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phoneInitialize

関数
電話アプリのTAPIを初期化しデバイス数を取得する。
DLLTAPI32.dll呼出規約winapi

シグネチャ

// TAPI32.dll
#include <windows.h>

INT phoneInitialize(
    DWORD* lphPhoneApp,
    HINSTANCE hInstance,
    PHONECALLBACK lpfnCallback,
    LPCSTR lpszAppName,
    DWORD* lpdwNumDevs
);

パラメーター

名前方向説明
lphPhoneAppDWORD*inout取得したアプリケーション使用ハンドルを格納する出力先ポインタ。
hInstanceHINSTANCEin呼び出し元アプリケーションまたはモジュールのインスタンスハンドル。
lpfnCallbackPHONECALLBACKinTAPIイベントを受け取るコールバック関数へのポインタ。
lpszAppNameLPCSTRinアプリケーション名を示す文字列。NULL可でモジュールファイル名を使う。
lpdwNumDevsDWORD*inoutシステム上で利用可能な電話デバイス数を受け取る出力先ポインタ。

戻り値の型: INT

各言語での呼び出し定義

// TAPI32.dll
#include <windows.h>

INT phoneInitialize(
    DWORD* lphPhoneApp,
    HINSTANCE hInstance,
    PHONECALLBACK lpfnCallback,
    LPCSTR lpszAppName,
    DWORD* lpdwNumDevs
);
[DllImport("TAPI32.dll", ExactSpelling = true)]
static extern int phoneInitialize(
    ref uint lphPhoneApp,   // DWORD* in/out
    IntPtr hInstance,   // HINSTANCE
    IntPtr lpfnCallback,   // PHONECALLBACK
    [MarshalAs(UnmanagedType.LPStr)] string lpszAppName,   // LPCSTR
    ref uint lpdwNumDevs   // DWORD* in/out
);
<DllImport("TAPI32.dll", ExactSpelling:=True)>
Public Shared Function phoneInitialize(
    ByRef lphPhoneApp As UInteger,   ' DWORD* in/out
    hInstance As IntPtr,   ' HINSTANCE
    lpfnCallback As IntPtr,   ' PHONECALLBACK
    <MarshalAs(UnmanagedType.LPStr)> lpszAppName As String,   ' LPCSTR
    ByRef lpdwNumDevs As UInteger   ' DWORD* in/out
) As Integer
End Function
' lphPhoneApp : DWORD* in/out
' hInstance : HINSTANCE
' lpfnCallback : PHONECALLBACK
' lpszAppName : LPCSTR
' lpdwNumDevs : DWORD* in/out
Declare PtrSafe Function phoneInitialize Lib "tapi32" ( _
    ByRef lphPhoneApp As Long, _
    ByVal hInstance As LongPtr, _
    ByVal lpfnCallback As LongPtr, _
    ByVal lpszAppName As String, _
    ByRef lpdwNumDevs As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

phoneInitialize = ctypes.windll.tapi32.phoneInitialize
phoneInitialize.restype = ctypes.c_int
phoneInitialize.argtypes = [
    ctypes.POINTER(wintypes.DWORD),  # lphPhoneApp : DWORD* in/out
    wintypes.HANDLE,  # hInstance : HINSTANCE
    ctypes.c_void_p,  # lpfnCallback : PHONECALLBACK
    wintypes.LPCSTR,  # lpszAppName : LPCSTR
    ctypes.POINTER(wintypes.DWORD),  # lpdwNumDevs : DWORD* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('TAPI32.dll')
phoneInitialize = Fiddle::Function.new(
  lib['phoneInitialize'],
  [
    Fiddle::TYPE_VOIDP,  # lphPhoneApp : DWORD* in/out
    Fiddle::TYPE_VOIDP,  # hInstance : HINSTANCE
    Fiddle::TYPE_VOIDP,  # lpfnCallback : PHONECALLBACK
    Fiddle::TYPE_VOIDP,  # lpszAppName : LPCSTR
    Fiddle::TYPE_VOIDP,  # lpdwNumDevs : DWORD* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "tapi32")]
extern "system" {
    fn phoneInitialize(
        lphPhoneApp: *mut u32,  // DWORD* in/out
        hInstance: *mut core::ffi::c_void,  // HINSTANCE
        lpfnCallback: *const core::ffi::c_void,  // PHONECALLBACK
        lpszAppName: *const u8,  // LPCSTR
        lpdwNumDevs: *mut u32  // DWORD* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("TAPI32.dll")]
public static extern int phoneInitialize(ref uint lphPhoneApp, IntPtr hInstance, IntPtr lpfnCallback, [MarshalAs(UnmanagedType.LPStr)] string lpszAppName, ref uint lpdwNumDevs);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_phoneInitialize' -Namespace Win32 -PassThru
# $api::phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
#uselib "TAPI32.dll"
#func global phoneInitialize "phoneInitialize" sptr, sptr, sptr, sptr, sptr
; phoneInitialize varptr(lphPhoneApp), hInstance, lpfnCallback, lpszAppName, varptr(lpdwNumDevs)   ; 戻り値は stat
; lphPhoneApp : DWORD* in/out -> "sptr"
; hInstance : HINSTANCE -> "sptr"
; lpfnCallback : PHONECALLBACK -> "sptr"
; lpszAppName : LPCSTR -> "sptr"
; lpdwNumDevs : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "TAPI32.dll"
#cfunc global phoneInitialize "phoneInitialize" var, sptr, sptr, str, var
; res = phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
; lphPhoneApp : DWORD* in/out -> "var"
; hInstance : HINSTANCE -> "sptr"
; lpfnCallback : PHONECALLBACK -> "sptr"
; lpszAppName : LPCSTR -> "str"
; lpdwNumDevs : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; INT phoneInitialize(DWORD* lphPhoneApp, HINSTANCE hInstance, PHONECALLBACK lpfnCallback, LPCSTR lpszAppName, DWORD* lpdwNumDevs)
#uselib "TAPI32.dll"
#cfunc global phoneInitialize "phoneInitialize" var, intptr, intptr, str, var
; res = phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
; lphPhoneApp : DWORD* in/out -> "var"
; hInstance : HINSTANCE -> "intptr"
; lpfnCallback : PHONECALLBACK -> "intptr"
; lpszAppName : LPCSTR -> "str"
; lpdwNumDevs : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
	procphoneInitialize = tapi32.NewProc("phoneInitialize")
)

// lphPhoneApp (DWORD* in/out), hInstance (HINSTANCE), lpfnCallback (PHONECALLBACK), lpszAppName (LPCSTR), lpdwNumDevs (DWORD* in/out)
r1, _, err := procphoneInitialize.Call(
	uintptr(lphPhoneApp),
	uintptr(hInstance),
	uintptr(lpfnCallback),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszAppName))),
	uintptr(lpdwNumDevs),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function phoneInitialize(
  lphPhoneApp: Pointer;   // DWORD* in/out
  hInstance: THandle;   // HINSTANCE
  lpfnCallback: Pointer;   // PHONECALLBACK
  lpszAppName: PAnsiChar;   // LPCSTR
  lpdwNumDevs: Pointer   // DWORD* in/out
): Integer; stdcall;
  external 'TAPI32.dll' name 'phoneInitialize';
result := DllCall("TAPI32\phoneInitialize"
    , "Ptr", lphPhoneApp   ; DWORD* in/out
    , "Ptr", hInstance   ; HINSTANCE
    , "Ptr", lpfnCallback   ; PHONECALLBACK
    , "AStr", lpszAppName   ; LPCSTR
    , "Ptr", lpdwNumDevs   ; DWORD* in/out
    , "Int")   ; return: INT
●phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs) = DLL("TAPI32.dll", "int phoneInitialize(void*, void*, void*, char*, void*)")
# 呼び出し: phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
# lphPhoneApp : DWORD* in/out -> "void*"
# hInstance : HINSTANCE -> "void*"
# lpfnCallback : PHONECALLBACK -> "void*"
# lpszAppName : LPCSTR -> "char*"
# lpdwNumDevs : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "tapi32" fn phoneInitialize(
    lphPhoneApp: [*c]u32, // DWORD* in/out
    hInstance: ?*anyopaque, // HINSTANCE
    lpfnCallback: ?*anyopaque, // PHONECALLBACK
    lpszAppName: [*c]const u8, // LPCSTR
    lpdwNumDevs: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;
proc phoneInitialize(
    lphPhoneApp: ptr uint32,  # DWORD* in/out
    hInstance: pointer,  # HINSTANCE
    lpfnCallback: pointer,  # PHONECALLBACK
    lpszAppName: cstring,  # LPCSTR
    lpdwNumDevs: ptr uint32  # DWORD* in/out
): int32 {.importc: "phoneInitialize", stdcall, dynlib: "TAPI32.dll".}
pragma(lib, "tapi32");
extern(Windows)
int phoneInitialize(
    uint* lphPhoneApp,   // DWORD* in/out
    void* hInstance,   // HINSTANCE
    void* lpfnCallback,   // PHONECALLBACK
    const(char)* lpszAppName,   // LPCSTR
    uint* lpdwNumDevs   // DWORD* in/out
);
ccall((:phoneInitialize, "TAPI32.dll"), stdcall, Int32,
      (Ptr{UInt32}, Ptr{Cvoid}, Ptr{Cvoid}, Cstring, Ptr{UInt32}),
      lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
# lphPhoneApp : DWORD* in/out -> Ptr{UInt32}
# hInstance : HINSTANCE -> Ptr{Cvoid}
# lpfnCallback : PHONECALLBACK -> Ptr{Cvoid}
# lpszAppName : LPCSTR -> Cstring
# lpdwNumDevs : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t phoneInitialize(
    uint32_t* lphPhoneApp,
    void* hInstance,
    void* lpfnCallback,
    const char* lpszAppName,
    uint32_t* lpdwNumDevs);
]]
local tapi32 = ffi.load("tapi32")
-- tapi32.phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
-- lphPhoneApp : DWORD* in/out
-- hInstance : HINSTANCE
-- lpfnCallback : PHONECALLBACK
-- lpszAppName : LPCSTR
-- lpdwNumDevs : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('TAPI32.dll');
const phoneInitialize = lib.func('__stdcall', 'phoneInitialize', 'int32_t', ['uint32_t *', 'void *', 'void *', 'str', 'uint32_t *']);
// phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
// lphPhoneApp : DWORD* in/out -> 'uint32_t *'
// hInstance : HINSTANCE -> 'void *'
// lpfnCallback : PHONECALLBACK -> 'void *'
// lpszAppName : LPCSTR -> 'str'
// lpdwNumDevs : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
// コールバック(関数ポインタ)は koffi.proto/koffi.register で型を定義して渡す(素の void* では JS 関数を渡せない)。
const lib = Deno.dlopen("TAPI32.dll", {
  phoneInitialize: { parameters: ["pointer", "pointer", "pointer", "buffer", "pointer"], result: "i32" },
});
// lib.symbols.phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs)
// lphPhoneApp : DWORD* in/out -> "pointer"
// hInstance : HINSTANCE -> "pointer"
// lpfnCallback : PHONECALLBACK -> "pointer"
// lpszAppName : LPCSTR -> "buffer"
// lpdwNumDevs : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t phoneInitialize(
    uint32_t* lphPhoneApp,
    void* hInstance,
    void* lpfnCallback,
    const char* lpszAppName,
    uint32_t* lpdwNumDevs);
C, "TAPI32.dll");
// $ffi->phoneInitialize(lphPhoneApp, hInstance, lpfnCallback, lpszAppName, lpdwNumDevs);
// lphPhoneApp : DWORD* in/out
// hInstance : HINSTANCE
// lpfnCallback : PHONECALLBACK
// lpszAppName : LPCSTR
// lpdwNumDevs : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Tapi32 extends StdCallLibrary {
    Tapi32 INSTANCE = Native.load("tapi32", Tapi32.class);
    int phoneInitialize(
        IntByReference lphPhoneApp,   // DWORD* in/out
        Pointer hInstance,   // HINSTANCE
        Callback lpfnCallback,   // PHONECALLBACK
        String lpszAppName,   // LPCSTR
        IntByReference lpdwNumDevs   // DWORD* in/out
    );
}
@[Link("tapi32")]
lib LibTAPI32
  fun phoneInitialize = phoneInitialize(
    lphPhoneApp : UInt32*,   # DWORD* in/out
    hInstance : Void*,   # HINSTANCE
    lpfnCallback : Void*,   # PHONECALLBACK
    lpszAppName : UInt8*,   # LPCSTR
    lpdwNumDevs : UInt32*   # DWORD* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef phoneInitializeNative = Int32 Function(Pointer<Uint32>, Pointer<Void>, Pointer<Void>, Pointer<Utf8>, Pointer<Uint32>);
typedef phoneInitializeDart = int Function(Pointer<Uint32>, Pointer<Void>, Pointer<Void>, Pointer<Utf8>, Pointer<Uint32>);
final phoneInitialize = DynamicLibrary.open('TAPI32.dll')
    .lookupFunction<phoneInitializeNative, phoneInitializeDart>('phoneInitialize');
// lphPhoneApp : DWORD* in/out -> Pointer<Uint32>
// hInstance : HINSTANCE -> Pointer<Void>
// lpfnCallback : PHONECALLBACK -> Pointer<Void>
// lpszAppName : LPCSTR -> Pointer<Utf8>
// lpdwNumDevs : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function phoneInitialize(
  lphPhoneApp: Pointer;   // DWORD* in/out
  hInstance: THandle;   // HINSTANCE
  lpfnCallback: Pointer;   // PHONECALLBACK
  lpszAppName: PAnsiChar;   // LPCSTR
  lpdwNumDevs: Pointer   // DWORD* in/out
): Integer; stdcall;
  external 'TAPI32.dll' name 'phoneInitialize';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "phoneInitialize"
  c_phoneInitialize :: Ptr Word32 -> Ptr () -> Ptr () -> CString -> Ptr Word32 -> IO Int32
-- lphPhoneApp : DWORD* in/out -> Ptr Word32
-- hInstance : HINSTANCE -> Ptr ()
-- lpfnCallback : PHONECALLBACK -> Ptr ()
-- lpszAppName : LPCSTR -> CString
-- lpdwNumDevs : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let phoneinitialize =
  foreign "phoneInitialize"
    ((ptr uint32_t) @-> (ptr void) @-> (ptr void) @-> string @-> (ptr uint32_t) @-> returning int32_t)
(* lphPhoneApp : DWORD* in/out -> (ptr uint32_t) *)
(* hInstance : HINSTANCE -> (ptr void) *)
(* lpfnCallback : PHONECALLBACK -> (ptr void) *)
(* lpszAppName : LPCSTR -> string *)
(* lpdwNumDevs : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library tapi32 (t "TAPI32.dll"))
(cffi:use-foreign-library tapi32)

(cffi:defcfun ("phoneInitialize" phone-initialize :convention :stdcall) :int32
  (lph-phone-app :pointer)   ; DWORD* in/out
  (h-instance :pointer)   ; HINSTANCE
  (lpfn-callback :pointer)   ; PHONECALLBACK
  (lpsz-app-name :string)   ; LPCSTR
  (lpdw-num-devs :pointer))   ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $phoneInitialize = Win32::API::More->new('TAPI32',
    'int phoneInitialize(LPVOID lphPhoneApp, HANDLE hInstance, LPVOID lpfnCallback, LPCSTR lpszAppName, LPVOID lpdwNumDevs)');
# my $ret = $phoneInitialize->Call($lphPhoneApp, $hInstance, $lpfnCallback, $lpszAppName, $lpdwNumDevs);
# lphPhoneApp : DWORD* in/out -> LPVOID
# hInstance : HINSTANCE -> HANDLE
# lpfnCallback : PHONECALLBACK -> LPVOID
# lpszAppName : LPCSTR -> LPCSTR
# lpdwNumDevs : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。
# コールバック(関数ポインタ)は Perl sub を直接渡せません。Win32::API::Callback を使用してください。

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