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phoneGetLamp
関数電話の指定したランプの点灯モードを取得する。
シグネチャ
// TAPI32.dll
#include <windows.h>
INT phoneGetLamp(
DWORD hPhone,
DWORD dwButtonLampID,
DWORD* lpdwLampMode
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hPhone | DWORD | in | ランプモードを取得する対象の電話デバイスのハンドル。 |
| dwButtonLampID | DWORD | in | 状態を取得するランプの識別子。0以上のインデックスで指定する。 |
| lpdwLampMode | DWORD* | inout | 現在のランプモード(PHONELAMPMODE_定数)を受け取る出力先ポインタ。 |
戻り値の型: INT
各言語での呼び出し定義
// TAPI32.dll
#include <windows.h>
INT phoneGetLamp(
DWORD hPhone,
DWORD dwButtonLampID,
DWORD* lpdwLampMode
);[DllImport("TAPI32.dll", ExactSpelling = true)]
static extern int phoneGetLamp(
uint hPhone, // DWORD
uint dwButtonLampID, // DWORD
ref uint lpdwLampMode // DWORD* in/out
);<DllImport("TAPI32.dll", ExactSpelling:=True)>
Public Shared Function phoneGetLamp(
hPhone As UInteger, ' DWORD
dwButtonLampID As UInteger, ' DWORD
ByRef lpdwLampMode As UInteger ' DWORD* in/out
) As Integer
End Function' hPhone : DWORD
' dwButtonLampID : DWORD
' lpdwLampMode : DWORD* in/out
Declare PtrSafe Function phoneGetLamp Lib "tapi32" ( _
ByVal hPhone As Long, _
ByVal dwButtonLampID As Long, _
ByRef lpdwLampMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
phoneGetLamp = ctypes.windll.tapi32.phoneGetLamp
phoneGetLamp.restype = ctypes.c_int
phoneGetLamp.argtypes = [
wintypes.DWORD, # hPhone : DWORD
wintypes.DWORD, # dwButtonLampID : DWORD
ctypes.POINTER(wintypes.DWORD), # lpdwLampMode : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('TAPI32.dll')
phoneGetLamp = Fiddle::Function.new(
lib['phoneGetLamp'],
[
-Fiddle::TYPE_INT, # hPhone : DWORD
-Fiddle::TYPE_INT, # dwButtonLampID : DWORD
Fiddle::TYPE_VOIDP, # lpdwLampMode : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "tapi32")]
extern "system" {
fn phoneGetLamp(
hPhone: u32, // DWORD
dwButtonLampID: u32, // DWORD
lpdwLampMode: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("TAPI32.dll")]
public static extern int phoneGetLamp(uint hPhone, uint dwButtonLampID, ref uint lpdwLampMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_phoneGetLamp' -Namespace Win32 -PassThru
# $api::phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode)#uselib "TAPI32.dll"
#func global phoneGetLamp "phoneGetLamp" sptr, sptr, sptr
; phoneGetLamp hPhone, dwButtonLampID, varptr(lpdwLampMode) ; 戻り値は stat
; hPhone : DWORD -> "sptr"
; dwButtonLampID : DWORD -> "sptr"
; lpdwLampMode : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "TAPI32.dll" #cfunc global phoneGetLamp "phoneGetLamp" int, int, var ; res = phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode) ; hPhone : DWORD -> "int" ; dwButtonLampID : DWORD -> "int" ; lpdwLampMode : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "TAPI32.dll" #cfunc global phoneGetLamp "phoneGetLamp" int, int, sptr ; res = phoneGetLamp(hPhone, dwButtonLampID, varptr(lpdwLampMode)) ; hPhone : DWORD -> "int" ; dwButtonLampID : DWORD -> "int" ; lpdwLampMode : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT phoneGetLamp(DWORD hPhone, DWORD dwButtonLampID, DWORD* lpdwLampMode) #uselib "TAPI32.dll" #cfunc global phoneGetLamp "phoneGetLamp" int, int, var ; res = phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode) ; hPhone : DWORD -> "int" ; dwButtonLampID : DWORD -> "int" ; lpdwLampMode : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT phoneGetLamp(DWORD hPhone, DWORD dwButtonLampID, DWORD* lpdwLampMode) #uselib "TAPI32.dll" #cfunc global phoneGetLamp "phoneGetLamp" int, int, intptr ; res = phoneGetLamp(hPhone, dwButtonLampID, varptr(lpdwLampMode)) ; hPhone : DWORD -> "int" ; dwButtonLampID : DWORD -> "int" ; lpdwLampMode : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
procphoneGetLamp = tapi32.NewProc("phoneGetLamp")
)
// hPhone (DWORD), dwButtonLampID (DWORD), lpdwLampMode (DWORD* in/out)
r1, _, err := procphoneGetLamp.Call(
uintptr(hPhone),
uintptr(dwButtonLampID),
uintptr(lpdwLampMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction phoneGetLamp(
hPhone: DWORD; // DWORD
dwButtonLampID: DWORD; // DWORD
lpdwLampMode: Pointer // DWORD* in/out
): Integer; stdcall;
external 'TAPI32.dll' name 'phoneGetLamp';result := DllCall("TAPI32\phoneGetLamp"
, "UInt", hPhone ; DWORD
, "UInt", dwButtonLampID ; DWORD
, "Ptr", lpdwLampMode ; DWORD* in/out
, "Int") ; return: INT●phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode) = DLL("TAPI32.dll", "int phoneGetLamp(dword, dword, void*)")
# 呼び出し: phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode)
# hPhone : DWORD -> "dword"
# dwButtonLampID : DWORD -> "dword"
# lpdwLampMode : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "tapi32" fn phoneGetLamp(
hPhone: u32, // DWORD
dwButtonLampID: u32, // DWORD
lpdwLampMode: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;proc phoneGetLamp(
hPhone: uint32, # DWORD
dwButtonLampID: uint32, # DWORD
lpdwLampMode: ptr uint32 # DWORD* in/out
): int32 {.importc: "phoneGetLamp", stdcall, dynlib: "TAPI32.dll".}pragma(lib, "tapi32");
extern(Windows)
int phoneGetLamp(
uint hPhone, // DWORD
uint dwButtonLampID, // DWORD
uint* lpdwLampMode // DWORD* in/out
);ccall((:phoneGetLamp, "TAPI32.dll"), stdcall, Int32,
(UInt32, UInt32, Ptr{UInt32}),
hPhone, dwButtonLampID, lpdwLampMode)
# hPhone : DWORD -> UInt32
# dwButtonLampID : DWORD -> UInt32
# lpdwLampMode : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t phoneGetLamp(
uint32_t hPhone,
uint32_t dwButtonLampID,
uint32_t* lpdwLampMode);
]]
local tapi32 = ffi.load("tapi32")
-- tapi32.phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode)
-- hPhone : DWORD
-- dwButtonLampID : DWORD
-- lpdwLampMode : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('TAPI32.dll');
const phoneGetLamp = lib.func('__stdcall', 'phoneGetLamp', 'int32_t', ['uint32_t', 'uint32_t', 'uint32_t *']);
// phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode)
// hPhone : DWORD -> 'uint32_t'
// dwButtonLampID : DWORD -> 'uint32_t'
// lpdwLampMode : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("TAPI32.dll", {
phoneGetLamp: { parameters: ["u32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode)
// hPhone : DWORD -> "u32"
// dwButtonLampID : DWORD -> "u32"
// lpdwLampMode : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t phoneGetLamp(
uint32_t hPhone,
uint32_t dwButtonLampID,
uint32_t* lpdwLampMode);
C, "TAPI32.dll");
// $ffi->phoneGetLamp(hPhone, dwButtonLampID, lpdwLampMode);
// hPhone : DWORD
// dwButtonLampID : DWORD
// lpdwLampMode : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Tapi32 extends StdCallLibrary {
Tapi32 INSTANCE = Native.load("tapi32", Tapi32.class);
int phoneGetLamp(
int hPhone, // DWORD
int dwButtonLampID, // DWORD
IntByReference lpdwLampMode // DWORD* in/out
);
}@[Link("tapi32")]
lib LibTAPI32
fun phoneGetLamp = phoneGetLamp(
hPhone : UInt32, # DWORD
dwButtonLampID : UInt32, # DWORD
lpdwLampMode : UInt32* # DWORD* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef phoneGetLampNative = Int32 Function(Uint32, Uint32, Pointer<Uint32>);
typedef phoneGetLampDart = int Function(int, int, Pointer<Uint32>);
final phoneGetLamp = DynamicLibrary.open('TAPI32.dll')
.lookupFunction<phoneGetLampNative, phoneGetLampDart>('phoneGetLamp');
// hPhone : DWORD -> Uint32
// dwButtonLampID : DWORD -> Uint32
// lpdwLampMode : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function phoneGetLamp(
hPhone: DWORD; // DWORD
dwButtonLampID: DWORD; // DWORD
lpdwLampMode: Pointer // DWORD* in/out
): Integer; stdcall;
external 'TAPI32.dll' name 'phoneGetLamp';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "phoneGetLamp"
c_phoneGetLamp :: Word32 -> Word32 -> Ptr Word32 -> IO Int32
-- hPhone : DWORD -> Word32
-- dwButtonLampID : DWORD -> Word32
-- lpdwLampMode : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let phonegetlamp =
foreign "phoneGetLamp"
(uint32_t @-> uint32_t @-> (ptr uint32_t) @-> returning int32_t)
(* hPhone : DWORD -> uint32_t *)
(* dwButtonLampID : DWORD -> uint32_t *)
(* lpdwLampMode : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library tapi32 (t "TAPI32.dll"))
(cffi:use-foreign-library tapi32)
(cffi:defcfun ("phoneGetLamp" phone-get-lamp :convention :stdcall) :int32
(h-phone :uint32) ; DWORD
(dw-button-lamp-id :uint32) ; DWORD
(lpdw-lamp-mode :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $phoneGetLamp = Win32::API::More->new('TAPI32',
'int phoneGetLamp(DWORD hPhone, DWORD dwButtonLampID, LPVOID lpdwLampMode)');
# my $ret = $phoneGetLamp->Call($hPhone, $dwButtonLampID, $lpdwLampMode);
# hPhone : DWORD -> DWORD
# dwButtonLampID : DWORD -> DWORD
# lpdwLampMode : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。