Win32 API 日本語リファレンス
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phoneSetHookSwitch

関数
電話のフックスイッチの状態を設定する。
DLLTAPI32.dll呼出規約winapi

シグネチャ

// TAPI32.dll
#include <windows.h>

INT phoneSetHookSwitch(
    DWORD hPhone,
    DWORD dwHookSwitchDevs,
    DWORD dwHookSwitchMode
);

パラメーター

名前方向説明
hPhoneDWORDinフックスイッチを操作する対象の電話デバイスのハンドル。
dwHookSwitchDevsDWORDin操作対象のフックスイッチデバイスをビットフラグで指定する。
dwHookSwitchModeDWORDin設定するフックスイッチの状態(オンフック/マイクのみ等)を示すフラグ。

戻り値の型: INT

各言語での呼び出し定義

// TAPI32.dll
#include <windows.h>

INT phoneSetHookSwitch(
    DWORD hPhone,
    DWORD dwHookSwitchDevs,
    DWORD dwHookSwitchMode
);
[DllImport("TAPI32.dll", ExactSpelling = true)]
static extern int phoneSetHookSwitch(
    uint hPhone,   // DWORD
    uint dwHookSwitchDevs,   // DWORD
    uint dwHookSwitchMode   // DWORD
);
<DllImport("TAPI32.dll", ExactSpelling:=True)>
Public Shared Function phoneSetHookSwitch(
    hPhone As UInteger,   ' DWORD
    dwHookSwitchDevs As UInteger,   ' DWORD
    dwHookSwitchMode As UInteger   ' DWORD
) As Integer
End Function
' hPhone : DWORD
' dwHookSwitchDevs : DWORD
' dwHookSwitchMode : DWORD
Declare PtrSafe Function phoneSetHookSwitch Lib "tapi32" ( _
    ByVal hPhone As Long, _
    ByVal dwHookSwitchDevs As Long, _
    ByVal dwHookSwitchMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

phoneSetHookSwitch = ctypes.windll.tapi32.phoneSetHookSwitch
phoneSetHookSwitch.restype = ctypes.c_int
phoneSetHookSwitch.argtypes = [
    wintypes.DWORD,  # hPhone : DWORD
    wintypes.DWORD,  # dwHookSwitchDevs : DWORD
    wintypes.DWORD,  # dwHookSwitchMode : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('TAPI32.dll')
phoneSetHookSwitch = Fiddle::Function.new(
  lib['phoneSetHookSwitch'],
  [
    -Fiddle::TYPE_INT,  # hPhone : DWORD
    -Fiddle::TYPE_INT,  # dwHookSwitchDevs : DWORD
    -Fiddle::TYPE_INT,  # dwHookSwitchMode : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "tapi32")]
extern "system" {
    fn phoneSetHookSwitch(
        hPhone: u32,  // DWORD
        dwHookSwitchDevs: u32,  // DWORD
        dwHookSwitchMode: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("TAPI32.dll")]
public static extern int phoneSetHookSwitch(uint hPhone, uint dwHookSwitchDevs, uint dwHookSwitchMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'TAPI32_phoneSetHookSwitch' -Namespace Win32 -PassThru
# $api::phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
#uselib "TAPI32.dll"
#func global phoneSetHookSwitch "phoneSetHookSwitch" sptr, sptr, sptr
; phoneSetHookSwitch hPhone, dwHookSwitchDevs, dwHookSwitchMode   ; 戻り値は stat
; hPhone : DWORD -> "sptr"
; dwHookSwitchDevs : DWORD -> "sptr"
; dwHookSwitchMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "TAPI32.dll"
#cfunc global phoneSetHookSwitch "phoneSetHookSwitch" int, int, int
; res = phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
; hPhone : DWORD -> "int"
; dwHookSwitchDevs : DWORD -> "int"
; dwHookSwitchMode : DWORD -> "int"
; INT phoneSetHookSwitch(DWORD hPhone, DWORD dwHookSwitchDevs, DWORD dwHookSwitchMode)
#uselib "TAPI32.dll"
#cfunc global phoneSetHookSwitch "phoneSetHookSwitch" int, int, int
; res = phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
; hPhone : DWORD -> "int"
; dwHookSwitchDevs : DWORD -> "int"
; dwHookSwitchMode : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	tapi32 = windows.NewLazySystemDLL("TAPI32.dll")
	procphoneSetHookSwitch = tapi32.NewProc("phoneSetHookSwitch")
)

// hPhone (DWORD), dwHookSwitchDevs (DWORD), dwHookSwitchMode (DWORD)
r1, _, err := procphoneSetHookSwitch.Call(
	uintptr(hPhone),
	uintptr(dwHookSwitchDevs),
	uintptr(dwHookSwitchMode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function phoneSetHookSwitch(
  hPhone: DWORD;   // DWORD
  dwHookSwitchDevs: DWORD;   // DWORD
  dwHookSwitchMode: DWORD   // DWORD
): Integer; stdcall;
  external 'TAPI32.dll' name 'phoneSetHookSwitch';
result := DllCall("TAPI32\phoneSetHookSwitch"
    , "UInt", hPhone   ; DWORD
    , "UInt", dwHookSwitchDevs   ; DWORD
    , "UInt", dwHookSwitchMode   ; DWORD
    , "Int")   ; return: INT
●phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode) = DLL("TAPI32.dll", "int phoneSetHookSwitch(dword, dword, dword)")
# 呼び出し: phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
# hPhone : DWORD -> "dword"
# dwHookSwitchDevs : DWORD -> "dword"
# dwHookSwitchMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "tapi32" fn phoneSetHookSwitch(
    hPhone: u32, // DWORD
    dwHookSwitchDevs: u32, // DWORD
    dwHookSwitchMode: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;
proc phoneSetHookSwitch(
    hPhone: uint32,  # DWORD
    dwHookSwitchDevs: uint32,  # DWORD
    dwHookSwitchMode: uint32  # DWORD
): int32 {.importc: "phoneSetHookSwitch", stdcall, dynlib: "TAPI32.dll".}
pragma(lib, "tapi32");
extern(Windows)
int phoneSetHookSwitch(
    uint hPhone,   // DWORD
    uint dwHookSwitchDevs,   // DWORD
    uint dwHookSwitchMode   // DWORD
);
ccall((:phoneSetHookSwitch, "TAPI32.dll"), stdcall, Int32,
      (UInt32, UInt32, UInt32),
      hPhone, dwHookSwitchDevs, dwHookSwitchMode)
# hPhone : DWORD -> UInt32
# dwHookSwitchDevs : DWORD -> UInt32
# dwHookSwitchMode : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t phoneSetHookSwitch(
    uint32_t hPhone,
    uint32_t dwHookSwitchDevs,
    uint32_t dwHookSwitchMode);
]]
local tapi32 = ffi.load("tapi32")
-- tapi32.phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
-- hPhone : DWORD
-- dwHookSwitchDevs : DWORD
-- dwHookSwitchMode : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('TAPI32.dll');
const phoneSetHookSwitch = lib.func('__stdcall', 'phoneSetHookSwitch', 'int32_t', ['uint32_t', 'uint32_t', 'uint32_t']);
// phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
// hPhone : DWORD -> 'uint32_t'
// dwHookSwitchDevs : DWORD -> 'uint32_t'
// dwHookSwitchMode : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("TAPI32.dll", {
  phoneSetHookSwitch: { parameters: ["u32", "u32", "u32"], result: "i32" },
});
// lib.symbols.phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode)
// hPhone : DWORD -> "u32"
// dwHookSwitchDevs : DWORD -> "u32"
// dwHookSwitchMode : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t phoneSetHookSwitch(
    uint32_t hPhone,
    uint32_t dwHookSwitchDevs,
    uint32_t dwHookSwitchMode);
C, "TAPI32.dll");
// $ffi->phoneSetHookSwitch(hPhone, dwHookSwitchDevs, dwHookSwitchMode);
// hPhone : DWORD
// dwHookSwitchDevs : DWORD
// dwHookSwitchMode : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Tapi32 extends StdCallLibrary {
    Tapi32 INSTANCE = Native.load("tapi32", Tapi32.class);
    int phoneSetHookSwitch(
        int hPhone,   // DWORD
        int dwHookSwitchDevs,   // DWORD
        int dwHookSwitchMode   // DWORD
    );
}
@[Link("tapi32")]
lib LibTAPI32
  fun phoneSetHookSwitch = phoneSetHookSwitch(
    hPhone : UInt32,   # DWORD
    dwHookSwitchDevs : UInt32,   # DWORD
    dwHookSwitchMode : UInt32   # DWORD
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef phoneSetHookSwitchNative = Int32 Function(Uint32, Uint32, Uint32);
typedef phoneSetHookSwitchDart = int Function(int, int, int);
final phoneSetHookSwitch = DynamicLibrary.open('TAPI32.dll')
    .lookupFunction<phoneSetHookSwitchNative, phoneSetHookSwitchDart>('phoneSetHookSwitch');
// hPhone : DWORD -> Uint32
// dwHookSwitchDevs : DWORD -> Uint32
// dwHookSwitchMode : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function phoneSetHookSwitch(
  hPhone: DWORD;   // DWORD
  dwHookSwitchDevs: DWORD;   // DWORD
  dwHookSwitchMode: DWORD   // DWORD
): Integer; stdcall;
  external 'TAPI32.dll' name 'phoneSetHookSwitch';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "phoneSetHookSwitch"
  c_phoneSetHookSwitch :: Word32 -> Word32 -> Word32 -> IO Int32
-- hPhone : DWORD -> Word32
-- dwHookSwitchDevs : DWORD -> Word32
-- dwHookSwitchMode : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let phonesethookswitch =
  foreign "phoneSetHookSwitch"
    (uint32_t @-> uint32_t @-> uint32_t @-> returning int32_t)
(* hPhone : DWORD -> uint32_t *)
(* dwHookSwitchDevs : DWORD -> uint32_t *)
(* dwHookSwitchMode : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library tapi32 (t "TAPI32.dll"))
(cffi:use-foreign-library tapi32)

(cffi:defcfun ("phoneSetHookSwitch" phone-set-hook-switch :convention :stdcall) :int32
  (h-phone :uint32)   ; DWORD
  (dw-hook-switch-devs :uint32)   ; DWORD
  (dw-hook-switch-mode :uint32))   ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $phoneSetHookSwitch = Win32::API::More->new('TAPI32',
    'int phoneSetHookSwitch(DWORD hPhone, DWORD dwHookSwitchDevs, DWORD dwHookSwitchMode)');
# my $ret = $phoneSetHookSwitch->Call($hPhone, $dwHookSwitchDevs, $dwHookSwitchMode);
# hPhone : DWORD -> DWORD
# dwHookSwitchDevs : DWORD -> DWORD
# dwHookSwitchMode : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。