->Call($hLine, $hAgentSession, $dwAgentSessionState, $dwNextAgentSessionState);
# hLine : DWORD -> DWORD
# hAgentSession : DWORD -> DWORD
# dwAgentSessionState : DWORD -> DWORD
# dwNextAgentSessionState : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。